Player Matchup

Ymir
Ymir
JankyPicks
Ymir
Level 22
God Stats
2W - 3L
1,721 SR
Queue Stats
145W - 107L
1,728 Elo+
Solo
Artemis
Artemis
KingVik
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,777 Elo+
Party 2
Amaterasu
Amaterasu
MapleStorm
Amaterasu
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
233W - 180L
1,659 Elo+
Party 2
Thanatos
Thanatos
Schlucht
Thanatos
Level 25
God Stats
0W - 2L
1,363 SR
Queue Stats
196W - 154L
1,681 Elo+
Solo
Yemoja
Yemoja
That0neguy650
Yemoja
Level 14
God Stats
4W - 3L
1,970 SR
Queue Stats
179W - 120L
1,714 Elo+
Party 2
Team Averages
Level 15
1,611 SR
1,712 Elo+

VS

Team Averages
Level 22
1,620 SR
1,737 Elo+
Ah Muzen Cab
Ah Muzen Cab
GiantFeeFiFoFum
Ah Muzen Cab
Level 30
God Stats
1W - 0L
1,264 SR
Queue Stats
143W - 126L
1,642 Elo+
Party 1
Bacchus
Bacchus
LucemUmbra
Bacchus
Level 22
God Stats
7W - 3L
1,687 SR
Queue Stats
179W - 134L
1,620 Elo+
Solo
Ra
Ra
abc123efg123
Ra
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
189W - 123L
1,889 Elo+
Solo
Nemesis
Nemesis
bananaconder
Nemesis
Level 29
God Stats
14W - 4L
1,807 SR
Queue Stats
138W - 48L
1,820 Elo+
Solo
Bellona
Bellona
onlyDee
Bellona
Level 22
God Stats
4W - 0L
1,844 SR
Queue Stats
59W - 42L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
10,041
502
10,669
19,738
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
KingVik
Artemis
17
5 / 5 / 3
10,658
533
11,503
15,037
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MapleStorm
Amaterasu
12
0 / 9 / 9
8,270
414
3,408
16,758
11,310
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Schlucht
Thanatos
16
4 / 6 / 7
10,389
519
10,820
19,018
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 7 / 5
10,433
522
12,447
17,648
12,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GiantFeeFiFoFum
Ah Muzen Cab
17
3 / 4 / 3
11,422
571
7,767
13,898
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
LucemUmbra
Bacchus
16
3 / 3 / 15
10,765
538
7,653
13,239
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 11
12,669
633
19,385
11,729
6,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
bananaconder
Nemesis
19
13 / 2 / 10
12,325
616
21,519
19,021
9,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
onlyDee
Bellona
17
7 / 5 / 4
11,818
591
14,118
15,057
15,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
16
Kills
34
34
Deaths
16
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GiantFeeFiFoFum
Ah Muzen Cab
3
4
3
1.13
L
4
7
6
1
L
Artemis
KingVik
Artemis
5
5
3
1.3
W
Bacchus
LucemUmbra
Bacchus
3
3
15
3.5
L
Amaterasu
MapleStorm
Amaterasu
0
9
9
0.5
L
Thanatos
Schlucht
Thanatos
4
6
7
1.25
L
3
7
5
0.79
W
8
2
11
6.75
W
Nemesis
bananaconder
Nemesis
13
2
10
9
W
Bellona
onlyDee
Bellona
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,847
Damage
70,442
88,199
Taken
72,944
45,596
Mitigated
49,817
25,200
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GiantFeeFiFoFum
Ah Muzen Cab
7,767
3,212
0
6,418
13,898
4,843
1,894
3,508
10,278
0
83,500
L
10,669
1,994
0
1,214
19,738
8,284
0
8,446
11,292
61,471
0
L
Artemis
KingVik
Artemis
11,503
5,823
0
6,098
15,037
5,922
1,022
5,112
9,925
0
59,646
W
Bacchus
LucemUmbra
Bacchus
7,653
1,245
0
1,953
13,239
14,187
285
3,444
9,559
31,415
0
L
Amaterasu
MapleStorm
Amaterasu
3,408
1,664
0
1,221
16,758
11,310
0
4,989
11,769
0
14,745
L
Thanatos
Schlucht
Thanatos
10,820
3,764
0
10,483
19,018
7,462
0
3,305
15,713
0
49,582
L
12,447
1,520
2,411
3,773
17,648
12,618
0
5,186
12,462
49,311
0
W
19,385
1,363
6,213
5,871
11,729
6,675
2,000
3,425
8,101
112,398
0
W
Nemesis
bananaconder
Nemesis
21,519
15,133
0
2,767
19,021
9,003
2,493
3,739
14,818
0
92,210
W
Bellona
onlyDee
Bellona
14,118
6,204
0
3,310
15,057
15,109
705
7,510
7,072
0
60,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
58,999
444
Minions Killed
588
0
Camps Cleared
0
1,683,549
Distance Traveled
1,968,765
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,422
571
151
8
0
305,252
0
L
Ymir
10,041
502
122
6
0
352,305
5
L
Artemis
10,658
533
117
6
0
301,608
4
W
Bacchus
10,765
538
38
2
0
425,987
3
L
Amaterasu
8,270
414
18
1
0
349,718
4
L
Thanatos
10,389
519
94
5
0
374,857
4
L
Yemoja
10,433
522
93
5
0
305,061
1
W
Ra
12,669
633
176
9
0
422,670
6
W
Nemesis
12,325
616
109
5
0
438,810
5
W
Bellona
11,818
591
114
6
0
376,046
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role