Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GoldEmperor82
Osiris
Level 87
God Stats
2W - 2L
1,782 SR
Queue Stats
51W - 40L
1,551 Elo+
Party 1
Thanatos
Thanatos
LeaderofMuffin
Thanatos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 93L
1,492 Elo+
Party 1
Yemoja
Yemoja
Spikestrike1
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,801 Elo+
Party 1
Rama
Rama
Toastie01
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,556 SR
1,569 Elo+

VS

Team Averages
Level 97
1,441 SR
1,525 Elo+
Amaterasu
Amaterasu
Desesfer
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dilansauriobot
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,519 Elo+
Solo
Sylvanus
Sylvanus
Itsmaaaalm
Sylvanus
Level 105
God Stats
1W - 3L
1,198 SR
Queue Stats
63W - 78L
1,546 Elo+
Solo
Olorun
Olorun
Jerejjas
Olorun
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 133L
1,534 Elo+
Solo
Xing Tian
Xing Tian
OZY_CWK
Xing Tian
Level 129
God Stats
10W - 11L
1,505 SR
Queue Stats
711W - 717L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 7 / 4
7,494
833
12,422
12,601
3,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 8 / 8
7,986
887
8,886
14,496
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
2 / 5 / 4
7,397
822
6,470
9,061
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
12
0 / 4 / 4
7,076
786
6,875
10,684
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
15
5 / 2 / 2
8,390
932
12,447
8,883
2,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Desesfer
Amaterasu
14
9 / 2 / 12
8,767
974
10,742
15,036
15,592
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 4 / 12
9,243
1,027
12,363
11,739
5,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Itsmaaaalm
Sylvanus
15
3 / 1 / 18
8,607
956
10,219
11,959
11,804
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Jerejjas
Olorun
15
4 / 1 / 16
8,704
967
9,837
9,173
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
OZY_CWK
Xing Tian
15
3 / 1 / 18
9,040
1,004
7,586
14,897
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
9
Kills
26
26
Deaths
9
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
4
0.43
W
Amaterasu
Desesfer
Amaterasu
9
2
12
7.5
W
7
4
12
3.25
L
1
8
8
0.63
W
Sylvanus
Itsmaaaalm
Sylvanus
3
1
18
12
W
Olorun
Jerejjas
Olorun
4
1
16
12
L
Thanatos
2
5
4
0.8
W
Xing Tian
OZY_CWK
Xing Tian
3
1
18
12
L
Yemoja
0
4
4
0.5
L
Rama
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
50,747
55,725
Taken
62,804
21,447
Mitigated
57,540
21,744
Healing
32,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,422
4,224
1,072
1,653
12,601
3,639
1,080
8,149
4,452
0
20,067
W
Amaterasu
Desesfer
Amaterasu
10,742
4,842
1,996
4,417
15,036
15,592
431
1,457
13,579
0
17,174
W
12,363
4,664
342
2,274
11,739
5,646
1,757
1,284
10,455
0
27,304
L
8,886
3,923
645
839
14,496
5,308
616
6,864
7,632
0
13,505
W
Sylvanus
Itsmaaaalm
Sylvanus
10,219
2,447
9,203
5,616
11,959
11,804
387
1,185
10,774
15,957
0
W
Olorun
Jerejjas
Olorun
9,837
4,702
2,770
2,325
9,173
5,510
1,921
936
8,237
22,106
0
L
Thanatos
6,470
1,478
1,914
4,691
9,061
2,512
731
3,819
5,242
0
10,162
W
Xing Tian
OZY_CWK
Xing Tian
7,586
448
1,150
2,616
14,897
18,988
471
2,013
12,884
15,168
0
L
Yemoja
6,875
1,248
4,497
2,172
10,684
7,068
0
4,856
5,828
13,443
0
L
Rama
12,447
10,531
1,535
2,726
8,883
2,920
1,321
3,954
4,929
0
23,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
44,361
82
Minions Killed
88
0
Camps Cleared
0
775,772
Distance Traveled
834,488
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,494
833
14
2
0
148,644
0
W
Amaterasu
8,767
974
6
1
0
178,405
2
W
Medusa
9,243
1,027
26
3
0
154,463
1
L
Osiris
7,986
887
7
1
0
155,301
0
W
Sylvanus
8,607
956
7
1
0
155,757
3
W
Olorun
8,704
967
33
4
0
160,437
0
L
Thanatos
7,397
822
12
1
0
177,091
1
W
Xing Tian
9,040
1,004
16
2
0
185,426
1
L
Yemoja
7,076
786
17
2
0
142,023
0
L
Rama
8,390
932
32
4
0
152,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role