Player Matchup

Discordia
Discordia
SilenceOwl
Discordia
Level 29
God Stats
2W - 0L
1,561 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo
King Arthur
King Arthur
Toadster8
King Arthur
Level 62
God Stats
6W - 5L
1,500 SR
Queue Stats
270W - 213L
1,549 Elo+
Party 2
Anubis
Anubis
pwam15
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 46L
1,481 Elo+
Party 2
Team Averages
Level 39
1,520 SR
1,554 Elo+

VS

Team Averages
Level 14
1,500 SR
1,316 Elo+
Fenrir
Fenrir
Mileses
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 1
Hou Yi
Hou Yi
SaltApprentice
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
llisus
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SilenceOwl
Discordia
12
5 / 2 / 14
9,553
796
10,612
5,189
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Toadster8
King Arthur
13
6 / 2 / 15
10,164
847
4,974
11,984
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
pwam15
Anubis
13
12 / 3 / 8
9,990
833
13,622
8,798
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mileses
Fenrir
11
3 / 11 / 3
9,272
773
7,450
13,992
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 2 / 1
7,955
663
3,501
8,358
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
llisus
Hercules
10
1 / 10 / 3
7,966
664
3,554
14,256
6,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
6
7
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Mileses
Fenrir
3
11
3
0.41
L
2
2
1
1.25
W
Discordia
SilenceOwl
Discordia
5
2
14
6
W
King Arthur
Toadster8
King Arthur
6
2
15
6.75
L
Hercules
llisus
Hercules
1
10
3
0.25
W
Anubis
pwam15
Anubis
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
14,505
25,971
Taken
36,606
15,567
Mitigated
14,185
7,419
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Mileses
Fenrir
7,450
2,038
0
824
13,992
5,175
0
8,495
4,863
91
17,971
L
3,501
808
0
542
8,358
2,342
0
6,459
1,335
0
26,292
W
Discordia
SilenceOwl
Discordia
10,612
451
0
250
5,189
1,753
717
52
5,137
45,115
0
W
King Arthur
Toadster8
King Arthur
4,974
1,188
0
3,130
11,984
9,947
541
0
11,984
0
16,985
L
Hercules
llisus
Hercules
3,554
555
0
1,160
14,256
6,668
0
7,716
6,118
0
14,711
W
Anubis
pwam15
Anubis
13,622
1,253
0
4,039
8,798
3,867
1,295
40
8,758
38,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
25,193
139
Minions Killed
85
0
Camps Cleared
0
623,068
Distance Traveled
565,543
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,272
773
32
3
0
191,783
0
L
Hou Yi
7,955
663
38
3
0
199,950
3
W
Discordia
9,553
796
60
5
0
222,421
1
W
King Arthur
10,164
847
21
2
0
230,686
0
L
Hercules
7,966
664
15
1
0
173,810
0
W
Anubis
9,990
833
58
5
0
169,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role