Player Matchup

Anubis
Anubis
Ahminous
Anubis
Level 4
God Stats
13W - 14L
1,269 SR
Queue Stats
194W - 155L
1,417 Elo+
Solo
Rama
Rama
Hawlo1
Rama
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 2L
1,602 Elo+
Party 2
Neith
Neith
IMAmakeUWET
Neith
Level 7
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 2
Nox
Nox
ZeSpaceman
Nox
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 297L
1,650 Elo+
Party 1
Vamana
Vamana
reezybeek
Vamana
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 221L
1,660 Elo+
Party 1
Team Averages
Level 17
1,381 SR
1,527 Elo+

VS

Team Averages
Level 22
1,471 SR
1,605 Elo+
Hades
Hades
DaLordEzine
Hades
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
255W - 286L
1,504 Elo+
Solo
Cupid
Cupid
Dying Game
Cupid
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 27L
1,868 Elo+
Party 3
Ymir
Ymir
NateBK44
Ymir
Level 25
God Stats
13W - 8L
1,360 SR
Queue Stats
145W - 134L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 29
God Stats
160W - 168L
1,493 SR
Queue Stats
204W - 225L
1,438 Elo+
Solo
Loki
Loki
chuckismylife
Loki
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahminous
Anubis
15
7 / 5 / 0
9,268
618
8,059
8,761
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Hawlo1
Rama
8
0 / 9 / 0
5,553
370
2,826
8,993
2,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 7 / 1
5,846
390
3,077
8,688
2,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
7,715
514
7,055
7,990
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
reezybeek
Vamana
11
0 / 3 / 1
6,196
413
6,848
12,656
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
7,998
533
5,550
8,674
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
16
13 / 3 / 2
10,762
717
10,019
11,329
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
11
2 / 1 / 6
7,866
524
1,817
9,344
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Takokat16
Cthulhu
15
0 / 0 / 4
8,596
573
5,529
9,472
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 2 / 3
8,891
593
8,790
8,181
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
26
27
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ahminous
Anubis
7
5
0
1.4
W
5
3
5
2.5
W
Cupid
13
3
2
4.67
L
Rama
Hawlo1
Rama
0
9
0
0
L
0
7
1
0.07
W
Ymir
2
1
6
5
W
Cthulhu
Takokat16
Cthulhu
0
0
4
2
L
2
3
2
1
W
6
2
3
3.75
L
Vamana
reezybeek
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
31,705
47,088
Taken
47,000
19,279
Mitigated
24,462
9,829
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ahminous
Anubis
8,059
647
0
2,939
8,761
3,921
0
2,882
5,879
55,763
0
W
5,550
813
388
2,326
8,674
4,063
0
4,336
4,338
23,698
0
W
Cupid
10,019
7,269
162
6,096
11,329
3,781
2,454
2,858
8,471
0
72,457
L
Rama
Hawlo1
Rama
2,826
2,213
186
198
8,993
2,268
0
1,737
7,231
0
24,728
L
3,077
1,643
0
621
8,688
2,822
0
1,430
7,208
0
23,143
W
Ymir
1,817
569
0
3,012
9,344
5,280
418
3,057
6,287
29,231
0
W
Cthulhu
Takokat16
Cthulhu
5,529
215
112
3,256
9,472
8,356
330
2,180
7,292
55,279
0
L
7,055
407
0
1,964
7,990
3,208
0
1,639
6,276
34,497
0
W
8,790
2,502
0
2,250
8,181
2,982
507
2,683
5,498
0
47,212
L
Vamana
reezybeek
Vamana
6,848
3,144
0
3,921
12,656
7,060
0
4,683
7,598
0
32,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
44,113
314
Minions Killed
406
0
Camps Cleared
0
1,274,081
Distance Traveled
1,306,672
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,268
618
105
7
0
230,975
1
W
Hades
7,998
533
51
3
0
238,930
3
W
Cupid
10,762
717
121
8
0
232,772
0
L
Rama
5,553
370
39
3
0
230,781
5
L
Neith
5,846
390
40
3
0
248,594
1
W
Ymir
7,866
524
43
3
0
248,790
0
W
Cthulhu
8,596
573
105
7
0
272,134
0
L
Nox
7,715
514
69
5
0
289,825
2
W
Loki
8,891
593
86
6
0
314,046
6
L
Vamana
6,196
413
61
4
0
273,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role