Player Matchup

Vamana
Vamana
HotTubHunkules
Vamana
Level 46
God Stats
2W - 2L
1,423 SR
Queue Stats
162W - 171L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
SorryKyle9543
Kuzenbo
Level 26
God Stats
3W - 2L
1,314 SR
Queue Stats
252W - 240L
1,322 Elo+
Party 1
Chang'e
Chang'e
stitchs5thleg
Chang'e
Level 28
God Stats
5W - 9L
1,351 SR
Queue Stats
211W - 178L
1,508 Elo+
Party 1
Team Averages
Level 33
1,363 SR
1,430 Elo+

VS

Team Averages
Level 13
1,428 SR
1,276 Elo+
Merlin
Merlin
LuisHR17
Merlin
Level 17
God Stats
2W - 4L
1,360 SR
Queue Stats
13W - 30L
1,255 Elo+
Solo
Bellona
Bellona
SecretRapier262
Bellona
Level 18
God Stats
3W - 9L
1,353 SR
Queue Stats
3W - 12L
1,074 Elo+
Solo
Neith
Neith
baby_yoshi666
Neith
Level 4
God Stats
0W - 2L
1,570 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
11,323
708
8,971
14,590
7,376
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
14
1 / 1 / 15
10,383
649
6,604
14,926
16,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
14
8 / 2 / 7
11,561
723
15,783
14,933
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LuisHR17
Merlin
14
2 / 3 / 2
10,135
633
14,741
13,806
5,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 10 / 2
10,222
639
13,429
22,425
15,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 1
8,406
525
1,595
3,017
943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
5
5
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Merlin
LuisHR17
Merlin
2
3
2
1
L
2
10
2
0.3
W
Kuzenbo
1
1
15
8.5
L
1
3
1
0.5
W
Chang'e
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
29,765
44,449
Taken
39,248
29,606
Mitigated
21,644
19,039
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,971
3,799
0
2,530
14,590
7,376
1,045
3,745
10,845
0
36,289
L
Merlin
LuisHR17
Merlin
14,741
540
62
5,951
13,806
5,629
0
7,730
5,814
52,297
0
L
13,429
3,714
14
1,696
22,425
15,072
0
11,961
9,916
0
50,139
W
Kuzenbo
6,604
3,060
1,424
998
14,926
16,684
531
4,727
10,199
22,364
0
L
1,595
1,326
0
0
3,017
943
0
1,856
1,011
0
4,661
W
Chang'e
15,783
2,542
6,704
7,383
14,933
5,546
1,681
6,309
8,624
55,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
28,763
151
Minions Killed
134
0
Camps Cleared
0
910,593
Distance Traveled
513,078
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,323
708
52
3
0
349,205
1
L
Merlin
10,135
633
58
4
0
215,310
0
L
Bellona
10,222
639
61
4
0
241,413
0
W
Kuzenbo
10,383
649
22
1
0
300,426
1
L
Neith
8,406
525
15
1
0
56,355
0
W
Chang'e
11,561
723
77
5
0
260,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role