Player Matchup

Heimdallr
Heimdallr
Platinum V
HolaSoyJone
Heimdallr
Platinum V
Level 110
God Stats
7W - 6L
1,528 SR
Queue Stats
131W - 141L
1,884 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
JkAiser
Erlang Shen
Diamond V
Level 155
God Stats
4W - 2L
1,944 SR
Queue Stats
242W - 222L
2,000 MMR
Party 2
Khepri
Khepri
Platinum I
Pirer
Khepri
Platinum I
Level 160
God Stats
15W - 13L
1,500 SR
Queue Stats
234W - 232L
1,949 MMR
Party 2
Bellona
Bellona
Platinum III
XLightSoulX
Bellona
Platinum III
Level 156
God Stats
3W - 4L
1,584 SR
Queue Stats
129W - 131L
1,923 MMR
Party 1
Scylla
Scylla
Diamond V
øSkyy
Scylla
Diamond V
Level 146
God Stats
14W - 11L
1,948 SR
Queue Stats
188W - 174L
2,051 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,701 SR
1,961 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,512 SR
1,961 MMR
King Arthur
King Arthur
Platinum V
Bathory96
King Arthur
Platinum V
Level 158
God Stats
0W - 3L
1,463 SR
Queue Stats
25W - 20L
2,011 MMR
Solo
Persephone
Persephone
Diamond V
ChimiMerc
Persephone
Diamond V
Level 79
God Stats
2W - 7L
1,500 SR
Queue Stats
574W - 564L
2,016 MMR
Solo
Tyr
Tyr
Platinum IV
ImStyle
Tyr
Platinum IV
Level 123
God Stats
1W - 3L
1,414 SR
Queue Stats
140W - 141L
1,804 MMR
Solo
Ullr
Ullr
Platinum V
ZeySmo
Ullr
Platinum V
Level 87
God Stats
3W - 3L
1,529 SR
Queue Stats
94W - 83L
1,904 MMR
Solo
Kali
Kali
Platinum V
yeyovac
Kali
Platinum V
Level 157
God Stats
280W - 223L
1,653 SR
Queue Stats
405W - 395L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HolaSoyJone
Heimdallr
19
6 / 3 / 5
12,339
536
16,538
14,615
8,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
JkAiser
Erlang Shen
20
5 / 3 / 6
12,282
534
12,770
18,800
11,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Pirer
Khepri
16
2 / 2 / 11
10,995
478
6,192
12,573
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
XLightSoulX
Bellona
19
0 / 1 / 1
12,440
541
18,199
28,391
29,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
øSkyy
Scylla
20
6 / 1 / 7
13,148
572
11,848
10,317
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
SetApolloDanzaburouJanusGuan Yu

VS

Bans
Ne ZhaCupidYmirAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bathory96
King Arthur
19
1 / 0 / 0
11,554
502
23,937
25,906
21,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ChimiMerc
Persephone
17
3 / 3 / 4
11,026
479
8,679
9,225
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
2 / 7 / 5
9,719
423
14,397
23,175
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
ZeySmo
Ullr
18
2 / 5 / 1
11,163
485
8,569
17,626
6,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
yeyovac
Kali
17
2 / 4 / 3
10,155
442
3,012
18,467
7,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
10
10
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bathory96
King Arthur
1
0
0
1
L
Persephone
ChimiMerc
Persephone
3
3
4
1.67
W
Heimdallr
HolaSoyJone
Heimdallr
6
3
5
2.83
L
Tyr
2
7
5
0.64
W
Erlang Shen
JkAiser
Erlang Shen
5
3
6
2.67
W
Khepri
Pirer
Khepri
2
2
11
3.75
W
Bellona
XLightSoulX
Bellona
0
1
1
0.5
L
Ullr
ZeySmo
Ullr
2
5
1
0.5
L
Kali
yeyovac
Kali
2
4
3
0.88
W
Scylla
øSkyy
Scylla
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,547
Damage
58,594
84,696
Taken
94,399
61,843
Mitigated
52,281
37,318
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bathory96
King Arthur
23,937
2,468
0
11,539
25,906
21,729
0
4,296
21,610
0
100,271
L
Persephone
ChimiMerc
Persephone
8,679
638
0
1,687
9,225
2,831
0
4,319
4,903
80,799
0
W
Heimdallr
HolaSoyJone
Heimdallr
16,538
11,828
0
5,277
14,615
8,964
60
1,125
13,490
0
101,309
L
Tyr
14,397
2,132
0
4,653
23,175
13,660
0
7,687
15,463
0
41,191
W
Erlang Shen
JkAiser
Erlang Shen
12,770
6,315
0
9,920
18,800
11,146
0
4,052
14,748
0
119,888
W
Khepri
Pirer
Khepri
6,192
373
0
5,123
12,573
6,730
0
1,247
11,326
33,678
0
W
Bellona
XLightSoulX
Bellona
18,199
5,951
0
15,723
28,391
29,964
0
1,190
26,949
15,734
88,915
L
Ullr
ZeySmo
Ullr
8,569
4,239
0
4,553
17,626
6,136
1,115
3,712
13,889
0
91,192
L
Kali
yeyovac
Kali
3,012
1,019
0
6,057
18,467
7,925
0
1,882
16,585
0
82,921
W
Scylla
øSkyy
Scylla
11,848
2,003
0
1,275
10,317
5,039
0
1,065
9,252
101,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
53,617
746
Minions Killed
662
0
Camps Cleared
0
2,360,317
Distance Traveled
2,257,506
36
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,554
502
188
8
0
485,597
9
L
Persephone
11,026
479
162
7
0
436,659
5
W
Heimdallr
12,339
536
144
6
0
400,284
0
L
Tyr
9,719
423
40
2
0
453,839
7
W
Erlang Shen
12,282
534
153
7
0
529,813
8
W
Khepri
10,995
478
39
2
0
505,776
12
W
Bellona
12,440
541
195
8
0
462,861
7
L
Ullr
11,163
485
152
7
0
440,465
8
L
Kali
10,155
442
120
5
0
440,946
8
W
Scylla
13,148
572
215
9
0
461,583
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role