Player Matchup

Heimdallr
Heimdallr
Bronze III
Acid_traps
Heimdallr
Bronze III
Level 65
God Stats
2W - 2L
1,309 SR
Queue Stats
15W - 22L
1,459 MMR
Solo
Cabrakan
Cabrakan
Bronze III
BaconAU
Cabrakan
Bronze III
Level 47
God Stats
10W - 13L
1,481 SR
Queue Stats
224W - 251L
1,425 MMR
Party 2
Hades
Hades
Gold II
BlueBanana159
Hades
Gold II
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 221L
1,452 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
DE BLOB 007
Baron Samedi
Gold V
Level 106
God Stats
54W - 44L
1,636 SR
Queue Stats
253W - 238L
1,425 MMR
Solo
Fenrir
Fenrir
Bronze III
Magnaguard
Fenrir
Bronze III
Level 33
God Stats
0W - 2L
1,513 SR
Queue Stats
53W - 80L
1,425 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,488 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,612 SR
1,426 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver V
BazookaRoy
Ganesha
Silver V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,322 MMR
Party 1
Loki
Loki
Bronze III
From1To1O
Loki
Bronze III
Level 155
God Stats
10W - 3L
1,606 SR
Queue Stats
25W - 22L
1,448 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Quick e
Ah Muzen Cab
Gold III
Level 144
God Stats
8W - 3L
1,711 SR
Queue Stats
404W - 396L
1,424 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
fasinehdadolphin
Cu Chulainn
Gold II
Level 146
God Stats
60W - 48L
1,743 SR
Queue Stats
508W - 521L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acid_traps
Heimdallr
14
2 / 4 / 2
8,339
491
6,652
13,707
4,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
BaconAU
Cabrakan
10
1 / 6 / 2
7,151
421
3,635
10,047
9,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
7,978
469
8,821
15,171
7,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
DE BLOB 007
Baron Samedi
15
1 / 3 / 1
8,415
495
7,154
8,416
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Magnaguard
Fenrir
14
3 / 6 / 1
8,255
486
4,596
14,910
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditePersephoneErlang ShenCthulhuNemesis

VS

Bans
DanzaburouSobekApolloGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 1 / 5
9,953
585
11,345
11,177
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
BazookaRoy
Ganesha
14
1 / 3 / 15
9,078
534
8,461
13,309
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
18
11 / 3 / 6
11,055
650
9,985
13,658
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Quick e
Ah Muzen Cab
17
5 / 0 / 4
10,920
642
8,581
7,519
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
fasinehdadolphin
Cu Chulainn
14
0 / 2 / 3
8,835
520
4,532
13,671
9,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
23
23
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
5
8.5
L
Heimdallr
Acid_traps
Heimdallr
2
4
2
0.75
L
Cabrakan
BaconAU
Cabrakan
1
6
2
0.33
W
Ganesha
BazookaRoy
Ganesha
1
3
15
2.83
L
1
4
1
0.38
L
Baron Samedi
DE BLOB 007
Baron Samedi
1
3
1
0.5
W
Loki
11
3
6
4.67
L
Fenrir
Magnaguard
Fenrir
3
6
1
0.58
W
Ah Muzen Cab
Quick e
Ah Muzen Cab
5
0
4
7
W
Cu Chulainn
fasinehdadolphin
Cu Chulainn
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
42,904
62,251
Taken
59,334
32,466
Mitigated
33,196
21,747
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,345
1,685
150
4,475
11,177
4,042
379
5,032
6,145
69,906
0
L
Heimdallr
Acid_traps
Heimdallr
6,652
2,199
0
5,472
13,707
4,473
0
3,649
10,058
0
48,057
L
Cabrakan
BaconAU
Cabrakan
3,635
823
0
1,571
10,047
9,033
0
2,692
7,355
20,016
0
W
Ganesha
BazookaRoy
Ganesha
8,461
1,176
0
1,227
13,309
10,535
165
5,330
7,979
29,295
0
L
8,821
1,449
70
6,232
15,171
7,144
0
7,796
7,375
48,318
0
L
Baron Samedi
DE BLOB 007
Baron Samedi
7,154
806
0
2,276
8,416
6,511
0
559
7,857
55,954
0
W
Loki
9,985
2,626
0
4,842
13,658
5,472
0
4,072
9,582
0
82,892
L
Fenrir
Magnaguard
Fenrir
4,596
1,424
0
6,126
14,910
5,305
0
5,110
9,800
0
55,968
W
Ah Muzen Cab
Quick e
Ah Muzen Cab
8,581
3,410
0
4,079
7,519
3,264
908
1,348
6,171
0
74,001
W
Cu Chulainn
fasinehdadolphin
Cu Chulainn
4,532
470
0
3,324
13,671
9,883
0
7,816
5,855
0
46,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
49,841
477
Minions Killed
489
0
Camps Cleared
0
1,383,889
Distance Traveled
1,693,298
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,953
585
127
7
0
297,655
7
L
Heimdallr
8,339
491
112
7
0
292,299
2
L
Cabrakan
7,151
421
37
2
0
280,828
1
W
Ganesha
9,078
534
4
0
0
332,495
4
L
Hades
7,978
469
114
7
0
290,630
4
L
Baron Samedi
8,415
495
109
6
0
234,969
4
W
Loki
11,055
650
114
7
0
436,845
6
L
Fenrir
8,255
486
105
6
0
285,163
7
W
Ah Muzen Cab
10,920
642
159
9
0
326,158
1
W
Cu Chulainn
8,835
520
85
5
0
300,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role