Player Matchup

Scylla
Scylla
Bostic825
Scylla
Level 57
God Stats
6W - 5L
1,746 SR
Queue Stats
184W - 177L
1,488 Elo+
Party 3
Sobek
Sobek
KlaptivateTTV
Sobek
Level 69
God Stats
5W - 2L
1,728 SR
Queue Stats
121W - 108L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
Lysonae
Zhong Kui
Level 61
God Stats
4W - 2L
1,707 SR
Queue Stats
252W - 235L
1,480 Elo+
Party 4
Apollo
Apollo
SUPPORTISMYLIIFE
Apollo
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 382L
1,518 Elo+
Party 3
Susano
Susano
mmaalex22882
Susano
Level 69
God Stats
4W - 5L
1,291 SR
Queue Stats
309W - 291L
1,514 Elo+
Party 4
Team Averages
Level 73
1,594 SR
1,499 Elo+

VS

Team Averages
Level 94
1,586 SR
1,501 Elo+
Chang'e
Chang'e
AllHailSarah
Chang'e
Level 88
God Stats
10W - 2L
1,831 SR
Queue Stats
130W - 81L
1,635 Elo+
Party 2
Ao Kuang
Ao Kuang
Bellthane
Ao Kuang
Level 101
God Stats
2W - 2L
1,609 SR
Queue Stats
52W - 45L
1,526 Elo+
Party 1
Tiamat
Tiamat
Godofwar2099
Tiamat
Level 141
God Stats
7W - 4L
1,670 SR
Queue Stats
20W - 26L
1,418 Elo+
Party 2
Ganesha
Ganesha
JGBasedGod
Ganesha
Level 79
God Stats
14W - 12L
1,531 SR
Queue Stats
45W - 40L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Volkhardt
Heimdallr
Level 60
God Stats
0W - 2L
1,291 SR
Queue Stats
46W - 56L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bostic825
Scylla
18
3 / 5 / 3
11,237
489
4,916
11,454
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 8
11,116
483
7,744
16,295
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Lysonae
Zhong Kui
19
3 / 2 / 6
12,684
551
14,576
17,511
16,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 1 / 7
13,865
603
20,217
16,910
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
19
7 / 3 / 4
12,603
548
9,895
13,952
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllHailSarah
Chang'e
17
1 / 5 / 2
10,827
471
10,209
17,229
9,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Bellthane
Ao Kuang
18
9 / 3 / 2
11,963
520
13,238
19,390
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
16
2 / 5 / 1
10,435
454
10,086
14,425
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
JGBasedGod
Ganesha
14
0 / 6 / 5
9,129
397
4,986
17,183
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Volkhardt
Heimdallr
12
0 / 7 / 6
8,440
367
5,302
12,000
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
26
Kills
12
12
Deaths
26
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AllHailSarah
Chang'e
1
5
2
0.4
L
Ao Kuang
Bellthane
Ao Kuang
9
3
2
3.33
W
Scylla
Bostic825
Scylla
3
5
3
0.9
L
Tiamat
2
5
1
0.5
L
Ganesha
JGBasedGod
Ganesha
0
6
5
0.42
W
5
1
8
9
W
Zhong Kui
Lysonae
Zhong Kui
3
2
6
3
W
8
1
7
11.5
L
Heimdallr
Volkhardt
Heimdallr
0
7
6
0.43
W
Susano
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
43,821
76,122
Taken
80,227
50,555
Mitigated
41,097
27,789
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AllHailSarah
Chang'e
10,209
490
277
6,551
17,229
9,791
486
8,070
9,159
70,076
0
L
Ao Kuang
Bellthane
Ao Kuang
13,238
2,898
0
7,273
19,390
8,003
0
6,926
12,454
61,223
0
W
Scylla
Bostic825
Scylla
4,916
1,168
0
1,729
11,454
3,974
576
6,129
5,099
79,860
0
L
Tiamat
10,086
167
0
2,964
14,425
7,024
430
3,346
11,009
71,247
0
L
Ganesha
JGBasedGod
Ganesha
4,986
408
0
1,937
17,183
12,346
0
4,822
12,255
26,595
0
W
7,744
983
0
4,692
16,295
17,765
162
6,328
9,737
24,406
0
W
Zhong Kui
Lysonae
Zhong Kui
14,576
2,109
0
12,246
17,511
16,422
1,141
11,350
5,444
84,287
0
W
20,217
11,777
0
4,817
16,910
7,112
3,861
7,107
9,599
0
138,462
L
Heimdallr
Volkhardt
Heimdallr
5,302
2,730
0
910
12,000
3,933
0
3,886
8,114
0
28,172
W
Susano
9,895
3,421
0
4,305
13,952
5,282
57
6,245
7,581
0
82,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,505
Gold Earned
50,794
631
Minions Killed
428
0
Camps Cleared
0
2,421,176
Distance Traveled
2,144,194
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,827
471
140
6
0
390,853
7
L
Ao Kuang
11,963
520
96
4
0
495,047
14
W
Scylla
11,237
489
131
6
0
410,697
4
L
Tiamat
10,435
454
130
6
0
384,869
5
L
Ganesha
9,129
397
10
0
0
465,264
10
W
Sobek
11,116
483
33
1
0
514,966
2
W
Zhong Kui
12,684
551
167
7
0
428,088
9
W
Apollo
13,865
603
185
8
0
552,425
7
L
Heimdallr
8,440
367
52
2
0
408,161
3
W
Susano
12,603
548
115
5
0
515,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role