Player Matchup

Discordia
Discordia
Aruba710
Discordia
Level 11
God Stats
15W - 13L
1,660 SR
Queue Stats
202W - 202L
1,473 Elo+
Party 1
Arachne
Arachne
IDWdamiao
Arachne
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 65L
1,371 Elo+
Solo
Ra
Ra
SavageWizard88
Ra
Level 5
God Stats
3W - 3L
1,327 SR
Queue Stats
78W - 112L
1,732 Elo+
Party 1
Hercules
Hercules
Velocityupri
Hercules
Level 29
God Stats
39W - 46L
1,415 SR
Queue Stats
158W - 172L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
valrosh
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,803 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,554 Elo+

VS

Team Averages
Level 12
1,479 SR
1,377 Elo+
Cerberus
Cerberus
CapnTuskTooth
Cerberus
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
37W - 36L
1,338 Elo+
Solo
Neith
Neith
Christion16
Neith
Level 11
God Stats
2W - 3L
1,485 SR
Queue Stats
3W - 6L
1,347 Elo+
Party 2
Poseidon
Poseidon
ShadowraithAlpha
Poseidon
Level 26
God Stats
2W - 5L
1,411 SR
Queue Stats
100W - 121L
1,361 Elo+
Solo
Jormungandr
Jormungandr
rosieribera
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
v1gaLC
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aruba710
Discordia
17
6 / 5 / 4
11,084
528
9,601
9,706
3,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
IDWdamiao
Arachne
19
13 / 1 / 2
12,102
576
14,890
12,125
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 9
9,501
452
8,737
7,519
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Velocityupri
Hercules
18
4 / 4 / 9
10,920
520
9,957
19,439
13,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
valrosh
Baron Samedi
16
9 / 3 / 5
11,145
531
20,905
12,910
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapnTuskTooth
Cerberus
15
4 / 5 / 4
9,593
457
12,128
21,777
19,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 6 / 2
8,282
394
5,303
14,995
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 6 / 2
10,699
509
10,962
14,500
4,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
rosieribera
Jormungandr
13
1 / 8 / 0
8,252
393
2,809
17,911
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
v1gaLC
Thor
14
2 / 8 / 4
9,127
435
6,842
15,481
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
33
Kills
15
15
Deaths
33
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aruba710
Discordia
6
5
4
1.6
L
Cerberus
CapnTuskTooth
Cerberus
4
5
4
1.2
L
1
6
2
0.33
W
Arachne
IDWdamiao
Arachne
13
1
2
14
W
1
2
9
2.75
L
7
6
2
1.33
W
Hercules
Velocityupri
Hercules
4
4
9
2.13
L
Jormungandr
rosieribera
Jormungandr
1
8
0
0.13
L
Thor
v1gaLC
Thor
2
8
4
0.5
W
Baron Samedi
valrosh
Baron Samedi
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
38,044
61,699
Taken
84,664
35,812
Mitigated
46,868
21,950
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aruba710
Discordia
9,601
926
0
1,060
9,706
3,666
2,023
3,042
6,664
66,722
0
L
Cerberus
CapnTuskTooth
Cerberus
12,128
1,623
0
8,812
21,777
19,997
0
7,633
14,144
49,125
0
L
5,303
2,324
0
2,841
14,995
5,423
687
8,423
6,572
0
44,462
W
Arachne
IDWdamiao
Arachne
14,890
11,189
0
5,216
12,125
4,933
0
3,966
8,159
0
74,800
W
8,737
2,923
41
0
7,519
2,535
1,005
3,817
3,702
38,580
0
L
10,962
2,838
0
1,283
14,500
4,990
56
6,053
8,447
65,774
0
W
Hercules
Velocityupri
Hercules
9,957
4,509
0
7,355
19,439
13,175
1,098
10,910
8,529
0
43,423
L
Jormungandr
rosieribera
Jormungandr
2,809
1,113
0
998
17,911
10,806
165
12,720
5,191
16,859
0
L
Thor
v1gaLC
Thor
6,842
2,345
0
2,626
15,481
5,652
50
4,414
11,067
0
44,821
W
Baron Samedi
valrosh
Baron Samedi
20,905
3,349
2,188
6,090
12,910
11,503
1,138
4,164
8,746
60,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
45,953
464
Minions Killed
427
0
Camps Cleared
0
1,915,335
Distance Traveled
1,776,928
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,084
528
107
5
0
391,211
9
L
Cerberus
9,593
457
117
6
0
363,197
0
L
Neith
8,282
394
79
4
0
360,233
1
W
Arachne
12,102
576
125
6
0
466,254
0
W
Ra
9,501
452
59
3
0
337,288
0
L
Poseidon
10,699
509
122
6
0
356,615
4
W
Hercules
10,920
520
89
4
0
352,342
1
L
Jormungandr
8,252
393
25
1
0
361,784
0
L
Thor
9,127
435
84
4
0
335,099
0
W
Baron Samedi
11,145
531
84
4
0
368,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role