Player Matchup

Tiamat
Tiamat
Buhluu
Tiamat
Level 76
God Stats
28W - 14L
1,633 SR
Queue Stats
376W - 263L
1,534 Elo+
Party 1
Izanami
Izanami
kameshtagore
Izanami
Level 119
God Stats
110W - 57L
1,693 SR
Queue Stats
463W - 400L
1,591 Elo+
Solo
Amaterasu
Amaterasu
sorikuu
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
wickedsk8r
Sobek
Level 106
God Stats
11W - 6L
1,383 SR
Queue Stats
142W - 127L
1,488 Elo+
Solo
Loki
Loki
xNawai
Loki
Level 75
God Stats
15W - 5L
1,536 SR
Queue Stats
411W - 283L
1,545 Elo+
Party 1
Team Averages
Level 88
1,549 SR
1,531 Elo+

VS

Team Averages
Level 86
1,526 SR
1,293 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
Level 109
God Stats
13W - 16L
1,697 SR
Queue Stats
1,333W - 1,671L
1,391 Elo+
Party 2
Vulcan
Vulcan
LoseIsImprove
Vulcan
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,223 Elo+
Party 3
Fafnir
Fafnir
MaximusofEire
Fafnir
Level 54
God Stats
2W - 12L
1,237 SR
Queue Stats
173W - 341L
1,288 Elo+
Party 2
Fenrir
Fenrir
PandaTurtIe
Fenrir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,223 Elo+
Party 3
Skadi
Skadi
VanJael
Skadi
Level 82
God Stats
8W - 9L
1,694 SR
Queue Stats
148W - 171L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buhluu
Tiamat
15
5 / 0 / 6
8,807
550
8,170
5,367
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
kameshtagore
Izanami
18
12 / 0 / 3
11,168
698
12,682
8,291
3,087
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
sorikuu
Amaterasu
15
2 / 2 / 1
8,850
553
2,076
8,606
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
12
2 / 1 / 9
7,387
462
3,477
7,376
7,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
xNawai
Loki
14
1 / 1 / 2
8,041
503
3,969
7,581
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
14
2 / 1 / 1
8,132
508
3,631
3,875
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 0
7,715
482
3,386
7,440
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 1
6,371
398
1,810
13,548
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
2 / 2 / 2
7,530
471
6,721
10,817
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
VanJael
Skadi
10
0 / 7 / 0
6,360
398
2,516
8,233
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
4
4
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Buhluu
Tiamat
5
0
6
8
L
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
2
1
1
2.5
L
0
4
0
0
L
0
8
1
0.06
L
Fenrir
2
2
2
1.5
L
Skadi
VanJael
Skadi
0
7
0
0
W
Izanami
kameshtagore
Izanami
12
0
3
13.5
W
Amaterasu
sorikuu
Amaterasu
2
2
1
1.25
W
Sobek
2
1
9
6.5
W
Loki
xNawai
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
18,064
37,221
Taken
43,913
24,874
Mitigated
17,845
9,726
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Buhluu
Tiamat
8,170
1,522
84
2,923
5,367
4,345
396
1,800
3,567
48,042
0
L
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
3,631
579
0
1,527
3,875
1,572
0
792
3,049
0
42,358
L
3,386
1,396
0
1,859
7,440
2,592
0
2,929
4,289
57,053
0
L
1,810
713
99
1,856
13,548
8,079
0
2,891
10,563
16,508
0
L
Fenrir
6,721
1,951
0
4,212
10,817
3,883
0
2,753
7,886
0
43,227
L
Skadi
VanJael
Skadi
2,516
1,054
0
1,410
8,233
1,719
0
1,776
6,329
0
31,073
W
Izanami
kameshtagore
Izanami
12,682
8,470
0
2,375
8,291
3,087
1,594
1,368
6,923
0
97,138
W
Amaterasu
sorikuu
Amaterasu
2,076
1,030
0
2,173
8,606
7,137
0
509
8,097
0
42,698
W
Sobek
3,477
253
0
1,521
7,376
7,772
200
897
6,479
22,318
0
W
Loki
xNawai
Loki
3,969
1,349
0
650
7,581
2,533
0
622
6,959
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
36,108
540
Minions Killed
416
0
Camps Cleared
0
1,484,965
Distance Traveled
1,400,991
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,807
550
98
6
0
315,867
5
L
Ah Muzen Cab
8,132
508
106
7
0
271,986
4
L
Vulcan
7,715
482
131
8
0
316,851
0
L
Fafnir
6,371
398
29
2
0
247,909
0
L
Fenrir
7,530
471
82
5
0
336,457
5
L
Skadi
6,360
398
68
4
0
227,788
0
W
Izanami
11,168
698
175
11
0
277,659
3
W
Amaterasu
8,850
553
113
7
0
236,259
0
W
Sobek
7,387
462
33
2
0
295,831
6
W
Loki
8,041
503
121
8
0
359,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role