Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ashlos24
Neith
Level 34
God Stats
3W - 1L
1,142 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 1
Kuzenbo
Kuzenbo
m1r3les
Kuzenbo
Level 68
God Stats
13W - 12L
1,788 SR
Queue Stats
43W - 49L
1,345 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,415 Elo+

VS

Team Averages
Level 79
1,550 SR
1,566 Elo+
Chaac
Chaac
AnTiBlesSinG12
Chaac
Level 52
God Stats
12W - 9L
1,547 SR
Queue Stats
31W - 37L
1,524 Elo+
Party 2
Anhur
Anhur
PrettyPatty
Anhur
Level 107
God Stats
17W - 13L
1,521 SR
Queue Stats
269W - 273L
1,536 Elo+
Solo
Merlin
Merlin
shkoopy
Merlin
Level 79
God Stats
9W - 4L
1,583 SR
Queue Stats
26W - 32L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 1 / 2
12,144
675
9,733
8,120
2,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Ashlos24
Neith
14
1 / 4 / 4
10,775
599
4,478
10,234
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
m1r3les
Kuzenbo
15
1 / 1 / 4
10,670
593
5,273
11,138
7,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
11,537
641
8,673
16,322
11,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

2
0 / 0 / 0
6,748
375
0
0
0
Merlin
shkoopy
Merlin
17
3 / 3 / 2
11,614
645
16,931
10,760
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
5
Kills
6
6
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
L
3
2
3
2.25
W
Neith
Ashlos24
Neith
1
4
4
0.75
L
0
0
0
0
W
Kuzenbo
m1r3les
Kuzenbo
1
1
4
3
L
Merlin
shkoopy
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
25,604
29,492
Taken
27,082
14,603
Mitigated
15,441
10,748
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,733
157
609
4,650
8,120
2,993
1,153
4,540
3,580
72,379
0
L
8,673
335
580
5,075
16,322
11,326
0
8,695
7,627
0
56,062
W
Neith
Ashlos24
Neith
4,478
1,749
452
2,202
10,234
3,635
592
4,821
5,413
0
29,591
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
m1r3les
Kuzenbo
5,273
2,351
951
1,884
11,138
7,975
845
7,682
3,456
32,536
0
L
Merlin
shkoopy
Merlin
16,931
103
0
3,078
10,760
4,115
849
7,209
3,551
81,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
29,899
212
Minions Killed
193
0
Camps Cleared
0
915,133
Distance Traveled
640,579
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,144
675
119
7
0
317,033
0
L
Chaac
11,537
641
69
4
0
357,364
2
W
Neith
10,775
599
63
4
0
278,658
3
L
Anhur
6,748
375
0
0
0
0
0
W
Kuzenbo
10,670
593
30
2
0
319,442
2
L
Merlin
11,614
645
124
7
0
283,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role