Player Matchup

Sun Wukong
Sun Wukong
GnarleyTRexy
Sun Wukong
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
449W - 480L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
LightSandSun
Baron Samedi
Level 124
God Stats
14W - 10L
1,704 SR
Queue Stats
668W - 700L
1,490 Elo+
Solo
Tiamat
Tiamat
LinxGT
Tiamat
Level 63
God Stats
105W - 108L
1,411 SR
Queue Stats
162W - 163L
1,424 Elo+
Solo
Khepri
Khepri
WereWolf420
Khepri
Level 109
God Stats
5W - 6L
1,507 SR
Queue Stats
608W - 665L
1,461 Elo+
Solo
Ne Zha
Ne Zha
daphie123
Ne Zha
Level 44
God Stats
0W - 3L
1,221 SR
Queue Stats
161W - 163L
1,434 Elo+
Solo
Team Averages
Level 90
1,469 SR
1,445 Elo+

VS

Team Averages
Level 84
1,442 SR
1,390 Elo+
Aphrodite
Aphrodite
Dionysus420
Aphrodite
Level 56
God Stats
44W - 38L
1,528 SR
Queue Stats
473W - 496L
1,416 Elo+
Solo
Terra
Terra
HalconLoco
Terra
Level 102
God Stats
5W - 2L
1,498 SR
Queue Stats
55W - 60L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Momentum Melo
Guan Yu
Level 63
God Stats
1W - 1L
1,252 SR
Queue Stats
48W - 48L
1,413 Elo+
Solo
Awilix
Awilix
ToastMalone4200
Awilix
Level 58
God Stats
9W - 9L
1,650 SR
Queue Stats
216W - 220L
1,400 Elo+
Solo
Jing Wei
Jing Wei
WYZEGUYxinxHD
Jing Wei
Level 141
God Stats
32W - 39L
1,283 SR
Queue Stats
220W - 242L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GnarleyTRexy
Sun Wukong
18
1 / 11 / 4
13,022
868
11,108
30,230
15,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LightSandSun
Baron Samedi
20
6 / 5 / 4
14,571
971
29,564
18,688
8,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
LinxGT
Tiamat
19
0 / 4 / 4
12,704
847
9,497
14,677
8,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
19
0 / 2 / 6
12,743
850
10,714
18,566
13,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
daphie123
Ne Zha
19
4 / 8 / 3
13,629
909
15,851
22,998
8,402
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dionysus420
Aphrodite
20
8 / 0 / 11
14,542
969
13,251
5,072
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
20
0 / 0 / 13
13,381
892
1,830
12,622
13,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
20
12 / 1 / 15
17,887
1,192
35,863
31,923
35,117
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 9 / 9
14,359
957
22,735
23,346
7,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
WYZEGUYxinxHD
Jing Wei
20
5 / 1 / 12
13,959
931
21,155
11,520
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
11
Kills
30
30
Deaths
11
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dionysus420
Aphrodite
8
0
11
13.5
L
Sun Wukong
GnarleyTRexy
Sun Wukong
1
11
4
0.27
W
Terra
0
0
13
6.5
L
Baron Samedi
LightSandSun
Baron Samedi
6
5
4
1.6
L
Tiamat
LinxGT
Tiamat
0
4
4
0.5
W
Guan Yu
12
1
15
19.5
W
5
9
9
1.06
W
Jing Wei
WYZEGUYxinxHD
Jing Wei
5
1
12
11
L
Khepri
0
2
6
1.5
L
Ne Zha
daphie123
Ne Zha
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,734
Damage
94,834
105,159
Taken
84,483
54,698
Mitigated
63,651
17,840
Healing
38,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dionysus420
Aphrodite
13,251
1,441
7,744
3,434
5,072
3,506
0
3,140
1,758
33,517
0
L
Sun Wukong
GnarleyTRexy
Sun Wukong
11,108
4,570
0
1,335
30,230
15,435
0
4,724
25,506
0
38,250
W
Terra
1,830
369
2,632
6,348
12,622
13,582
0
8,366
3,940
21,015
0
L
Baron Samedi
LightSandSun
Baron Samedi
29,564
1,387
3,735
5,773
18,688
8,737
0
1,336
17,352
74,656
0
L
Tiamat
LinxGT
Tiamat
9,497
2,054
462
2,095
14,677
8,327
0
2,277
12,400
26,829
0
W
Guan Yu
35,863
9,674
2,685
11,731
31,923
35,117
0
16,579
15,124
455
54,634
W
22,735
10,364
252
801
23,346
7,254
0
15,171
8,068
0
48,272
W
Jing Wei
WYZEGUYxinxHD
Jing Wei
21,155
18,697
0
2,626
11,520
4,192
0
5,582
5,818
0
56,109
L
Khepri
10,714
889
0
2,508
18,566
13,797
0
2,009
16,557
29,101
0
L
Ne Zha
daphie123
Ne Zha
15,851
7,288
386
1,546
22,998
8,402
0
5,163
17,835
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,669
Gold Earned
74,128
259
Minions Killed
287
13
Camps Cleared
4
1,301,003
Distance Traveled
1,404,403
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,542
969
58
4
0
297,674
0
L
Sun Wukong
13,022
868
49
3
7
295,093
0
W
Terra
13,381
892
52
3
1
264,545
0
L
Baron Samedi
14,571
971
100
7
3
246,951
0
L
Tiamat
12,704
847
37
2
2
251,115
1
W
Guan Yu
17,887
1,192
32
2
1
333,014
0
W
Awilix
14,359
957
58
4
2
246,108
0
W
Jing Wei
13,959
931
87
6
0
263,062
0
L
Khepri
12,743
850
34
2
0
273,024
2
L
Ne Zha
13,629
909
39
3
1
234,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role