Player Matchup

Sun Wukong
Sun Wukong
Rop1k
Sun Wukong
Level 28
God Stats
11W - 7L
1,393 SR
Queue Stats
109W - 84L
1,534 Elo+
Solo
Scylla
Scylla
UnicornWaffle
Scylla
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
bloodbag6
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
rouge6833
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tiger15455
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,379 Elo+
Solo
Team Averages
Level 12
1,479 SR
1,483 Elo+

VS

Team Averages
Level 25
1,531 SR
1,373 Elo+
Sol
Sol
idolus
Sol
Level 18
God Stats
21W - 20L
1,709 SR
Queue Stats
156W - 179L
1,367 Elo+
Solo
Set
Set
wolfikharfang
Set
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,237 Elo+
Solo
Raijin
Raijin
Водохлест
Raijin
Level 29
God Stats
7W - 7L
1,402 SR
Queue Stats
94W - 111L
1,341 Elo+
Solo
Bellona
Bellona
Теридакс
Bellona
Level 28
God Stats
41W - 40L
1,425 SR
Queue Stats
221W - 253L
1,357 Elo+
Solo
Anhur
Anhur
一刀一个席哼哼
Anhur
Level 30
God Stats
14W - 11L
1,617 SR
Queue Stats
228W - 224L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rop1k
Sun Wukong
15
3 / 7 / 7
9,631
963
11,704
16,473
15,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 12 / 4
9,388
939
9,422
15,186
5,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bloodbag6
Cthulhu
15
0 / 8 / 7
8,800
880
9,351
20,235
18,966
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
4 / 4 / 7
10,326
1,033
6,148
17,535
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
tiger15455
Kukulkan
15
3 / 8 / 8
9,887
989
11,333
11,004
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

103

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
idolus
Sol
17
2 / 0 / 16
10,381
1,038
13,031
9,837
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 5 / 16
11,092
1,109
10,329
14,323
6,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 5 / 17
11,327
1,133
14,145
13,880
5,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 3 / 3
9,069
907
4,122
4,784
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
19 / 0 / 15
13,920
1,392
30,131
11,750
4,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
13
Kills
39
39
Deaths
13
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Rop1k
Sun Wukong
3
7
7
0.93
L
3
12
4
0.42
L
Cthulhu
bloodbag6
Cthulhu
0
8
7
0.44
W
Sol
idolus
Sol
2
0
16
10
L
Odin
4
4
7
1.88
L
Kukulkan
tiger15455
Kukulkan
3
8
8
0.88
W
8
5
16
3.2
W
7
5
17
3.1
W
3
3
3
1.5
W
19
0
15
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
71,758
80,433
Taken
54,574
61,983
Mitigated
22,923
4,489
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Rop1k
Sun Wukong
11,704
1,886
0
2,371
16,473
15,743
0
4,457
11,352
500
20,469
L
9,422
3,094
0
1,034
15,186
5,623
0
8,924
6,262
24,028
0
L
Cthulhu
bloodbag6
Cthulhu
9,351
1,064
0
535
20,235
18,966
0
5,238
14,957
30,755
0
W
Sol
idolus
Sol
13,031
4,115
0
2,619
9,837
3,166
0
5,046
4,641
37,769
0
L
Odin
6,148
2,314
0
339
17,535
17,283
0
5,883
11,527
0
11,179
L
Kukulkan
tiger15455
Kukulkan
11,333
2,143
0
210
11,004
4,368
0
2,872
8,107
34,472
0
W
10,329
5,191
382
862
14,323
6,952
0
9,089
5,057
83
27,275
W
14,145
1,489
0
532
13,880
5,028
0
7,422
6,167
27,376
0
W
4,122
1,559
0
550
4,784
3,177
0
3,173
1,512
115
6,372
W
30,131
19,364
0
2,581
11,750
4,600
0
5,825
5,696
0
41,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
55,789
143
Minions Killed
156
3
Camps Cleared
6
830,138
Distance Traveled
777,735
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,631
963
25
3
0
171,936
0
L
Scylla
9,388
939
42
4
2
151,585
0
L
Cthulhu
8,800
880
34
3
0
185,711
1
W
Sol
10,381
1,038
45
5
1
180,885
0
L
Odin
10,326
1,033
5
1
0
173,581
0
L
Kukulkan
9,887
989
37
4
1
147,325
0
W
Set
11,092
1,109
46
5
1
180,938
0
W
Raijin
11,327
1,133
25
3
1
165,832
1
W
Bellona
9,069
907
7
1
0
85,257
0
W
Anhur
13,920
1,392
33
3
3
164,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role