Player Matchup

Da Ji
Da Ji
Isphian
Da Ji
Level 127
God Stats
17W - 11L
1,660 SR
Queue Stats
177W - 130L
1,592 Elo+
Party 1
Chang'e
Chang'e
MíaKhalífa
Chang'e
Level 23
God Stats
2W - 0L
1,849 SR
Queue Stats
86W - 16L
2,150 Elo+
Party 1
Chiron
Chiron
Sminø
Chiron
Level 144
God Stats
19W - 7L
1,500 SR
Queue Stats
807W - 342L
1,846 Elo+
Party 1
Team Averages
Level 98
1,670 SR
1,863 Elo+

VS

Team Averages
Level 47
1,507 SR
1,460 Elo+
Guan Yu
Guan Yu
OsamaBinPawning
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Merlin
Merlin
knisssaw
Merlin
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
89W - 126L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
skullmauler
Heimdallr
Level 62
God Stats
2W - 4L
1,522 SR
Queue Stats
58W - 86L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Isphian
Da Ji
10
4 / 0 / 14
7,086
886
7,337
5,876
2,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
MíaKhalífa
Chang'e
10
3 / 0 / 14
6,797
850
5,033
3,954
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Sminø
Chiron
11
11 / 0 / 6
7,764
971
7,480
3,886
1,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,797
600
1,346
9,932
6,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
knisssaw
Merlin
7
0 / 7 / 0
4,829
604
2,543
6,693
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
skullmauler
Heimdallr
6
0 / 5 / 0
4,699
587
1,543
7,199
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Isphian
Da Ji
4
0
14
11
W
Chang'e
MíaKhalífa
Chang'e
3
0
14
10
L
0
6
0
0
W
Chiron
Sminø
Chiron
11
0
6
14
L
Merlin
knisssaw
Merlin
0
7
0
0
L
Heimdallr
skullmauler
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
5,432
13,716
Taken
23,824
5,861
Mitigated
9,976
5,279
Healing
1,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Isphian
Da Ji
7,337
1,631
0
250
5,876
2,125
944
1,041
4,751
0
13,982
W
Chang'e
MíaKhalífa
Chang'e
5,033
559
842
1,786
3,954
2,184
658
465
3,489
25,269
0
L
1,346
252
432
512
9,932
6,184
0
2,153
7,511
0
6,562
W
Chiron
Sminø
Chiron
7,480
3,637
580
1,821
3,886
1,552
1,047
1,119
2,767
0
33,351
L
Merlin
knisssaw
Merlin
2,543
261
0
0
6,693
1,678
0
1,231
5,304
16,711
0
L
Heimdallr
skullmauler
Heimdallr
1,543
582
0
105
7,199
2,114
0
1,185
5,956
0
9,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
14,325
106
Minions Killed
54
0
Camps Cleared
0
454,514
Distance Traveled
372,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,086
886
11
1
0
168,519
0
W
Chang'e
6,797
850
43
5
0
143,379
0
L
Guan Yu
4,797
600
7
1
0
148,998
1
W
Chiron
7,764
971
52
7
0
142,616
0
L
Merlin
4,829
604
33
4
0
118,463
2
L
Heimdallr
4,699
587
14
2
0
105,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role