Player Matchup

Neith
Neith
Ahminous
Neith
Level 5
God Stats
6W - 4L
1,741 SR
Queue Stats
194W - 155L
1,373 Elo+
Solo
Odin
Odin
Kuty87
Odin
Level 27
God Stats
12W - 8L
1,669 SR
Queue Stats
104W - 115L
1,501 Elo+
Solo
Scylla
Scylla
SHOCKWAVE_105
Scylla
Level 29
God Stats
1W - 3L
1,870 SR
Queue Stats
75W - 64L
1,498 Elo+
Party 3
Ares
Ares
TJ232
Ares
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
97W - 96L
1,242 Elo+
Party 3
Hun Batz
Hun Batz
meffreckle
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,448 Elo+
Solo
Team Averages
Level 15
1,656 SR
1,412 Elo+

VS

Team Averages
Level 55
1,686 SR
1,587 Elo+
Agni
Agni
BDEMuncleBatt
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 2
Arachne
Arachne
Charmio
Arachne
Level 103
God Stats
17W - 4L
1,923 SR
Queue Stats
242W - 218L
1,615 Elo+
Party 1
Vamana
Vamana
Proudsimp
Vamana
Level 18
God Stats
17W - 11L
1,898 SR
Queue Stats
207W - 206L
1,588 Elo+
Party 1
Chiron
Chiron
SoulR3aperNinja
Chiron
Level 126
God Stats
3W - 1L
1,801 SR
Queue Stats
222W - 193L
1,455 Elo+
Party 2
Ra
Ra
TiJe2015
Ra
Level 23
God Stats
1W - 1L
1,310 SR
Queue Stats
46W - 27L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahminous
Neith
14
9 / 8 / 2
9,004
600
14,597
14,807
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Kuty87
Odin
12
2 / 5 / 0
7,091
473
4,685
9,981
3,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
6,479
432
1,736
7,064
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
TJ232
Ares
11
1 / 4 / 3
7,036
469
1,609
10,205
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
meffreckle
Hun Batz
12
1 / 5 / 3
7,377
492
3,227
11,049
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
9,706
647
11,702
9,455
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Charmio
Arachne
14
6 / 0 / 6
9,024
602
5,722
7,194
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Proudsimp
Vamana
14
4 / 2 / 0
8,199
547
5,109
10,680
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 6 / 7
7,268
485
4,725
12,312
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 5 / 3
8,460
564
9,178
10,149
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
29
29
Deaths
14
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahminous
Neith
9
8
2
1.25
W
12
1
5
14.5
W
Arachne
Charmio
Arachne
6
0
6
9
L
Odin
Kuty87
Odin
2
5
0
0.4
W
Vamana
Proudsimp
Vamana
4
2
0
2
L
0
7
1
0.07
W
1
6
7
0.75
L
Ares
TJ232
Ares
1
4
3
0.63
W
6
5
3
1.5
L
Hun Batz
meffreckle
Hun Batz
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
36,436
53,106
Taken
49,790
22,300
Mitigated
20,159
10,040
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahminous
Neith
14,597
9,068
0
4,433
14,807
6,094
1,071
6,960
7,503
0
53,058
W
11,702
2,236
220
2,636
9,455
3,243
66
1,656
7,745
52,846
0
W
Arachne
Charmio
Arachne
5,722
4,023
0
1,365
7,194
3,144
0
719
6,435
0
46,478
L
Odin
Kuty87
Odin
4,685
2,342
0
2,345
9,981
3,566
0
831
9,150
0
28,061
W
Vamana
Proudsimp
Vamana
5,109
3,875
0
3,577
10,680
6,449
2,146
0
10,680
0
43,547
L
1,736
40
0
500
7,064
2,279
313
3,990
3,074
25,883
0
W
4,725
2,142
475
4,484
12,312
3,659
592
63
12,216
0
37,217
L
Ares
TJ232
Ares
1,609
301
0
612
10,205
6,814
99
4,596
5,299
13,261
0
W
9,178
1,096
274
2,157
10,149
3,664
361
813
9,336
43,767
0
L
Hun Batz
meffreckle
Hun Batz
3,227
434
0
2,150
11,049
3,547
243
3,833
7,200
0
45,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,987
Gold Earned
42,657
298
Minions Killed
384
0
Camps Cleared
0
1,244,734
Distance Traveled
1,412,115
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,004
600
89
6
0
211,044
1
W
Agni
9,706
647
86
6
0
319,646
1
W
Arachne
9,024
602
82
5
0
332,601
1
L
Odin
7,091
473
53
4
0
233,934
1
W
Vamana
8,199
547
79
5
0
238,644
0
L
Scylla
6,479
432
49
3
0
256,308
1
W
Chiron
7,268
485
61
4
0
252,403
1
L
Ares
7,036
469
16
1
0
247,304
0
W
Ra
8,460
564
76
5
0
268,821
1
L
Hun Batz
7,377
492
91
6
0
296,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role