Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
WoodysRocks
Izanami
Level 20
God Stats
3W - 4L
1,513 SR
Queue Stats
11W - 20L
1,186 Elo+
Party 2
Cerberus
Cerberus
lzx_Legacy_zxl
Cerberus
Level 19
God Stats
5W - 2L
1,561 SR
Queue Stats
8W - 7L
1,526 Elo+
Party 2
Team Averages
Level 56
1,525 SR
1,404 Elo+

VS

Team Averages
Level 41
1,591 SR
1,383 Elo+
Ra
Ra
Balthazaar1410
Ra
Level 68
God Stats
6W - 9L
1,784 SR
Queue Stats
187W - 203L
1,427 Elo+
Party 1
Bastet
Bastet
da_boss_assasin
Bastet
Level 44
God Stats
30W - 18L
1,590 SR
Queue Stats
147W - 159L
1,405 Elo+
Party 1
Hercules
Hercules
imazombieslayer
Hercules
Level 10
God Stats
1W - 6L
1,399 SR
Queue Stats
5W - 14L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
14 / 1 / 2
13,366
743
19,208
15,195
8,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
WoodysRocks
Izanami
13
0 / 1 / 7
10,542
586
4,107
11,049
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
2 / 1 / 13
11,835
658
11,924
17,525
19,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
10,701
595
9,186
8,281
3,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 3
9,627
535
6,045
18,460
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
13
2 / 3 / 1
10,326
574
10,496
13,530
12,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
3
3
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
1
2
15
L
1
4
2
0.5
W
Izanami
WoodysRocks
Izanami
0
1
7
3.5
L
0
9
3
0.17
L
Hercules
2
3
1
0.83
W
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,239
Damage
25,727
43,769
Taken
40,271
31,937
Mitigated
21,124
12,426
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,208
4,435
0
4,172
15,195
8,589
193
3,536
11,659
0
79,755
L
9,186
473
2,903
2,512
8,281
3,114
0
2,064
6,217
62,839
0
W
Izanami
WoodysRocks
Izanami
4,107
2,153
0
2,524
11,049
3,752
1,832
1,323
9,726
0
48,690
L
6,045
2,094
0
1,953
18,460
5,344
0
4,500
13,960
0
20,375
L
Hercules
10,496
3,661
0
3,505
13,530
12,666
0
5,413
8,117
0
24,732
W
Cerberus
11,924
108
0
5,730
17,525
19,596
475
4,490
13,035
41,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
30,654
219
Minions Killed
157
0
Camps Cleared
0
1,012,574
Distance Traveled
993,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,366
743
88
5
0
361,175
1
L
Ra
10,701
595
95
5
0
330,491
3
W
Izanami
10,542
586
59
3
0
314,048
2
L
Bastet
9,627
535
31
2
0
328,984
1
L
Hercules
10,326
574
31
2
0
334,266
0
W
Cerberus
11,835
658
72
4
0
337,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role