Player Matchup

Scylla
Scylla
Dist4ntSt4r
Scylla
Level 14
God Stats
0W - 1L
1,820 SR
Queue Stats
69W - 58L
1,177 Elo+
Solo
Ymir
Ymir
Eesazehe2011
Ymir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Frais Parker
Olorun
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
729W - 859L
1,188 Elo+
Party 1
Fafnir
Fafnir
GENTELMAN_BEHOLD
Fafnir
Level 26
God Stats
8W - 12L
1,255 SR
Queue Stats
124W - 117L
1,207 Elo+
Solo
Thanatos
Thanatos
Unnamed Prophet
Thanatos
Level 17
God Stats
29W - 26L
1,396 SR
Queue Stats
44W - 45L
1,651 Elo+
Party 1
Team Averages
Level 15
1,494 SR
1,345 Elo+

VS

Team Averages
Level 23
1,450 SR
1,297 Elo+
Fenrir
Fenrir
Attax_Rendel28
Fenrir
Level 18
God Stats
3W - 2L
1,477 SR
Queue Stats
13W - 31L
1,135 Elo+
Solo
Anubis
Anubis
AwesomeGuy0425
Anubis
Level 27
God Stats
20W - 11L
1,533 SR
Queue Stats
169W - 169L
1,336 Elo+
Party 2
Neith
Neith
Heater8509
Neith
Level 17
God Stats
92W - 119L
1,162 SR
Queue Stats
630W - 705L
1,219 Elo+
Solo
Tiamat
Tiamat
NovaWhiteScarab
Tiamat
Level 29
God Stats
28W - 22L
1,580 SR
Queue Stats
83W - 104L
1,383 Elo+
Solo
Bakasura
Bakasura
YumLord
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 100L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 2
6,994
368
8,156
9,962
2,875
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 2
7,544
397
3,453
20,596
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
12
1 / 8 / 1
7,477
394
4,901
13,163
3,520
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 1
7,986
420
4,175
15,199
7,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
13
3 / 10 / 0
8,741
460
7,620
15,747
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,372
335
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
17 / 1 / 8
11,369
598
24,877
15,531
6,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
1 / 0 / 4
10,684
562
3,580
8,784
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
10 / 0 / 4
11,824
622
17,050
8,100
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
YumLord
Bakasura
14
6 / 5 / 15
9,770
514
7,682
13,087
4,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
34
37
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
17
1
8
21
L
Scylla
0
5
2
0.2
L
0
9
2
0.11
L
Olorun
1
8
1
0.19
L
2
5
1
0.5
W
Neith
1
0
4
3
W
10
0
4
12
L
Thanatos
3
10
0
0.3
W
Bakasura
YumLord
Bakasura
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
53,189
74,667
Taken
45,502
28,086
Mitigated
22,149
9,184
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
24,877
2,766
872
10,479
15,531
6,968
2,819
8,288
7,243
58,847
0
L
Scylla
8,156
1,539
0
0
9,962
2,875
1,259
6,401
3,551
32,100
0
L
3,453
1,186
0
385
20,596
9,781
167
10,059
9,970
19,904
0
L
Olorun
4,901
2,610
328
984
13,163
3,520
1,232
7,862
5,290
31,099
0
L
4,175
1,342
0
1,068
15,199
7,392
773
8,971
6,188
33,068
0
W
Neith
3,580
2,049
0
5,041
8,784
3,112
5,107
446
8,338
0
66,635
W
17,050
3,455
342
5,196
8,100
7,340
7,117
4,044
4,056
73,979
0
L
Thanatos
7,620
1,434
0
6,419
15,747
4,518
545
8,634
7,113
0
28,415
W
Bakasura
YumLord
Bakasura
7,682
6,030
269
3,320
13,087
4,729
2,330
7,907
5,180
0
19,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
50,019
268
Minions Killed
379
0
Camps Cleared
0
1,413,211
Distance Traveled
1,162,582
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,372
335
0
0
0
0
0
W
Anubis
11,369
598
81
4
0
263,904
2
L
Scylla
6,994
368
40
2
0
284,578
1
L
Ymir
7,544
397
39
2
0
310,251
3
L
Olorun
7,477
394
70
4
0
251,812
0
L
Fafnir
7,986
420
62
3
0
284,639
1
W
Neith
10,684
562
117
6
0
295,478
0
W
Tiamat
11,824
622
136
7
0
311,317
0
L
Thanatos
8,741
460
57
3
0
281,931
0
W
Bakasura
9,770
514
45
2
0
291,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role