Player Matchup

Ymir
Ymir
HankTheHammer44
Ymir
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 50L
1,467 Elo+
Party 1
Ra
Ra
lnkurudo
Ra
Level 18
God Stats
1W - 4L
1,216 SR
Queue Stats
45W - 56L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
thisboui
Cernunnos
Level 25
God Stats
82W - 83L
1,588 SR
Queue Stats
461W - 505L
1,508 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,462 Elo+

VS

Team Averages
Level 36
1,510 SR
1,710 Elo+
Merlin
Merlin
Rodrick_Hunter
Merlin
Level 25
God Stats
91W - 67L
1,546 SR
Queue Stats
264W - 196L
1,798 Elo+
Party 2
Ravana
Ravana
YAMgt
Ravana
Level 77
God Stats
47W - 47L
1,483 SR
Queue Stats
475W - 425L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
kashaco01
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 15
13,647
758
16,811
29,088
24,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 6 / 10
12,055
670
8,608
11,220
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
thisboui
Cernunnos
19
14 / 6 / 10
15,556
864
26,067
18,319
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 8
13,107
728
19,502
14,217
5,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
YAMgt
Ravana
17
11 / 4 / 8
13,864
770
16,052
17,076
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
kashaco01
Cthulhu
14
2 / 16 / 12
11,591
644
8,370
30,990
36,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
24
Kills
21
21
Deaths
25
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
9
15
1.39
L
8
5
8
2.4
L
Ravana
YAMgt
Ravana
11
4
8
3.75
L
Cthulhu
kashaco01
Cthulhu
2
16
12
0.5
W
5
6
10
1.67
W
Cernunnos
thisboui
Cernunnos
14
6
10
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
43,924
58,627
Taken
62,283
34,644
Mitigated
50,240
18,895
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,811
3,257
514
6,431
29,088
24,717
590
12,058
17,030
47,840
0
L
19,502
1,010
723
4,512
14,217
5,691
895
9,452
4,765
60,201
0
L
Ravana
YAMgt
Ravana
16,052
6,154
1,071
3,954
17,076
8,539
2,201
6,045
11,031
0
58,700
L
Cthulhu
kashaco01
Cthulhu
8,370
1,228
0
340
30,990
36,010
202
9,958
21,032
21,474
0
W
8,608
805
1,362
2,876
11,220
3,452
34
4,990
6,230
37,062
0
W
Cernunnos
thisboui
Cernunnos
26,067
19,374
219
7,493
18,319
6,475
2,749
10,850
7,469
0
74,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
38,562
190
Minions Killed
165
0
Camps Cleared
0
849,196
Distance Traveled
873,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,647
758
47
3
0
279,454
0
L
Merlin
13,107
728
81
5
0
286,314
3
L
Ravana
13,864
770
57
3
0
323,465
0
L
Cthulhu
11,591
644
27
2
0
263,577
1
W
Ra
12,055
670
57
3
0
260,104
0
W
Cernunnos
15,556
864
86
5
0
309,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role