Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
jer_rex_killer
Tiamat
Level 148
God Stats
28W - 29L
1,477 SR
Queue Stats
256W - 271L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
tobidasall
Cernunnos
Level 110
God Stats
4W - 0L
1,946 SR
Queue Stats
23W - 19L
1,565 Elo+
Party 2
Team Averages
Level 129
1,641 SR
1,520 Elo+

VS

Team Averages
Level 63
1,317 SR
1,520 Elo+
Merlin
Merlin
Xephyyr
Merlin
Level 33
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 1
Thanatos
Thanatos
Xephyyr Kirito
Thanatos
Level 69
God Stats
2W - 5L
1,314 SR
Queue Stats
7W - 10L
1,533 Elo+
Party 1
Achilles
Achilles
shone54321
Achilles
Level 88
God Stats
0W - 2L
1,332 SR
Queue Stats
79W - 67L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 3 / 11
10,448
746
5,838
10,916
4,910
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 13
10,601
757
12,820
7,244
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tobidasall
Cernunnos
15
9 / 1 / 6
11,456
818
7,639
9,476
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Xephyyr
Merlin
12
0 / 6 / 5
8,658
618
2,783
7,683
2,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
12
6 / 10 / 0
10,123
723
9,637
14,344
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
shone54321
Achilles
11
0 / 4 / 2
7,965
569
4,287
10,109
9,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
6
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
11
3.83
L
Merlin
Xephyyr
Merlin
0
6
5
0.42
L
Thanatos
6
10
0
0.6
W
5
2
13
5.75
L
Achilles
shone54321
Achilles
0
4
2
0.25
W
Cernunnos
tobidasall
Cernunnos
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
16,707
27,636
Taken
32,136
14,130
Mitigated
17,224
7,604
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,838
1,159
0
2,296
10,916
4,910
1,357
1,595
9,321
0
26,290
L
Merlin
Xephyyr
Merlin
2,783
399
0
150
7,683
2,539
123
3,186
4,219
36,811
0
L
Thanatos
9,637
2,205
0
5,801
14,344
5,470
256
5,514
8,448
0
21,808
W
12,820
840
282
2,314
7,244
5,897
781
890
6,354
35,211
0
L
Achilles
shone54321
Achilles
4,287
1,514
0
630
10,109
9,215
205
3,275
6,560
0
19,276
W
Cernunnos
tobidasall
Cernunnos
7,639
3,070
0
2,712
9,476
3,323
1,226
408
9,068
0
55,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
26,746
181
Minions Killed
134
0
Camps Cleared
0
702,273
Distance Traveled
721,603
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,448
746
32
2
0
243,166
1
L
Merlin
8,658
618
76
5
0
209,027
0
L
Thanatos
10,123
723
32
2
0
239,029
0
W
Tiamat
10,601
757
49
4
0
224,884
1
L
Achilles
7,965
569
26
2
0
273,547
0
W
Cernunnos
11,456
818
100
7
0
234,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role