Player Matchup

Medusa
Medusa
Gold II
Aidos-Shalom
Medusa
Gold II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 73L
1,751 MMR
Solo
Arachne
Arachne
Platinum V
AphroOrTroll
Arachne
Platinum V
Level 111
God Stats
65W - 48L
1,612 SR
Queue Stats
283W - 294L
1,758 MMR
Solo
Anubis
Anubis
Platinum II
Biggie523
Anubis
Platinum II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 122L
1,829 MMR
Party 1
Cabrakan
Cabrakan
Platinum II
Brunokool
Cabrakan
Platinum II
Level 157
God Stats
54W - 35L
1,742 SR
Queue Stats
568W - 585L
1,758 MMR
Solo
Ares
Ares
Platinum IV
TheTrueGrampy
Ares
Platinum IV
Level 156
God Stats
3W - 0L
1,742 SR
Queue Stats
204W - 201L
1,642 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,619 SR
1,748 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,563 SR
1,747 MMR
Yemoja
Yemoja
Gold I
Exsumi
Yemoja
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 72L
1,733 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Hauntling
Sun Wukong
Gold I
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 54L
1,733 MMR
Party 3
Ra
Ra
Gold II
TacoDePan
Ra
Gold II
Level 145
God Stats
9W - 9L
1,664 SR
Queue Stats
196W - 193L
1,745 MMR
Solo
Thor
Thor
Gold I
iSweat-_-r6
Thor
Gold I
Level 67
God Stats
2W - 3L
1,722 SR
Queue Stats
76W - 83L
1,700 MMR
Party 2
Cupid
Cupid
Platinum IV
spikeyball101
Cupid
Platinum IV
Level 146
God Stats
6W - 5L
1,428 SR
Queue Stats
379W - 375L
1,825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 0 / 11
16,258
581
22,706
22,182
11,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
AphroOrTroll
Arachne
20
4 / 4 / 8
14,415
515
13,767
25,129
12,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Biggie523
Anubis
20
7 / 5 / 9
15,248
545
17,707
14,895
9,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Brunokool
Cabrakan
20
8 / 5 / 7
16,902
604
31,428
25,994
32,748
18
3 / 6 / 10
12,965
463
11,429
24,305
30,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetCu ChulainnDanzaburouScyllaApollo

VS

Bans
CthulhuGuan YuFenrirBellonaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Exsumi
Yemoja
18
2 / 4 / 10
12,734
455
7,502
25,599
27,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Hauntling
Sun Wukong
20
3 / 5 / 3
14,368
513
16,562
28,214
24,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 5 / 3
14,628
522
20,533
23,521
10,792
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 8 / 3
13,347
477
10,956
22,565
11,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 5 / 7
13,321
476
16,218
22,849
9,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
27
Kills
20
20
Deaths
27
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
11
10.5
W
Arachne
AphroOrTroll
Arachne
4
4
8
2
W
Anubis
Biggie523
Anubis
7
5
9
2.3
W
Cabrakan
Brunokool
Cabrakan
8
5
7
2.3
L
Yemoja
Exsumi
Yemoja
2
4
10
1.75
L
Sun Wukong
Hauntling
Sun Wukong
3
5
3
0.9
L
5
5
3
1.3
W
3
6
10
1.33
L
8
8
3
1.19
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,037
Damage
71,771
112,505
Taken
122,748
95,641
Mitigated
82,749
42,507
Healing
50,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,706
11,224
0
14,614
22,182
11,147
4,249
4,299
17,871
0
147,140
W
Arachne
AphroOrTroll
Arachne
13,767
8,933
0
11,762
25,129
12,284
1,041
7,202
17,831
0
132,339
W
Anubis
Biggie523
Anubis
17,707
288
0
5,896
14,895
9,428
2,195
6,408
8,351
117,992
0
W
Cabrakan
Brunokool
Cabrakan
31,428
3,474
0
6,884
25,994
32,748
436
3,030
22,913
127,272
0
L
Yemoja
Exsumi
Yemoja
7,502
2,443
6,003
6,554
25,599
27,242
15
10,574
15,025
24,020
0
L
Sun Wukong
Hauntling
Sun Wukong
16,562
3,023
0
11,155
28,214
24,597
0
18,553
9,661
0
109,520
L
20,533
2,279
3,914
6,971
23,521
10,792
654
14,669
8,852
131,356
0
W
11,429
633
0
3,351
24,305
30,034
764
7,238
16,731
32,309
0
L
10,956
3,359
0
4,616
22,565
11,022
0
8,568
13,997
0
75,341
L
16,218
10,457
414
10,586
22,849
9,096
1,023
8,200
14,649
0
131,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,788
Gold Earned
68,398
818
Minions Killed
790
0
Camps Cleared
0
2,558,976
Distance Traveled
2,323,928
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,258
581
211
8
0
556,212
12
W
Arachne
14,415
515
156
6
0
572,532
12
W
Anubis
15,248
545
180
6
0
470,244
3
W
Cabrakan
16,902
604
243
9
0
444,169
6
L
Yemoja
12,734
455
35
1
0
481,008
7
L
Sun Wukong
14,368
513
203
7
0
499,171
5
L
Ra
14,628
522
244
9
0
496,931
4
W
Ares
12,965
463
28
1
0
515,819
7
L
Thor
13,347
477
118
4
0
407,123
5
L
Cupid
13,321
476
190
7
0
439,695
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role