Player Matchup

Guan Yu
Guan Yu
AthenaDragon
Guan Yu
Level 5
God Stats
37W - 9L
1,474 SR
Queue Stats
141W - 39L
1,458 Elo+
Party 2
Ra
Ra
ComradeStrudels
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 61L
1,458 Elo+
Party 2
Neith
Neith
DerEloKing
Neith
Level 4
God Stats
2W - 1L
1,277 SR
Queue Stats
2W - 2L
1,258 Elo+
Solo
King Arthur
King Arthur
JiggleFysics
King Arthur
Level 4
God Stats
15W - 3L
1,500 SR
Queue Stats
179W - 37L
1,565 Elo+
Party 2
Anubis
Anubis
TianMain
Anubis
Level 4
God Stats
3W - 1L
1,288 SR
Queue Stats
155W - 32L
1,458 Elo+
Party 2
Team Averages
Level 4
1,408 SR
1,439 Elo+

VS

Team Averages
Level 25
1,586 SR
1,504 Elo+
Zhong Kui
Zhong Kui
Accalon6
Zhong Kui
Level 46
God Stats
4W - 2L
1,411 SR
Queue Stats
204W - 198L
1,555 Elo+
Party 1
Poseidon
Poseidon
Chewbakha
Poseidon
Level 15
God Stats
1W - 1L
1,783 SR
Queue Stats
24W - 27L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
ColKickAsp
Baron Samedi
Level 27
God Stats
3W - 2L
1,691 SR
Queue Stats
171W - 150L
1,611 Elo+
Party 1
Tiamat
Tiamat
DonkeyNoot
Tiamat
Level 24
God Stats
0W - 2L
1,543 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Xing Tian
Xing Tian
Laytro
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AthenaDragon
Guan Yu
19
6 / 2 / 28
12,026
1,203
14,321
18,390
24,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 4 / 23
11,002
1,100
9,073
10,739
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
0 / 7 / 21
10,143
1,014
3,929
12,270
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JiggleFysics
King Arthur
20
15 / 0 / 22
14,252
1,425
33,804
18,341
16,319
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
TianMain
Anubis
20
24 / 4 / 13
15,348
1,535
31,447
20,776
11,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Accalon6
Zhong Kui
17
5 / 9 / 8
10,627
1,063
17,182
26,240
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
Chewbakha
Poseidon
16
3 / 15 / 9
10,652
1,065
19,542
19,894
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
ColKickAsp
Baron Samedi
16
1 / 7 / 8
9,690
969
11,065
16,938
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
DonkeyNoot
Tiamat
16
6 / 9 / 6
10,984
1,098
13,915
16,855
10,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
Laytro
Xing Tian
16
2 / 8 / 12
10,661
1,066
9,226
23,279
17,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
60
48
Kills
17
17
Deaths
48
107
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Accalon6
Zhong Kui
5
9
8
1
W
Guan Yu
AthenaDragon
Guan Yu
6
2
28
10
L
Poseidon
Chewbakha
Poseidon
3
15
9
0.5
L
Baron Samedi
ColKickAsp
Baron Samedi
1
7
8
0.71
W
3
4
23
3.63
W
Neith
0
7
21
1.5
L
Tiamat
DonkeyNoot
Tiamat
6
9
6
1
W
King Arthur
JiggleFysics
King Arthur
15
0
22
26
L
Xing Tian
Laytro
Xing Tian
2
8
12
1
W
Anubis
TianMain
Anubis
24
4
13
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,574
Damage
70,930
80,516
Taken
103,206
61,097
Mitigated
51,996
24,532
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Accalon6
Zhong Kui
17,182
5,826
195
5,773
26,240
13,417
0
7,503
18,562
38,999
0
W
Guan Yu
AthenaDragon
Guan Yu
14,321
3,165
3,134
3,870
18,390
24,357
0
16,454
1,617
0
21,638
L
Poseidon
Chewbakha
Poseidon
19,542
2,240
0
0
19,894
5,183
0
9,666
10,128
33,001
0
L
Baron Samedi
ColKickAsp
Baron Samedi
11,065
573
4,018
2,612
16,938
5,417
0
8,615
8,298
35,734
0
W
9,073
1,734
2,128
574
10,739
4,074
0
9,679
964
32,960
0
W
Neith
3,929
1,589
0
995
12,270
4,482
0
11,355
813
0
8,912
L
Tiamat
DonkeyNoot
Tiamat
13,915
1,001
0
1,895
16,855
10,694
0
7,038
9,767
36,161
0
W
King Arthur
JiggleFysics
King Arthur
33,804
3,232
0
3,088
18,341
16,319
0
14,282
3,871
0
57,015
L
Xing Tian
Laytro
Xing Tian
9,226
1,286
0
817
23,279
17,285
0
7,698
15,356
15,313
0
W
Anubis
TianMain
Anubis
31,447
1,480
965
9,778
20,776
11,865
0
18,265
2,321
56,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,771
Gold Earned
52,614
196
Minions Killed
173
8
Camps Cleared
3
926,970
Distance Traveled
845,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,627
1,063
41
4
1
159,678
0
W
Guan Yu
12,026
1,203
13
1
0
221,752
0
L
Poseidon
10,652
1,065
23
2
0
140,154
0
L
Baron Samedi
9,690
969
61
6
0
161,410
0
W
Ra
11,002
1,100
51
5
1
163,714
0
W
Neith
10,143
1,014
11
1
1
135,148
0
L
Tiamat
10,984
1,098
37
4
1
190,759
0
W
King Arthur
14,252
1,425
56
6
6
226,929
0
L
Xing Tian
10,661
1,066
11
1
1
193,840
0
W
Anubis
15,348
1,535
65
7
0
179,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role