Player Matchup

Neith
Neith
EVOKILLZ22
Neith
Level 44
God Stats
88W - 83L
1,604 SR
Queue Stats
114W - 106L
1,487 Elo+
Party 2
Fenrir
Fenrir
JJKILLZ22
Fenrir
Level 63
God Stats
29W - 18L
1,593 SR
Queue Stats
108W - 106L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Skereee_Dardey
Nu Wa
Level 108
God Stats
2W - 1L
1,580 SR
Queue Stats
90W - 94L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Xx_Chrisss7_xX
Sylvanus
Level 85
God Stats
6W - 4L
1,708 SR
Queue Stats
81W - 80L
1,555 Elo+
Party 2
Hera
Hera
danielabm11
Hera
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 58L
1,581 Elo+
Party 2
Team Averages
Level 75
1,597 SR
1,525 Elo+

VS

Team Averages
Level 60
1,457 SR
1,454 Elo+
Ne Zha
Ne Zha
IWanzToSleep
Ne Zha
Level 63
God Stats
4W - 5L
1,617 SR
Queue Stats
131W - 132L
1,482 Elo+
Party 1
Bellona
Bellona
MistaKimchiFryRi
Bellona
Level 60
God Stats
0W - 2L
1,307 SR
Queue Stats
38W - 44L
1,510 Elo+
Party 1
Chang'e
Chang'e
chrissy5
Chang'e
Level 63
God Stats
10W - 12L
1,528 SR
Queue Stats
113W - 118L
1,483 Elo+
Party 1
Neith
Neith
tehDougy
Neith
Level 47
God Stats
5W - 5L
1,334 SR
Queue Stats
190W - 208L
1,455 Elo+
Party 1
Aphrodite
Aphrodite
watergirl8153
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 2 / 11
8,763
515
9,082
8,991
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
JJKILLZ22
Fenrir
16
4 / 0 / 9
9,470
557
7,519
9,452
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 6 / 8
8,651
509
10,135
9,275
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
7 / 0 / 12
9,606
565
7,806
14,540
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 6
8,907
524
7,690
8,223
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 5 / 3
8,413
495
7,130
15,533
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 5 / 1
8,099
476
8,734
14,907
8,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
chrissy5
Chang'e
12
1 / 3 / 0
7,428
437
1,577
7,111
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
tehDougy
Neith
13
0 / 3 / 0
7,871
463
3,045
8,846
3,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
watergirl8153
Aphrodite
10
0 / 9 / 2
6,363
374
4,008
13,690
4,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
24
Kills
9
11
Deaths
25
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
11
5.25
L
Ne Zha
3
5
3
0.9
W
Fenrir
JJKILLZ22
Fenrir
4
0
9
8.5
L
5
5
1
1.1
W
4
6
8
1.33
W
Sylvanus
7
0
12
13
L
Chang'e
chrissy5
Chang'e
1
3
0
0.33
W
4
3
6
2.33
L
Neith
tehDougy
Neith
0
3
0
0
L
Aphrodite
watergirl8153
Aphrodite
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
24,494
50,481
Taken
60,087
28,256
Mitigated
25,423
25,461
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,082
3,848
540
3,278
8,991
3,660
4,635
1,344
7,603
0
44,984
L
Ne Zha
7,130
1,072
0
4,103
15,533
5,948
1,161
4,438
11,095
0
46,548
W
Fenrir
JJKILLZ22
Fenrir
7,519
1,869
0
5,450
9,452
6,561
222
399
9,051
0
61,575
L
8,734
3,041
171
4,818
14,907
8,791
1,921
9,665
5,242
0
38,567
W
10,135
1,945
0
583
9,275
2,816
818
167
9,094
46,152
0
W
Sylvanus
7,806
1,856
5,325
7,795
14,540
12,242
650
2,967
11,553
26,030
0
L
Chang'e
chrissy5
Chang'e
1,577
106
281
2,050
7,111
2,572
205
2,937
4,174
31,743
0
W
7,690
1,618
776
1,714
8,223
2,977
1,750
568
7,595
50,669
0
L
Neith
tehDougy
Neith
3,045
2,127
0
3,040
8,846
3,285
850
2,761
6,085
0
50,546
L
Aphrodite
watergirl8153
Aphrodite
4,008
287
605
4,245
13,690
4,827
0
5,830
7,860
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
38,174
400
Minions Killed
399
0
Camps Cleared
0
1,545,576
Distance Traveled
1,341,614
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,763
515
80
5
0
299,373
0
L
Ne Zha
8,413
495
92
5
0
299,010
4
W
Fenrir
9,470
557
114
7
0
348,363
0
L
Bellona
8,099
476
76
4
0
283,871
1
W
Nu Wa
8,651
509
82
5
0
275,839
4
W
Sylvanus
9,606
565
26
2
0
319,771
1
L
Chang'e
7,428
437
87
5
0
256,181
2
W
Hera
8,907
524
98
6
0
302,230
4
L
Neith
7,871
463
113
7
0
285,766
3
L
Aphrodite
6,363
374
31
2
0
216,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role