Player Matchup

Anubis
Anubis
Depression Wars
Anubis
Level 45
God Stats
10W - 10L
1,500 SR
Queue Stats
173W - 129L
1,500 Elo+
Party 1
Apollo
Apollo
GiantGayWeeb
Apollo
Level 145
God Stats
5W - 5L
1,807 SR
Queue Stats
474W - 412L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
i Venovix
Guan Yu
Level 69
God Stats
4W - 3L
1,294 SR
Queue Stats
239W - 230L
1,510 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,529 Elo+

VS

Team Averages
Level 93
1,440 SR
1,410 Elo+
Chaac
Chaac
DoomSAcolypsE
Chaac
Level 79
God Stats
12W - 14L
1,453 SR
Queue Stats
65W - 89L
1,314 Elo+
Solo
Zeus
Zeus
Ezriel509
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Solo
Da Ji
Da Ji
Goddii
Da Ji
Level 130
God Stats
6W - 4L
1,366 SR
Queue Stats
151W - 157L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
10,691
822
6,708
8,305
3,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
15 / 0 / 7
11,731
902
20,285
14,290
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
i Venovix
Guan Yu
12
5 / 4 / 15
10,121
779
7,750
13,071
10,178
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,076
621
7,138
15,129
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
11
1 / 9 / 2
7,967
613
6,822
9,942
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Goddii
Da Ji
11
5 / 10 / 1
9,400
723
8,207
13,437
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
27
Kills
6
6
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
0
8
4
0.25
L
Zeus
1
9
2
0.22
W
Apollo
15
0
7
18.5
L
Da Ji
Goddii
Da Ji
5
10
1
0.55
W
Guan Yu
i Venovix
Guan Yu
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
22,167
35,666
Taken
38,508
19,601
Mitigated
16,617
15,220
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,708
135
0
4,009
8,305
3,479
483
1,663
6,542
42,085
0
L
7,138
711
0
3,604
15,129
7,729
0
4,242
10,887
0
22,007
L
Zeus
6,822
301
0
743
9,942
2,669
56
826
9,116
30,615
0
W
Apollo
20,285
11,777
0
7,230
14,290
5,944
1,901
2,194
11,971
0
65,745
L
Da Ji
Goddii
Da Ji
8,207
1,815
230
1,022
13,437
6,219
0
1,716
11,721
0
15,363
W
Guan Yu
i Venovix
Guan Yu
7,750
1,828
897
3,084
13,071
10,178
366
2,984
9,812
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
25,443
158
Minions Killed
104
0
Camps Cleared
0
766,354
Distance Traveled
611,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,691
822
73
6
0
230,265
3
L
Chaac
8,076
621
34
3
0
209,005
3
L
Zeus
7,967
613
52
4
0
177,994
3
W
Apollo
11,731
902
69
5
0
263,102
5
L
Da Ji
9,400
723
18
1
0
224,139
3
W
Guan Yu
10,121
779
16
1
0
272,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role