Player Matchup

Fenrir
Fenrir
ImYourSanity
Fenrir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,489 Elo+
Solo
Anubis
Anubis
L4Topher
Anubis
Level 47
God Stats
17W - 11L
1,751 SR
Queue Stats
239W - 219L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrinceJMC
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RushV4mo
Ymir
Level 63
God Stats
16W - 10L
1,481 SR
Queue Stats
39W - 28L
1,682 Elo+
Party 2
Izanami
Izanami
amidV1999
Izanami
Level 111
God Stats
20W - 10L
1,605 SR
Queue Stats
34W - 24L
1,503 Elo+
Party 2
Team Averages
Level 84
1,567 SR
1,547 Elo+

VS

Team Averages
Level 96
1,546 SR
1,388 Elo+
Neith
Neith
Exstatic21
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 3
Cerberus
Cerberus
LordFrelin
Cerberus
Level 66
God Stats
8W - 11L
1,731 SR
Queue Stats
333W - 326L
1,483 Elo+
Solo
Arachne
Arachne
SickBicNick
Arachne
Level 126
God Stats
30W - 31L
1,495 SR
Queue Stats
86W - 98L
1,475 Elo+
Party 1
Bacchus
Bacchus
Zapfan55
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,246 Elo+
Party 3
Janus
Janus
Zyndane
Janus
Level 136
God Stats
25W - 26L
1,504 SR
Queue Stats
445W - 449L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 4 / 3
6,339
528
4,269
8,447
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
L4Topher
Anubis
13
5 / 2 / 1
7,292
608
5,777
6,564
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
PrinceJMC
Cu Chulainn
13
4 / 1 / 3
7,523
627
9,162
10,515
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
1 / 0 / 4
6,656
555
4,171
10,340
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
amidV1999
Izanami
11
1 / 1 / 3
6,546
546
3,485
5,702
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 1 / 0
6,542
545
3,546
4,901
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
LordFrelin
Cerberus
10
1 / 4 / 1
5,987
499
6,326
12,448
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SickBicNick
Arachne
11
0 / 3 / 0
6,295
525
1,393
8,952
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
Zapfan55
Bacchus
9
0 / 2 / 3
5,924
494
3,549
7,621
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
Zyndane
Janus
13
3 / 2 / 0
7,265
605
6,695
6,500
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
7
8
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
0
3
W
Fenrir
0
4
3
0.38
W
Anubis
L4Topher
Anubis
5
2
1
2.75
L
Cerberus
LordFrelin
Cerberus
1
4
1
0.38
W
Cu Chulainn
PrinceJMC
Cu Chulainn
4
1
3
5.5
W
Ymir
1
0
4
3
L
Arachne
SickBicNick
Arachne
0
3
0
0
L
Bacchus
Zapfan55
Bacchus
0
2
3
0.75
L
Janus
Zyndane
Janus
3
2
0
1.5
W
Izanami
amidV1999
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
21,509
41,568
Taken
40,422
17,758
Mitigated
18,809
17,611
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,546
1,793
0
1,631
4,901
1,403
195
1,137
3,764
0
34,861
W
Fenrir
4,269
734
0
2,683
8,447
2,799
0
3,115
5,133
0
33,241
W
Anubis
L4Topher
Anubis
5,777
736
0
3,406
6,564
3,438
799
4,178
2,121
34,037
0
L
Cerberus
LordFrelin
Cerberus
6,326
753
0
5,145
12,448
9,720
0
584
11,864
32,987
0
W
Cu Chulainn
PrinceJMC
Cu Chulainn
9,162
2,853
0
5,411
10,515
4,798
319
4,548
5,548
0
44,315
W
Ymir
4,171
882
603
3,485
10,340
5,236
324
2,382
7,868
9,879
0
L
Arachne
SickBicNick
Arachne
1,393
796
0
1,400
8,952
2,551
894
1,482
7,470
0
38,822
L
Bacchus
Zapfan55
Bacchus
3,549
330
0
1,740
7,621
3,407
0
3,832
3,789
9,438
0
L
Janus
Zyndane
Janus
6,695
643
0
1,325
6,500
1,728
495
2,913
3,587
51,515
0
W
Izanami
amidV1999
Izanami
3,485
2,038
1,058
965
5,702
1,487
1,755
1,374
4,328
0
41,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
32,013
323
Minions Killed
395
0
Camps Cleared
0
1,104,385
Distance Traveled
1,091,149
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,542
545
70
6
0
200,048
4
W
Fenrir
6,339
528
65
5
0
252,689
3
W
Anubis
7,292
608
64
5
0
198,908
3
L
Cerberus
5,987
499
118
10
0
211,898
1
W
Cu Chulainn
7,523
627
90
8
0
222,796
3
W
Ymir
6,656
555
13
1
0
207,820
1
L
Arachne
6,295
525
85
7
0
219,300
0
L
Bacchus
5,924
494
17
1
0
231,422
3
L
Janus
7,265
605
105
9
0
228,481
4
W
Izanami
6,546
546
91
8
0
222,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role