Player Matchup

Baron Samedi
Baron Samedi
Betrayyed
Baron Samedi
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
69W - 79L
1,414 Elo+
Party 1
Tiamat
Tiamat
Herendai
Tiamat
Level 65
God Stats
4W - 6L
1,604 SR
Queue Stats
63W - 54L
1,323 Elo+
Party 3
Neith
Neith
LyssaAran
Neith
Level 17
God Stats
13W - 21L
1,313 SR
Queue Stats
79W - 89L
1,267 Elo+
Party 3
Hou Yi
Hou Yi
daleiusdobackius
Hou Yi
Level 34
God Stats
4W - 10L
1,300 SR
Queue Stats
300W - 287L
1,558 Elo+
Solo
Nemesis
Nemesis
xxHARDKNOXxx
Nemesis
Level 87
God Stats
1W - 2L
1,513 SR
Queue Stats
71W - 79L
1,385 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,389 Elo+

VS

Team Averages
Level 40
1,310 SR
1,336 Elo+
Cupid
Cupid
Hueby15
Cupid
Level 7
God Stats
2W - 4L
1,059 SR
Queue Stats
2W - 4L
1,111 Elo+
Party 2
Persephone
Persephone
SturdyThird
Persephone
Level 18
God Stats
8W - 8L
1,485 SR
Queue Stats
12W - 21L
1,205 Elo+
Party 2
Cthulhu
Cthulhu
TheBearJew60
Cthulhu
Level 67
God Stats
12W - 17L
1,221 SR
Queue Stats
12W - 23L
1,181 Elo+
Party 2
Hades
Hades
YuhBoiCam
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 33L
1,962 Elo+
Solo
Pele
Pele
jammarcus2287
Pele
Level 62
God Stats
5W - 9L
1,287 SR
Queue Stats
12W - 21L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betrayyed
Baron Samedi
16
3 / 7 / 3
10,155
423
7,591
20,505
8,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Herendai
Tiamat
17
1 / 4 / 3
10,533
439
8,933
10,738
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LyssaAran
Neith
15
0 / 11 / 3
9,115
380
3,374
18,891
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 0
10,999
458
7,053
12,387
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xxHARDKNOXxx
Nemesis
19
5 / 4 / 2
11,725
489
7,298
22,449
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hueby15
Cupid
15
1 / 3 / 5
10,206
425
6,236
10,503
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SturdyThird
Persephone
18
6 / 3 / 7
11,827
493
21,197
11,333
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TheBearJew60
Cthulhu
18
7 / 1 / 6
11,312
471
4,849
13,558
16,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
YuhBoiCam
Hades
20
9 / 2 / 10
14,171
590
19,184
17,832
14,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 9
11,941
498
8,461
16,538
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
12
Kills
28
28
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Betrayyed
Baron Samedi
3
7
3
0.64
L
Tiamat
Herendai
Tiamat
1
4
3
0.63
W
Cupid
Hueby15
Cupid
1
3
5
1.17
L
Neith
LyssaAran
Neith
0
11
3
0.14
W
Persephone
SturdyThird
Persephone
6
3
7
3.17
W
Cthulhu
TheBearJew60
Cthulhu
7
1
6
10
W
Hades
YuhBoiCam
Hades
9
2
10
7
L
3
2
0
1.5
W
5
3
9
3.17
L
Nemesis
xxHARDKNOXxx
Nemesis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
59,927
84,970
Taken
69,764
34,872
Mitigated
45,819
26,613
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Betrayyed
Baron Samedi
7,591
1,488
510
4,505
20,505
8,325
501
13,294
6,345
44,318
0
L
Tiamat
Herendai
Tiamat
8,933
321
0
3,204
10,738
5,641
123
7,891
2,767
59,310
0
W
Cupid
Hueby15
Cupid
6,236
1,721
245
3,538
10,503
4,518
960
1,003
9,500
0
42,755
L
Neith
LyssaAran
Neith
3,374
1,382
219
3,744
18,891
6,255
0
10,633
7,862
0
38,090
W
Persephone
SturdyThird
Persephone
21,197
363
0
2,746
11,333
4,134
1,058
2,443
8,653
65,615
0
W
Cthulhu
TheBearJew60
Cthulhu
4,849
393
199
844
13,558
16,684
534
3,194
10,257
41,238
0
W
Hades
YuhBoiCam
Hades
19,184
1,767
192
14,509
17,832
14,858
1,197
5,152
12,659
98,960
0
L
7,053
1,527
0
5,781
12,387
5,486
650
4,041
8,262
0
71,104
W
8,461
1,331
0
5,741
16,538
5,625
3,368
4,273
12,170
0
69,756
L
Nemesis
xxHARDKNOXxx
Nemesis
7,298
2,131
0
8,650
22,449
9,165
0
7,863
14,504
0
100,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
59,457
535
Minions Killed
533
0
Camps Cleared
0
1,885,014
Distance Traveled
2,130,815
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,155
423
69
3
0
337,903
1
L
Tiamat
10,533
439
109
5
0
357,919
2
W
Cupid
10,206
425
100
4
0
429,315
0
L
Neith
9,115
380
90
4
0
317,249
0
W
Persephone
11,827
493
90
4
0
378,186
5
W
Cthulhu
11,312
471
61
3
0
422,346
9
W
Hades
14,171
590
180
8
0
400,080
1
L
Hou Yi
10,999
458
112
5
0
417,530
5
W
Pele
11,941
498
102
4
0
500,888
2
L
Nemesis
11,725
489
155
6
0
454,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role