Player Matchup

Danzaburou
Danzaburou
Balance Kidd
Danzaburou
Level 21
God Stats
17W - 39L
1,279 SR
Queue Stats
38W - 78L
1,271 Elo+
Solo
Kukulkan
Kukulkan
D3TH R3N3GAD3
Kukulkan
Level 17
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
GK MvCks
King Arthur
Level 117
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 52
1,365 SR
1,424 Elo+

VS

Team Averages
Level 27
1,555 SR
1,517 Elo+
Baron Samedi
Baron Samedi
A TRAP WAIFU
Baron Samedi
Level 48
God Stats
33W - 17L
1,672 SR
Queue Stats
68W - 53L
1,638 Elo+
Party 1
Ravana
Ravana
Melo NSG o
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
steenxsnagz
Amaterasu
Level 16
God Stats
19W - 24L
1,493 SR
Queue Stats
277W - 340L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balance Kidd
Danzaburou
15
4 / 9 / 12
12,842
642
11,042
18,474
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
D3TH R3N3GAD3
Kukulkan
16
5 / 6 / 9
12,829
641
12,533
12,719
4,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
GK MvCks
King Arthur
18
11 / 3 / 6
14,514
726
20,483
22,663
17,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A TRAP WAIFU
Baron Samedi
19
12 / 3 / 5
15,255
763
22,493
19,792
9,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Melo NSG o
Ravana
14
2 / 7 / 8
11,900
595
3,985
10,909
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
steenxsnagz
Amaterasu
17
4 / 10 / 11
13,200
660
13,267
23,795
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
20
Kills
18
18
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A TRAP WAIFU
Baron Samedi
12
3
5
4.83
L
Danzaburou
Balance Kidd
Danzaburou
4
9
12
1.11
L
Kukulkan
D3TH R3N3GAD3
Kukulkan
5
6
9
1.58
L
King Arthur
GK MvCks
King Arthur
11
3
6
4.67
W
Ravana
Melo NSG o
Ravana
2
7
8
0.86
W
Amaterasu
steenxsnagz
Amaterasu
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
39,745
53,856
Taken
54,496
28,628
Mitigated
36,420
8,910
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A TRAP WAIFU
Baron Samedi
22,493
2,066
2,493
10,095
19,792
9,495
940
5,030
14,534
79,710
0
L
Danzaburou
Balance Kidd
Danzaburou
11,042
4,503
0
2,758
18,474
6,656
2,277
6,340
11,490
0
64,927
L
Kukulkan
D3TH R3N3GAD3
Kukulkan
12,533
908
0
1,180
12,719
4,778
490
6,967
5,217
45,262
0
L
King Arthur
GK MvCks
King Arthur
20,483
2,821
0
4,972
22,663
17,194
269
8,570
13,365
0
64,498
W
Ravana
Melo NSG o
Ravana
3,985
779
0
172
10,909
7,129
143
2,949
7,960
0
15,930
W
Amaterasu
steenxsnagz
Amaterasu
13,267
5,743
696
3,661
23,795
19,796
1,159
4,562
19,233
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
40,355
204
Minions Killed
182
0
Camps Cleared
0
970,619
Distance Traveled
926,198
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,255
763
116
6
0
307,505
2
L
Danzaburou
12,842
642
87
4
0
287,078
1
L
Kukulkan
12,829
641
66
3
0
317,070
0
L
King Arthur
14,514
726
51
3
0
366,471
3
W
Ravana
11,900
595
24
1
0
245,261
3
W
Amaterasu
13,200
660
42
2
0
373,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role