Player Matchup

Anhur
Anhur
Arkdyn
Anhur
Level 5
God Stats
19W - 16L
1,503 SR
Queue Stats
139W - 64L
1,499 Elo+
Solo
Ares
Ares
El Toxicco
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,701 Elo+
Solo
Skadi
Skadi
NeptuneGLITCH
Skadi
Level 29
God Stats
4W - 4L
1,602 SR
Queue Stats
104W - 106L
1,590 Elo+
Solo
Chaac
Chaac
error-perdon
Chaac
Level 7
God Stats
15W - 15L
1,447 SR
Queue Stats
24W - 20L
1,664 Elo+
Party 1
Ra
Ra
i-X-ZOMBIE-X-i
Ra
Level 101
God Stats
2W - 0L
1,299 SR
Queue Stats
31W - 23L
1,654 Elo+
Party 1
Team Averages
Level 30
1,470 SR
1,622 Elo+

VS

Team Averages
Level 14
1,544 SR
1,662 Elo+
Cu Chulainn
Cu Chulainn
KobeClean
Cu Chulainn
Level 28
God Stats
90W - 84L
1,431 SR
Queue Stats
259W - 273L
1,616 Elo+
Solo
Awilix
Awilix
PhaaatUhCaaaulk
Awilix
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 11L
1,744 Elo+
Solo
Sol
Sol
ProGamer691710
Sol
Level 18
God Stats
17W - 9L
1,721 SR
Queue Stats
71W - 66L
1,649 Elo+
Solo
Izanami
Izanami
YayaHubby
Izanami
Level 4
God Stats
2W - 2L
1,566 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Sobek
Sobek
ȚHÒŔ
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkdyn
Anhur
17
3 / 1 / 4
9,891
659
7,202
14,390
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 13
8,462
564
10,322
12,213
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 0 / 7
10,129
675
9,235
6,676
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 1 / 6
8,646
576
9,188
12,018
14,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 11
8,457
564
11,692
5,509
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KobeClean
Cu Chulainn
13
0 / 4 / 2
7,268
485
4,359
10,238
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 2 / 1
8,084
539
5,694
13,164
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
7,281
485
7,445
11,076
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
YayaHubby
Izanami
10
0 / 8 / 2
6,243
416
2,408
8,979
3,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
ȚHÒŔ
Sobek
9
1 / 7 / 4
6,581
439
6,833
21,401
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
25
Kills
6
6
Deaths
25
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arkdyn
Anhur
3
1
4
5
W
3
3
13
3.17
L
Cu Chulainn
KobeClean
Cu Chulainn
0
4
2
0.25
W
10
0
7
13.5
L
5
2
1
2.75
L
0
4
1
0.13
L
Izanami
YayaHubby
Izanami
0
8
2
0.13
W
6
1
6
9
W
3
1
11
8.5
L
Sobek
ȚHÒŔ
Sobek
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
26,739
50,806
Taken
64,858
34,272
Mitigated
34,919
26,084
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arkdyn
Anhur
7,202
3,795
0
9,671
14,390
5,463
1,927
5,593
8,797
0
79,121
W
10,322
690
0
4,986
12,213
8,799
542
4,174
8,014
23,171
0
L
Cu Chulainn
KobeClean
Cu Chulainn
4,359
1,374
0
755
10,238
7,380
1,078
2,546
7,322
0
35,756
W
9,235
4,315
0
3,803
6,676
3,563
2,597
1,631
5,045
0
68,138
L
5,694
2,390
0
3,169
13,164
4,648
0
4,315
8,626
0
43,871
L
7,445
1,799
0
5,195
11,076
1,912
172
1,112
9,906
54,115
0
L
Izanami
YayaHubby
Izanami
2,408
1,259
513
620
8,979
3,108
0
4,905
3,906
0
28,675
W
9,188
1,232
0
4,288
12,018
14,273
1,228
1,135
10,470
0
37,743
W
11,692
946
1,269
2,067
5,509
2,174
2,272
1,745
3,764
47,259
0
L
Sobek
ȚHÒŔ
Sobek
6,833
502
0
7,070
21,401
17,871
0
8,346
12,534
20,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
35,457
439
Minions Killed
352
0
Camps Cleared
0
1,427,232
Distance Traveled
1,297,631
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,891
659
134
9
0
247,522
7
W
Ares
8,462
564
27
2
0
300,018
5
L
Cu Chulainn
7,268
485
80
5
0
263,793
0
W
Skadi
10,129
675
135
9
0
325,215
0
L
Awilix
8,084
539
91
6
0
329,950
3
L
Sol
7,281
485
101
7
0
260,926
1
L
Izanami
6,243
416
66
4
0
182,375
1
W
Chaac
8,646
576
53
4
0
272,158
2
W
Ra
8,457
564
90
6
0
282,319
0
L
Sobek
6,581
439
14
1
0
260,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role