Player Matchup

Pele
Pele
CaptainBriggzy
Pele
Level 121
God Stats
3W - 3L
1,583 SR
Queue Stats
33W - 31L
1,598 Elo+
Party 1
Cerberus
Cerberus
HyenaEgg
Cerberus
Level 123
God Stats
13W - 9L
1,691 SR
Queue Stats
30W - 25L
1,605 Elo+
Party 1
Agni
Agni
Penguin902
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,598 Elo+
Party 1
Izanami
Izanami
Rookiekush
Izanami
Level 113
God Stats
5W - 1L
1,874 SR
Queue Stats
24W - 19L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
TheMilkman5768
Cthulhu
Level 85
God Stats
12W - 9L
1,691 SR
Queue Stats
13W - 11L
1,605 Elo+
Party 1
Team Averages
Level 114
1,668 SR
1,602 Elo+

VS

Team Averages
Level 124
1,643 SR
1,607 Elo+
Fenrir
Fenrir
Dangerous2536
Fenrir
Level 142
God Stats
11W - 3L
1,620 SR
Queue Stats
103W - 87L
1,650 Elo+
Party 2
Ao Kuang
Ao Kuang
DankBoiEshan
Ao Kuang
Level 117
God Stats
1W - 1L
1,693 SR
Queue Stats
81W - 59L
1,625 Elo+
Party 2
Tiamat
Tiamat
HushPuppyFamily
Tiamat
Level 121
God Stats
33W - 22L
1,680 SR
Queue Stats
75W - 56L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PsYcHoKillerLBC
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,524 Elo+
Solo
Sobek
Sobek
slenndyyy
Sobek
Level 114
God Stats
3W - 6L
1,721 SR
Queue Stats
55W - 48L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 18
13,042
686
10,382
17,167
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
HyenaEgg
Cerberus
20
4 / 3 / 15
14,410
758
12,682
26,057
26,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 12
15,843
834
30,946
10,737
5,794
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Rookiekush
Izanami
20
3 / 2 / 13
13,459
708
14,518
12,683
5,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 2 / 17
13,251
697
12,556
13,591
15,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 4
11,436
602
6,545
14,731
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DankBoiEshan
Ao Kuang
18
5 / 8 / 5
12,476
657
14,491
25,440
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 4 / 5
12,753
671
15,688
22,000
25,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
PsYcHoKillerLBC
Ah Muzen Cab
20
2 / 3 / 9
13,416
706
21,777
12,218
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
slenndyyy
Sobek
18
2 / 6 / 8
11,355
598
7,266
19,343
17,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
25
Kills
15
15
Deaths
25
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
L
2
4
4
1
L
Ao Kuang
DankBoiEshan
Ao Kuang
5
8
5
0.94
L
4
4
5
1.63
W
Cerberus
HyenaEgg
Cerberus
4
3
15
3.83
W
11
3
12
5.67
L
Ah Muzen Cab
PsYcHoKillerLBC
Ah Muzen Cab
2
3
9
2.17
W
Izanami
Rookiekush
Izanami
3
2
13
4.75
W
4
2
17
6.25
L
Sobek
slenndyyy
Sobek
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,084
Damage
65,767
80,235
Taken
93,732
62,316
Mitigated
65,932
19,134
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,382
2,133
0
2,504
17,167
9,312
698
8,449
8,294
0
39,337
L
6,545
300
0
969
14,731
9,251
0
8,664
5,819
0
17,511
L
Ao Kuang
DankBoiEshan
Ao Kuang
14,491
2,606
0
6,321
25,440
9,007
0
13,707
11,301
39,839
0
L
15,688
846
121
5,998
22,000
25,753
532
12,838
8,670
72,257
0
W
Cerberus
HyenaEgg
Cerberus
12,682
788
0
5,521
26,057
26,431
0
10,358
14,853
32,990
0
W
30,946
3,250
1,864
3,595
10,737
5,794
663
3,379
7,130
77,101
0
L
Ah Muzen Cab
PsYcHoKillerLBC
Ah Muzen Cab
21,777
10,235
0
3,370
12,218
4,293
2,115
8,679
3,365
0
78,719
W
Izanami
Rookiekush
Izanami
14,518
9,898
0
2,303
12,683
5,551
2,680
7,893
4,518
0
65,829
W
12,556
724
689
2,658
13,591
15,228
166
5,733
7,458
31,621
0
L
Sobek
slenndyyy
Sobek
7,266
448
0
1,467
19,343
17,628
183
10,486
8,232
14,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,005
Gold Earned
61,436
448
Minions Killed
408
2
Camps Cleared
9
1,748,104
Distance Traveled
1,619,156
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,042
686
79
4
0
368,049
1
L
Fenrir
11,436
602
31
2
0
342,419
2
L
Ao Kuang
12,476
657
60
3
3
312,738
2
L
Tiamat
12,753
671
155
8
3
319,504
3
W
Cerberus
14,410
758
50
3
0
343,889
1
W
Agni
15,843
834
133
7
1
346,686
2
L
Ah Muzen Cab
13,416
706
141
7
3
315,811
3
W
Izanami
13,459
708
138
7
1
311,467
2
W
Cthulhu
13,251
697
48
3
0
378,013
0
L
Sobek
11,355
598
21
1
0
328,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role