Player Matchup

Bellona
Bellona
Human_Torch17
Bellona
Level 56
God Stats
22W - 31L
1,579 SR
Queue Stats
234W - 179L
1,688 Elo+
Party 1
Susano
Susano
roxas6141
Susano
Level 74
God Stats
46W - 35L
1,575 SR
Queue Stats
221W - 188L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
sir_74awesome
Baron Samedi
Level 24
God Stats
39W - 26L
1,818 SR
Queue Stats
77W - 68L
1,700 Elo+
Party 1
Team Averages
Level 51
1,657 SR
1,640 Elo+

VS

Team Averages
Level 35
1,549 SR
1,457 Elo+
Neith
Neith
Da_ShadowKillerx
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 93L
1,458 Elo+
Party 2
Ares
Ares
Le_Memer
Ares
Level 62
God Stats
1W - 5L
1,656 SR
Queue Stats
158W - 153L
1,472 Elo+
Party 2
Scylla
Scylla
PuyallupNation
Scylla
Level 27
God Stats
13W - 16L
1,490 SR
Queue Stats
120W - 149L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 3 / 7
9,738
696
7,942
13,996
11,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
roxas6141
Susano
14
7 / 1 / 4
10,831
774
8,823
7,426
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
sir_74awesome
Baron Samedi
12
1 / 3 / 6
9,001
643
5,162
6,877
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
9,714
694
5,952
9,961
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
13
2 / 2 / 3
9,558
683
9,412
17,134
17,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 1 / 1
7,531
538
1,153
1,776
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
6
7
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Bellona
3
3
7
2.17
L
Ares
2
2
3
1.75
L
1
1
1
1.5
W
Susano
roxas6141
Susano
7
1
4
9
W
Baron Samedi
sir_74awesome
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
16,517
28,299
Taken
28,871
17,378
Mitigated
21,579
9,370
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,952
3,392
0
1,237
9,961
3,970
0
1,079
8,758
0
33,125
W
Bellona
7,942
1,604
0
3,744
13,996
11,594
1,059
4,048
9,862
0
41,453
L
Ares
9,412
484
0
2,502
17,134
17,168
0
3,411
13,321
21,521
0
L
1,153
102
0
5
1,776
441
0
136
1,614
6,300
0
W
Susano
roxas6141
Susano
8,823
1,812
0
3,538
7,426
3,077
1,189
2,658
4,764
0
45,452
W
Baron Samedi
sir_74awesome
Baron Samedi
5,162
479
620
1,468
6,877
2,707
541
3,894
2,907
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
26,803
158
Minions Killed
99
0
Camps Cleared
0
810,333
Distance Traveled
555,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,714
694
62
4
0
225,450
0
W
Bellona
9,738
696
60
4
0
294,463
2
L
Ares
9,558
683
21
2
0
251,096
3
L
Scylla
7,531
538
16
1
0
79,186
1
W
Susano
10,831
774
76
5
0
282,030
1
W
Baron Samedi
9,001
643
22
2
0
233,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role