Player Matchup

Erlang Shen
Erlang Shen
ErlongSlang
Erlang Shen
Level 3
God Stats
4W - 0L
1,702 SR
Queue Stats
6W - 0L
1,893 Elo+
Party 1
Horus
Horus
FriendlySpoonr
Horus
Level 13
God Stats
1W - 1L
1,315 SR
Queue Stats
13W - 3L
1,789 Elo+
Party 1
Chaac
Chaac
GameDkedme
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,940 Elo+
Party 1
Hera
Hera
HercNoKnees
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,725 Elo+
Party 1
Osiris
Osiris
codyp646
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,810 Elo+
Party 1
Team Averages
Level 9
1,503 SR
1,832 Elo+

VS

Team Averages
Level 17
1,577 SR
1,694 Elo+
Anubis
Anubis
Origamist74
Anubis
Level 3
God Stats
1W - 2L
1,744 SR
Queue Stats
20W - 16L
1,829 Elo+
Solo
Hachiman
Hachiman
Ryojahn
Hachiman
Level 30
God Stats
3W - 3L
1,699 SR
Queue Stats
145W - 93L
1,632 Elo+
Solo
Ymir
Ymir
SCHAWN21
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,748 Elo+
Solo
Artio
Artio
Ur Dad Weird303
Artio
Level 16
God Stats
12W - 6L
1,753 SR
Queue Stats
120W - 109L
1,628 Elo+
Solo
Susano
Susano
VlaamsBelang4eve
Susano
Level 27
God Stats
2W - 5L
1,187 SR
Queue Stats
506W - 554L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ErlongSlang
Erlang Shen
12
4 / 1 / 0
6,686
669
5,635
9,749
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 2
5,525
553
1,652
6,248
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chaac
10
0 / 1 / 2
5,348
535
4,861
7,821
2,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,119
612
5,139
4,126
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
codyp646
Osiris
11
1 / 2 / 0
6,148
615
1,335
6,419
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 3 / 0
4,545
455
2,461
5,947
2,733
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Ryojahn
Hachiman
6
2 / 1 / 1
4,594
459
3,649
2,650
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 4 / 1
5,480
548
5,027
8,779
5,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 2
5,260
526
3,717
7,600
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 0 / 1
4,600
460
1,583
4,274
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
4
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ErlongSlang
Erlang Shen
4
1
0
4
W
0
1
2
1
W
Chaac
0
1
2
1
W
3
0
0
3
L
Anubis
0
3
0
0
L
Hachiman
Ryojahn
Hachiman
2
1
1
2.5
L
Ymir
1
4
1
0.38
L
1
0
2
2
L
0
0
1
0.5
W
Osiris
codyp646
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
16,437
34,363
Taken
29,250
11,731
Mitigated
12,727
15,752
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ErlongSlang
Erlang Shen
5,635
3,477
0
5,184
9,749
3,596
425
5,027
4,722
0
35,145
W
1,652
710
339
2,700
6,248
2,225
39
516
5,732
0
26,924
W
Chaac
4,861
401
0
3,104
7,821
2,275
192
2,941
4,880
0
28,266
W
5,139
1,325
0
591
4,126
1,055
720
1,930
2,196
39,084
0
L
Anubis
2,461
104
0
1,696
5,947
2,733
0
2,490
3,457
19,972
0
L
Hachiman
Ryojahn
Hachiman
3,649
2,045
0
560
2,650
442
0
0
2,650
0
15,791
L
Ymir
5,027
1,889
0
2,737
8,779
5,145
0
0
8,779
28,738
0
L
3,717
301
200
3,916
7,600
3,258
0
1,798
5,802
17,755
0
L
1,583
162
0
1,831
4,274
1,149
0
851
3,423
0
18,435
W
Osiris
codyp646
Osiris
1,335
848
0
3,834
6,419
2,580
166
791
5,628
0
33,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
24,479
297
Minions Killed
208
0
Camps Cleared
0
983,516
Distance Traveled
795,085
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,686
669
66
7
0
194,023
1
W
Horus
5,525
553
55
6
0
208,532
0
W
Chaac
5,348
535
39
4
0
203,779
2
W
Hera
6,119
612
66
7
0
187,472
2
L
Anubis
4,545
455
40
4
0
180,198
1
L
Hachiman
4,594
459
32
3
0
95,299
0
L
Ymir
5,480
548
61
6
0
161,199
1
L
Artio
5,260
526
35
4
0
195,278
1
L
Susano
4,600
460
40
4
0
163,111
3
W
Osiris
6,148
615
71
7
0
189,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role