Player Matchup

Hachiman
Hachiman
Paodameo
Hachiman
Level 6
God Stats
3W - 3L
1,556 SR
Queue Stats
20W - 27L
1,500 Elo+
Party 1
Ymir
Ymir
X_Mr_Br4Vo_X
Ymir
Level 87
God Stats
1W - 4L
1,208 SR
Queue Stats
43W - 42L
1,218 Elo+
Party 1
Tiamat
Tiamat
Yvng_Lord85
Tiamat
Level 107
God Stats
2W - 0L
1,785 SR
Queue Stats
39W - 39L
1,218 Elo+
Party 1
Fenrir
Fenrir
c28_
Fenrir
Level 25
God Stats
22W - 22L
1,428 SR
Queue Stats
191W - 231L
1,355 Elo+
Solo
Bellona
Bellona
scott123-12_12
Bellona
Level 7
God Stats
2W - 3L
1,644 SR
Queue Stats
40W - 38L
1,218 Elo+
Party 1
Team Averages
Level 46
1,524 SR
1,302 Elo+

VS

Team Averages
Level 23
1,540 SR
1,436 Elo+
Danzaburou
Danzaburou
Jimmyneutron984
Danzaburou
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 236L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LzO XD
Tsukuyomi
Level 8
God Stats
3W - 2L
1,720 SR
Queue Stats
6W - 3L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
ThAtsJayy Yt
Nu Wa
Level 4
God Stats
4W - 4L
1,428 SR
Queue Stats
7W - 9L
1,419 Elo+
Solo
Kukulkan
Kukulkan
smooker94ska
Kukulkan
Level 29
God Stats
21W - 40L
1,428 SR
Queue Stats
40W - 69L
1,372 Elo+
Solo
Jormungandr
Jormungandr
w0rkst00much37
Jormungandr
Level 7
God Stats
11W - 17L
1,624 SR
Queue Stats
18W - 30L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Paodameo
Hachiman
16
3 / 2 / 8
9,582
456
6,291
6,800
2,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 8
11,195
533
8,146
13,100
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
18
5 / 2 / 8
12,042
573
11,242
9,532
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
c28_
Fenrir
18
9 / 3 / 4
11,755
560
10,012
16,647
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 1
11,463
546
5,813
8,440
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jimmyneutron984
Danzaburou
16
2 / 4 / 2
10,728
511
5,439
11,971
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
LzO XD
Tsukuyomi
15
6 / 8 / 1
9,999
476
13,055
19,912
8,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 0
7,959
379
2,472
10,196
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
smooker94ska
Kukulkan
2
0 / 1 / 0
5,853
279
0
840
156
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
w0rkst00much37
Jormungandr
14
0 / 8 / 0
8,997
428
3,313
16,166
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
28
Kills
8
10
Deaths
29
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jimmyneutron984
Danzaburou
2
4
2
0.75
L
Tsukuyomi
LzO XD
Tsukuyomi
6
8
1
0.81
W
Hachiman
Paodameo
Hachiman
3
2
8
3.5
L
0
8
0
0
W
7
2
8
5.5
W
Tiamat
5
2
8
4.5
W
Fenrir
c28_
Fenrir
9
3
4
3.67
W
4
1
1
4.5
L
Kukulkan
smooker94ska
Kukulkan
0
1
0
0
L
Jormungandr
w0rkst00much37
Jormungandr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,504
Damage
24,279
54,519
Taken
59,085
38,693
Mitigated
26,214
10,839
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jimmyneutron984
Danzaburou
5,439
1,259
0
1,690
11,971
4,045
1,976
3,737
8,234
0
57,786
L
Tsukuyomi
LzO XD
Tsukuyomi
13,055
4,802
0
593
19,912
8,348
0
3,241
16,671
0
58,921
W
Hachiman
Paodameo
Hachiman
6,291
3,937
0
629
6,800
2,707
2,127
1,175
5,625
0
25,378
L
2,472
806
0
0
10,196
3,177
0
5,220
4,976
38,101
0
W
8,146
1,582
0
1,397
13,100
11,994
1,789
1,993
11,107
54,252
0
W
Tiamat
11,242
466
0
2,482
9,532
6,670
1,571
1,999
7,533
75,866
0
W
Fenrir
c28_
Fenrir
10,012
1,604
0
4,827
16,647
8,362
2,027
312
16,335
0
85,937
W
5,813
2,818
0
1,504
8,440
8,960
1,853
306
8,134
0
62,273
L
Kukulkan
smooker94ska
Kukulkan
0
0
0
0
840
156
0
118
722
1,424
0
L
Jormungandr
w0rkst00much37
Jormungandr
3,313
429
0
332
16,166
10,488
140
7,072
9,094
44,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
43,536
559
Minions Killed
344
0
Camps Cleared
0
2,043,713
Distance Traveled
1,381,585
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,728
511
97
5
0
369,739
1
L
Tsukuyomi
9,999
476
96
5
0
348,254
1
W
Hachiman
9,582
456
50
2
0
362,754
0
L
Nu Wa
7,959
379
70
3
0
326,867
1
W
Ymir
11,195
533
102
5
0
397,165
1
W
Tiamat
12,042
573
148
7
0
393,057
3
W
Fenrir
11,755
560
124
6
0
468,404
0
W
Bellona
11,463
546
135
6
0
422,333
0
L
Kukulkan
5,853
279
6
0
0
25,962
0
L
Jormungandr
8,997
428
75
4
0
310,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role