Player Matchup

Thoth
Thoth
Abzallon
Thoth
Level 129
God Stats
10W - 6L
1,660 SR
Queue Stats
112W - 96L
1,534 Elo+
Solo
Hel
Hel
FleetFootOP
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IAnaSs7
Mulan
Level 154
God Stats
0W - 1L
1,879 SR
Queue Stats
27W - 20L
1,511 Elo+
Party 2
Achilles
Achilles
Nif6i4
Achilles
Level 96
God Stats
37W - 35L
1,511 SR
Queue Stats
117W - 116L
1,413 Elo+
Solo
Pele
Pele
zXmjoodeXz
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,521 Elo+
Party 2
Team Averages
Level 131
1,610 SR
1,496 Elo+

VS

Team Averages
Level 124
1,521 SR
1,499 Elo+
Olorun
Olorun
Axxou
Olorun
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 49L
1,334 Elo+
Solo
Hera
Hera
DrunkManki
Hera
Level 138
God Stats
4W - 1L
1,575 SR
Queue Stats
32W - 31L
1,565 Elo+
Solo
Osiris
Osiris
EndlesBurn
Osiris
Level 141
God Stats
2W - 0L
1,793 SR
Queue Stats
34W - 39L
1,576 Elo+
Party 1
Ymir
Ymir
Kot3000
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,411 Elo+
Solo
Bakasura
Bakasura
PAKAH
Bakasura
Level 127
God Stats
1W - 1L
1,238 SR
Queue Stats
31W - 34L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abzallon
Thoth
18
6 / 3 / 9
12,136
809
18,544
9,639
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 5 / 6
11,061
737
16,875
14,192
6,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
IAnaSs7
Mulan
16
1 / 7 / 11
10,109
674
9,394
23,057
17,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Nif6i4
Achilles
18
7 / 1 / 5
12,485
832
10,567
17,119
16,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 9 / 8
10,661
711
16,123
24,728
11,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axxou
Olorun
18
3 / 5 / 7
11,464
764
11,365
13,824
5,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 11
11,182
745
15,818
11,087
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
EndlesBurn
Osiris
19
7 / 4 / 11
13,828
922
18,594
19,623
20,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Kot3000
Ymir
16
1 / 3 / 12
10,242
683
7,154
21,865
16,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
PAKAH
Bakasura
20
11 / 3 / 7
14,163
944
20,789
18,073
8,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
20
Kills
25
25
Deaths
20
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thoth
Abzallon
Thoth
6
3
9
3.5
W
Olorun
Axxou
Olorun
3
5
7
1.3
W
3
5
11
1.7
W
Osiris
EndlesBurn
Osiris
7
4
11
3.13
L
5
5
6
1.6
L
Mulan
IAnaSs7
Mulan
1
7
11
0.93
W
Ymir
Kot3000
Ymir
1
3
12
2.33
L
Achilles
Nif6i4
Achilles
7
1
5
9.5
W
Bakasura
PAKAH
Bakasura
11
3
7
4.83
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,503
Damage
73,720
88,735
Taken
84,472
55,071
Mitigated
55,606
31,112
Healing
24,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Abzallon
Thoth
18,544
682
0
420
9,639
3,885
641
4,545
5,017
51,616
0
W
Olorun
Axxou
Olorun
11,365
5,614
2,691
5,379
13,824
5,275
839
6,967
6,857
39,922
0
W
15,818
3,752
0
556
11,087
4,402
1,475
5,277
5,810
41,238
0
W
Osiris
EndlesBurn
Osiris
18,594
3,794
1,781
1,278
19,623
20,089
98
7,111
12,512
90
34,622
L
16,875
557
10,197
5,500
14,192
6,164
70
3,138
10,184
53,107
0
L
Mulan
IAnaSs7
Mulan
9,394
1,967
0
2,559
23,057
17,947
0
9,916
11,934
0
29,977
W
Ymir
Kot3000
Ymir
7,154
629
965
6,243
21,865
16,941
288
10,901
10,964
19,716
0
L
Achilles
Nif6i4
Achilles
10,567
1,507
0
6,623
17,119
16,068
44
8,746
8,023
0
29,049
W
Bakasura
PAKAH
Bakasura
20,789
15,274
0
5,440
18,073
8,899
2,819
5,467
12,606
0
50,514
L
16,123
2,943
0
5,813
24,728
11,007
170
8,471
14,727
0
52,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
60,879
363
Minions Killed
305
11
Camps Cleared
5
1,370,169
Distance Traveled
1,455,194
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,136
809
84
6
3
286,553
2
W
Olorun
11,464
764
69
5
0
236,813
0
W
Hera
11,182
745
65
4
0
282,316
4
W
Osiris
13,828
922
31
2
0
317,111
1
L
Hel
11,061
737
97
6
3
287,698
1
L
Mulan
10,109
674
44
3
2
248,822
1
W
Ymir
10,242
683
25
2
0
295,929
3
L
Achilles
12,485
832
32
2
1
290,444
0
W
Bakasura
14,163
944
115
8
5
323,025
0
L
Pele
10,661
711
106
7
2
256,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role