Player Matchup

Neith
Neith
GwynSDLC
Neith
Level 15
God Stats
3W - 1L
1,476 SR
Queue Stats
52W - 49L
1,373 Elo+
Solo
Set
Set
Klutch_gxmer
Set
Level 27
God Stats
19W - 23L
1,437 SR
Queue Stats
346W - 457L
1,391 Elo+
Solo
Odin
Odin
ShadowraithAlpha
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,356 Elo+
Solo
Tiamat
Tiamat
WcrkCurtis
Tiamat
Level 29
God Stats
19W - 16L
1,558 SR
Queue Stats
164W - 186L
1,447 Elo+
Solo
Yemoja
Yemoja
emojojo
Yemoja
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
42W - 47L
1,232 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,360 Elo+

VS

Team Averages
Level 22
1,503 SR
1,454 Elo+
Tiamat
Tiamat
DatLadHay
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,764 Elo+
Party 1
Yemoja
Yemoja
Preytor671
Yemoja
Level 8
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 13L
1,246 Elo+
Party 2
Artemis
Artemis
Skybolt
Artemis
Level 14
God Stats
4W - 11L
1,500 SR
Queue Stats
47W - 85L
1,524 Elo+
Party 1
Thanatos
Thanatos
Zooblecorn
Thanatos
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
547W - 618L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
sakuranhtm
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GwynSDLC
Neith
20
9 / 1 / 11
14,991
555
16,101
16,910
7,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
18 / 0 / 7
16,278
603
23,942
16,534
10,451
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 4
15,421
571
9,280
15,068
9,839
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
WcrkCurtis
Tiamat
20
12 / 3 / 13
15,054
558
16,688
16,288
9,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
emojojo
Yemoja
18
3 / 1 / 7
12,702
470
7,658
11,648
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DatLadHay
Tiamat
11
0 / 10 / 1
8,361
310
4,835
10,160
5,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
Preytor671
Yemoja
20
3 / 4 / 0
14,060
521
7,378
23,787
29,115
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Skybolt
Artemis
17
1 / 13 / 1
10,986
407
11,764
20,739
7,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Zooblecorn
Thanatos
14
3 / 15 / 1
9,948
368
8,634
21,783
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
sakuranhtm
Amaterasu
16
0 / 11 / 2
10,247
380
3,784
21,401
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
53
Kills
7
7
Deaths
53
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DatLadHay
Tiamat
0
10
1
0.05
W
Neith
GwynSDLC
Neith
9
1
11
14.5
W
18
0
7
21.5
L
Yemoja
Preytor671
Yemoja
3
4
0
0.75
W
11
2
4
6.5
L
Artemis
Skybolt
Artemis
1
13
1
0.12
W
Tiamat
WcrkCurtis
Tiamat
12
3
13
6.17
L
Thanatos
Zooblecorn
Thanatos
3
15
1
0.23
W
Yemoja
emojojo
Yemoja
3
1
7
6.5
L
Amaterasu
sakuranhtm
Amaterasu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,669
Damage
36,395
76,448
Taken
97,870
52,021
Mitigated
64,369
33,810
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DatLadHay
Tiamat
4,835
929
0
1,385
10,160
5,402
74
3,632
6,192
29,183
0
W
Neith
GwynSDLC
Neith
16,101
6,623
0
12,114
16,910
7,592
970
2,316
14,592
0
132,807
W
23,942
13,355
0
7,298
16,534
10,451
2,245
3,053
13,211
0
127,341
L
Yemoja
Preytor671
Yemoja
7,378
955
1,504
1,657
23,787
29,115
548
4,584
18,789
70,014
0
W
9,280
5,709
0
2,050
15,068
9,839
6,509
1,357
13,451
0
101,776
L
Artemis
Skybolt
Artemis
11,764
7,833
0
778
20,739
7,327
980
5,944
14,678
0
66,501
W
Tiamat
WcrkCurtis
Tiamat
16,688
2,984
0
7,794
16,288
9,922
460
3,812
12,277
87,501
0
L
Thanatos
Zooblecorn
Thanatos
8,634
3,818
0
8,944
21,783
7,289
0
5,196
16,283
0
47,193
W
Yemoja
emojojo
Yemoja
7,658
1,592
1,646
2,908
11,648
14,217
132
1,455
10,157
32,999
0
L
Amaterasu
sakuranhtm
Amaterasu
3,784
1,625
0
2,591
21,401
15,236
586
3,941
16,728
259
35,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,446
Gold Earned
53,602
696
Minions Killed
418
0
Camps Cleared
0
2,379,715
Distance Traveled
1,863,387
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,361
310
33
1
0
270,757
0
W
Neith
14,991
555
180
7
0
501,045
6
W
Set
16,278
603
172
6
0
566,713
6
L
Yemoja
14,060
521
125
5
0
401,181
2
W
Odin
15,421
571
163
6
0
399,614
0
L
Artemis
10,986
407
128
5
0
358,815
0
W
Tiamat
15,054
558
137
5
0
498,695
3
L
Thanatos
9,948
368
63
2
0
440,365
4
W
Yemoja
12,702
470
44
2
0
413,648
5
L
Amaterasu
10,247
380
69
3
0
392,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role