Player Matchup

Fenrir
Fenrir
Addsari
Fenrir
Level 18
God Stats
2W - 3L
1,549 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Bellona
Bellona
GGrib
Bellona
Level 26
God Stats
11W - 7L
1,627 SR
Queue Stats
91W - 82L
1,527 Elo+
Solo
Ra
Ra
Neelp987
Ra
Level 4
God Stats
0W - 4L
1,204 SR
Queue Stats
2W - 7L
1,253 Elo+
Solo
Aphrodite
Aphrodite
PreciousCrane41
Aphrodite
Level 6
God Stats
6W - 12L
1,343 SR
Queue Stats
9W - 17L
1,462 Elo+
Party 1
Freya
Freya
PrimordialThief
Freya
Level 52
God Stats
1W - 1L
1,822 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,462 Elo+

VS

Team Averages
Level 17
1,507 SR
1,524 Elo+
Bacchus
Bacchus
Chewo
Bacchus
Level 29
God Stats
54W - 49L
1,539 SR
Queue Stats
77W - 84L
1,459 Elo+
Party 2
Bakasura
Bakasura
MAX007123
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Solo
Neith
Neith
Ninjamonkey023
Neith
Level 16
God Stats
29W - 29L
1,495 SR
Queue Stats
40W - 46L
1,451 Elo+
Party 2
Chang'e
Chang'e
Zanei
Chang'e
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 46L
1,790 Elo+
Solo
Ne Zha
Ne Zha
purplenurf
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 167L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Addsari
Fenrir
20
9 / 12 / 15
14,690
1,049
23,615
30,347
16,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
GGrib
Bellona
20
11 / 3 / 15
15,952
1,139
25,031
28,565
36,498
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 10 / 22
13,826
988
10,136
25,833
23,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
PreciousCrane41
Aphrodite
20
3 / 7 / 21
13,709
979
11,823
26,016
15,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
16 / 6 / 12
15,063
1,076
48,128
29,451
12,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chewo
Bacchus
20
5 / 0 / 18
14,483
1,035
12,785
15,933
27,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MAX007123
Bakasura
19
1 / 11 / 9
12,708
908
5,996
24,522
15,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 5 / 13
16,703
1,193
55,587
25,747
13,701
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Zanei
Chang'e
20
9 / 6 / 21
16,267
1,162
34,672
26,676
26,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
purplenurf
Ne Zha
20
4 / 17 / 17
13,763
983
23,627
35,475
19,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
116
39
Kills
38
38
Deaths
39
85
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Addsari
Fenrir
9
12
15
1.38
W
Bacchus
Chewo
Bacchus
5
0
18
14
L
Bellona
GGrib
Bellona
11
3
15
6.17
W
Bakasura
MAX007123
Bakasura
1
11
9
0.5
L
0
10
22
1.1
W
19
5
13
5.1
L
Aphrodite
PreciousCrane41
Aphrodite
3
7
21
1.93
L
16
6
12
3.67
W
Chang'e
Zanei
Chang'e
9
6
21
3.25
W
Ne Zha
purplenurf
Ne Zha
4
17
17
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,733
Damage
132,667
140,212
Taken
128,353
105,463
Mitigated
102,639
33,419
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Addsari
Fenrir
23,615
6,169
0
549
30,347
16,724
0
11,886
18,436
0
30,641
W
Bacchus
Chewo
Bacchus
12,785
317
0
0
15,933
27,091
0
6,544
9,389
27,258
0
L
Bellona
GGrib
Bellona
25,031
13,426
821
1,420
28,565
36,498
0
11,123
17,442
0
55,003
W
Bakasura
MAX007123
Bakasura
5,996
4,417
0
2,838
24,522
15,507
0
13,574
10,948
0
28,652
L
10,136
2,753
1,347
1,164
25,833
23,529
0
5,938
19,590
53,807
0
W
55,587
31,906
0
9,358
25,747
13,701
0
15,034
10,713
0
81,645
L
Aphrodite
PreciousCrane41
Aphrodite
11,823
673
4,649
8,932
26,016
15,898
0
7,813
18,133
29,603
0
L
48,128
16,111
0
14,537
29,451
12,814
0
10,697
18,614
72,198
0
W
Chang'e
Zanei
Chang'e
34,672
1,936
4,701
8,165
26,676
26,367
0
14,358
12,318
72,676
0
W
Ne Zha
purplenurf
Ne Zha
23,627
11,225
0
2,991
35,475
19,973
0
20,577
14,898
0
41,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,240
Gold Earned
73,924
278
Minions Killed
273
5
Camps Cleared
6
1,262,156
Distance Traveled
1,298,480
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,690
1,049
9
1
1
251,543
0
W
Bacchus
14,483
1,035
14
1
0
293,162
0
L
Bellona
15,952
1,139
70
5
2
304,498
2
W
Bakasura
12,708
908
76
5
2
261,582
0
L
Ra
13,826
988
108
8
0
203,197
1
W
Neith
16,703
1,193
64
5
1
231,913
0
L
Aphrodite
13,709
979
49
4
0
257,427
0
L
Freya
15,063
1,076
42
3
2
245,491
0
W
Chang'e
16,267
1,162
90
6
1
277,640
1
W
Ne Zha
13,763
983
29
2
2
234,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role