Player Matchup

Ares
Ares
AlterEagle0
Ares
Level 64
God Stats
22W - 16L
1,761 SR
Queue Stats
324W - 310L
1,487 Elo+
Party 1
Cerberus
Cerberus
ApX Steel
Cerberus
Level 123
God Stats
5W - 5L
1,239 SR
Queue Stats
120W - 107L
1,575 Elo+
Party 1
Anhur
Anhur
C19 QuaNtumK
Anhur
Level 28
God Stats
5W - 4L
1,388 SR
Queue Stats
64W - 67L
1,443 Elo+
Party 1
Arachne
Arachne
jayuoii
Arachne
Level 106
God Stats
1W - 1L
1,602 SR
Queue Stats
66W - 48L
1,747 Elo+
Party 1
Scylla
Scylla
the gr GERM
Scylla
Level 155
God Stats
24W - 7L
1,744 SR
Queue Stats
79W - 80L
1,576 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,566 Elo+

VS

Team Averages
Level 75
1,536 SR
1,602 Elo+
Hel
Hel
Silvermage95
Hel
Level 43
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Achilles
Achilles
TheCorpseCleaner
Achilles
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
461W - 416L
1,566 Elo+
Party 3
Nemesis
Nemesis
Tooshort1109
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
loljoey
Amaterasu
Level 34
God Stats
2W - 4L
1,466 SR
Queue Stats
253W - 252L
1,566 Elo+
Party 3
Nox
Nox
wdm1996
Nox
Level 102
God Stats
0W - 1L
1,517 SR
Queue Stats
22W - 23L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 19
10,369
1,037
9,064
9,826
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
ApX Steel
Cerberus
16
3 / 1 / 15
10,080
1,008
7,206
6,852
5,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 2 / 10
10,532
1,053
10,877
11,241
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
jayuoii
Arachne
17
6 / 1 / 17
10,659
1,066
12,554
10,580
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
8 / 0 / 16
10,760
1,076
21,728
4,730
1,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

285

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,930
893
4,883
10,901
4,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 2
9,872
987
13,258
18,059
14,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Tooshort1109
Nemesis
14
0 / 4 / 1
8,257
826
4,359
9,051
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
loljoey
Amaterasu
14
1 / 9 / 3
8,921
892
6,224
20,302
6,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
15
0 / 2 / 2
8,939
894
9,282
7,691
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
26
Kills
6
6
Deaths
26
77
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
W
Cerberus
ApX Steel
Cerberus
3
1
15
10.5
W
7
2
10
6
L
1
5
3
0.5
L
4
6
2
0.83
L
Nemesis
Tooshort1109
Nemesis
0
4
1
0.13
W
Arachne
jayuoii
Arachne
6
1
17
14.5
L
Amaterasu
loljoey
Amaterasu
1
9
3
0.28
W
Scylla
8
0
16
16
L
Nox
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,429
Damage
38,006
43,229
Taken
66,004
24,517
Mitigated
31,548
11,500
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,064
688
0
1,224
9,826
8,684
0
2,548
6,956
21,364
0
W
Cerberus
ApX Steel
Cerberus
7,206
45
864
2,279
6,852
5,398
0
2,110
4,476
29,547
0
W
10,877
3,916
433
1,331
11,241
4,203
0
3,754
7,187
0
21,350
L
4,883
31
2,705
2,758
10,901
4,403
0
7,062
3,839
17,224
0
L
13,258
4,394
0
1,341
18,059
14,311
0
9,179
8,880
0
26,062
L
Nemesis
Tooshort1109
Nemesis
4,359
1,196
0
830
9,051
3,096
0
5,741
3,310
0
15,759
W
Arachne
jayuoii
Arachne
12,554
9,900
0
3,188
10,580
4,788
0
3,269
7,110
0
24,672
L
Amaterasu
loljoey
Amaterasu
6,224
2,618
0
2,137
20,302
6,906
0
11,616
8,686
0
11,799
W
Scylla
21,728
1,430
849
1,332
4,730
1,444
0
1,834
2,785
35,459
0
L
Nox
9,282
148
0
750
7,691
2,832
0
4,400
3,291
42,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
44,919
177
Minions Killed
204
5
Camps Cleared
6
928,449
Distance Traveled
901,591
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,369
1,037
16
2
0
180,495
3
W
Cerberus
10,080
1,008
65
7
0
191,607
0
W
Anhur
10,532
1,053
33
3
2
167,102
0
L
Hel
8,930
893
46
5
0
214,840
1
L
Achilles
9,872
987
28
3
3
192,113
0
L
Nemesis
8,257
826
30
3
2
155,506
0
W
Arachne
10,659
1,066
29
3
3
206,280
0
L
Amaterasu
8,921
892
11
1
1
175,844
0
W
Scylla
10,760
1,076
34
3
0
182,965
0
L
Nox
8,939
894
89
9
0
163,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role