Player Matchup

Ah Puch
Ah Puch
Byrgershnays
Ah Puch
Level 45
God Stats
6W - 1L
1,863 SR
Queue Stats
89W - 92L
1,529 Elo+
Solo
Ymir
Ymir
CamperSYYT
Ymir
Level 69
God Stats
3W - 0L
1,313 SR
Queue Stats
10W - 15L
1,397 Elo+
Solo
Cerberus
Cerberus
HOOKRz
Cerberus
Level 154
God Stats
24W - 22L
1,546 SR
Queue Stats
286W - 271L
1,473 Elo+
Solo
Medusa
Medusa
PKNoob123
Medusa
Level 86
God Stats
1W - 2L
1,311 SR
Queue Stats
128W - 148L
1,305 Elo+
Solo
Anubis
Anubis
emilnumsetrold
Anubis
Level 40
God Stats
1W - 1L
1,273 SR
Queue Stats
18W - 25L
1,375 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,416 Elo+

VS

Team Averages
Level 52
1,500 SR
1,445 Elo+
Ra
Ra
Ascons
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Jinkina
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Machitod
Nu Wa
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Palash91
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,390 Elo+
Solo
Anhur
Anhur
xXxXTuroKXxXx
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Byrgershnays
Ah Puch
19
5 / 2 / 29
11,559
1,051
14,677
8,598
3,275
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 17
12,024
1,093
8,107
14,200
14,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cerberus
HOOKRz
Cerberus
20
7 / 0 / 33
12,954
1,178
21,874
15,717
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
PKNoob123
Medusa
19
11 / 3 / 23
12,583
1,144
13,830
12,764
4,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
18 / 2 / 26
14,734
1,339
39,870
19,477
14,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 10 / 6
11,470
1,043
16,358
18,714
5,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Jinkina
Jormungandr
17
1 / 11 / 8
10,613
965
11,052
25,912
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Machitod
Nu Wa
17
2 / 10 / 4
10,366
942
11,363
15,214
4,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Palash91
Achilles
17
4 / 6 / 6
11,401
1,036
12,960
24,141
32,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 12 / 8
10,586
962
14,935
22,014
8,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
44
49
Kills
12
12
Deaths
49
128
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
3
10
6
0.6
W
Ah Puch
Byrgershnays
Ah Puch
5
2
29
9.75
W
8
5
17
3.3
W
Cerberus
HOOKRz
Cerberus
7
0
33
23.5
L
Jormungandr
Jinkina
Jormungandr
1
11
8
0.45
L
Nu Wa
Machitod
Nu Wa
2
10
4
0.4
W
Medusa
PKNoob123
Medusa
11
3
23
7.5
L
Achilles
Palash91
Achilles
4
6
6
1.17
W
18
2
26
15.5
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,358
Damage
66,668
70,756
Taken
105,995
56,985
Mitigated
67,465
22,066
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
16,358
502
2,430
1,940
18,714
5,958
0
14,978
3,486
51,577
0
W
Ah Puch
Byrgershnays
Ah Puch
14,677
546
0
124
8,598
3,275
0
4,246
4,227
32,364
0
W
8,107
1,570
1,016
768
14,200
14,485
0
7,109
6,903
23,168
0
W
Cerberus
HOOKRz
Cerberus
21,874
751
0
4,641
15,717
20,484
0
9,458
5,917
44,252
0
L
Jormungandr
Jinkina
Jormungandr
11,052
2,592
0
427
25,912
15,754
0
21,454
4,283
22,222
0
L
Nu Wa
Machitod
Nu Wa
11,363
2,602
0
0
15,214
4,433
0
11,210
3,904
34,227
0
W
Medusa
PKNoob123
Medusa
13,830
7,508
0
1,788
12,764
4,355
0
8,265
4,178
0
27,303
L
Achilles
Palash91
Achilles
12,960
3,371
0
1,267
24,141
32,595
0
16,694
7,197
424
24,497
W
39,870
2,209
0
13,729
19,477
14,386
0
9,435
9,767
77,250
0
L
14,935
7,853
0
0
22,014
8,725
0
19,267
2,597
0
23,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,854
Gold Earned
54,436
247
Minions Killed
213
3
Camps Cleared
8
967,099
Distance Traveled
888,316
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,470
1,043
93
8
5
211,124
1
W
Ah Puch
11,559
1,051
29
3
0
206,171
0
W
Ymir
12,024
1,093
31
3
1
159,681
0
W
Cerberus
12,954
1,178
69
6
0
231,573
0
L
Jormungandr
10,613
965
38
3
1
178,924
0
L
Nu Wa
10,366
942
47
4
0
134,709
1
W
Medusa
12,583
1,144
31
3
0
188,214
2
L
Achilles
11,401
1,036
16
1
1
200,978
4
W
Anubis
14,734
1,339
87
8
2
181,460
0
L
Anhur
10,586
962
19
2
1
162,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role