Player Matchup

Neith
Neith
LIN15
Neith
Level 5
God Stats
4W - 3L
1,504 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 1
Chaac
Chaac
Ol1v3ir4_226
Chaac
Level 16
God Stats
14W - 13L
1,500 SR
Queue Stats
144W - 177L
1,350 Elo+
Party 3
Hun Batz
Hun Batz
RealSergio557
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,417 Elo+
Party 1
Ymir
Ymir
ValeGSRomec
Ymir
Level 11
God Stats
10W - 10L
1,415 SR
Queue Stats
13W - 15L
1,385 Elo+
Party 1
Anubis
Anubis
Woltzzz_
Anubis
Level 36
God Stats
25W - 11L
1,597 SR
Queue Stats
409W - 443L
1,366 Elo+
Party 3
Team Averages
Level 31
1,503 SR
1,399 Elo+

VS

Team Averages
Level 13
1,482 SR
1,423 Elo+
Medusa
Medusa
BrenoDobbin
Medusa
Level 11
God Stats
7W - 16L
1,395 SR
Queue Stats
247W - 259L
1,115 Elo+
Party 4
Osiris
Osiris
Padilha97
Osiris
Level 21
God Stats
6W - 7L
1,497 SR
Queue Stats
45W - 53L
1,404 Elo+
Party 2
Zeus
Zeus
TheBlack06Ninja
Zeus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 61L
1,698 Elo+
Party 4
Sun Wukong
Sun Wukong
TheKiller8002
Sun Wukong
Level 28
God Stats
13W - 10L
1,516 SR
Queue Stats
56W - 58L
1,395 Elo+
Party 2
Bakasura
Bakasura
Z_GlubS2
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LIN15
Neith
12
11 / 1 / 10
8,519
655
9,820
8,778
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 5
7,299
561
4,758
7,193
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
RealSergio557
Hun Batz
12
6 / 1 / 10
7,955
612
7,173
8,258
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
9 / 1 / 16
8,698
669
8,091
9,193
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Woltzzz_
Anubis
11
3 / 4 / 6
7,443
573
6,070
6,472
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 7 / 1
5,490
422
5,362
8,927
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Padilha97
Osiris
9
2 / 3 / 3
6,180
475
3,527
9,917
6,618
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 7 / 1
5,718
440
4,655
7,951
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheKiller8002
Sun Wukong
11
4 / 4 / 2
7,113
547
6,321
11,220
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Z_GlubS2
Bakasura
7
0 / 10 / 3
5,120
394
1,248
8,367
1,997
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
31
Kills
9
9
Deaths
31
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
1
0.21
W
Neith
LIN15
Neith
11
1
10
16
W
2
2
5
2.25
L
Osiris
Padilha97
Osiris
2
3
3
1.17
W
Hun Batz
RealSergio557
Hun Batz
6
1
10
11
L
2
7
1
0.36
L
Sun Wukong
TheKiller8002
Sun Wukong
4
4
2
1.25
W
9
1
16
17
W
Anubis
Woltzzz_
Anubis
3
4
6
1.5
L
Bakasura
Z_GlubS2
Bakasura
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,912
Damage
21,113
39,894
Taken
46,382
21,147
Mitigated
17,170
12,017
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,362
2,684
0
1,359
8,927
2,214
0
1,586
7,316
0
16,644
W
Neith
LIN15
Neith
9,820
5,541
0
4,031
8,778
2,864
3,321
80
8,673
0
34,392
W
4,758
1,072
0
2,501
7,193
3,870
1,258
672
6,281
0
26,134
L
Osiris
Padilha97
Osiris
3,527
1,106
0
1,525
9,917
6,618
313
2,716
6,976
0
19,419
W
Hun Batz
RealSergio557
Hun Batz
7,173
2,629
0
2,905
8,258
2,799
323
588
7,670
0
42,891
L
4,655
917
0
349
7,951
1,878
422
4,514
3,437
19,594
0
L
Sun Wukong
TheKiller8002
Sun Wukong
6,321
1,478
0
3,470
11,220
4,463
0
1,896
9,249
0
31,480
W
8,091
1,787
0
1,472
9,193
8,704
847
583
8,521
22,411
0
W
Anubis
Woltzzz_
Anubis
6,070
807
0
1,108
6,472
2,910
479
2,832
3,580
25,854
0
L
Bakasura
Z_GlubS2
Bakasura
1,248
823
0
131
8,367
1,997
516
3,449
4,893
112
3,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
29,621
242
Minions Killed
160
0
Camps Cleared
0
1,272,999
Distance Traveled
1,090,734
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,490
422
25
2
0
205,398
0
W
Neith
8,519
655
46
4
0
247,900
1
W
Chaac
7,299
561
53
4
0
266,177
4
L
Osiris
6,180
475
43
3
0
227,021
0
W
Hun Batz
7,955
612
72
6
0
279,894
0
L
Zeus
5,718
440
37
3
0
162,814
4
L
Sun Wukong
7,113
547
47
4
0
260,244
0
W
Ymir
8,698
669
25
2
0
272,197
9
W
Anubis
7,443
573
46
4
0
206,831
3
L
Bakasura
5,120
394
8
1
0
235,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role