Player Matchup

Cthulhu
Cthulhu
Faded Code
Cthulhu
Level 52
God Stats
9W - 14L
1,586 SR
Queue Stats
43W - 58L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Faded Fortune
Tsukuyomi
Level 77
God Stats
8W - 10L
1,606 SR
Queue Stats
101W - 100L
1,549 Elo+
Party 2
Raijin
Raijin
Faded Party1941
Raijin
Level 66
God Stats
12W - 9L
1,867 SR
Queue Stats
56W - 49L
1,551 Elo+
Party 2
Team Averages
Level 65
1,686 SR
1,512 Elo+

VS

Team Averages
Level 60
1,502 SR
1,471 Elo+
Osiris
Osiris
BloodGetsPegged
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Known_Tyrant
Baron Samedi
Level 66
God Stats
0W - 1L
1,517 SR
Queue Stats
56W - 92L
1,470 Elo+
Party 1
Bakasura
Bakasura
thedaydreamrs
Bakasura
Level 99
God Stats
2W - 5L
1,487 SR
Queue Stats
233W - 217L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faded Code
Cthulhu
10
2 / 2 / 5
7,296
663
5,137
9,208
6,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Faded Fortune
Tsukuyomi
12
4 / 0 / 7
8,299
754
12,712
5,490
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 2 / 5
8,173
743
7,994
6,206
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,047
641
5,775
11,199
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Known_Tyrant
Baron Samedi
10
0 / 5 / 3
6,592
599
4,541
9,268
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
thedaydreamrs
Bakasura
10
2 / 4 / 2
7,241
658
3,686
12,070
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
4
4
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cthulhu
Faded Code
Cthulhu
2
2
5
2.25
W
Tsukuyomi
Faded Fortune
Tsukuyomi
4
0
7
7.5
W
6
2
5
4.25
L
Baron Samedi
Known_Tyrant
Baron Samedi
0
5
3
0.3
L
Bakasura
thedaydreamrs
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
14,002
20,904
Taken
32,537
11,806
Mitigated
13,574
4,294
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,775
1,992
0
2,710
11,199
5,919
0
5,181
5,818
0
20,034
W
Cthulhu
Faded Code
Cthulhu
5,137
683
729
1,277
9,208
6,636
742
2,426
6,746
14,540
0
W
Tsukuyomi
Faded Fortune
Tsukuyomi
12,712
2,980
0
640
5,490
2,231
976
775
4,688
0
43,131
W
7,994
957
282
1,366
6,206
2,939
853
1,372
4,740
20,338
0
L
Baron Samedi
Known_Tyrant
Baron Samedi
4,541
459
779
1,418
9,268
3,483
128
3,436
5,707
22,523
0
L
Bakasura
thedaydreamrs
Bakasura
3,686
3,393
480
3,444
12,070
4,172
250
4,063
7,757
0
24,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
20,880
102
Minions Killed
112
0
Camps Cleared
0
563,743
Distance Traveled
567,179
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,047
641
27
2
0
195,896
0
W
Cthulhu
7,296
663
15
1
0
170,204
0
W
Tsukuyomi
8,299
754
64
6
0
218,234
0
W
Raijin
8,173
743
23
2
0
175,305
1
L
Baron Samedi
6,592
599
31
3
0
173,853
2
L
Bakasura
7,241
658
54
5
0
197,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role