Player Matchup

Medusa
Medusa
LordHasatan
Medusa
Level 125
God Stats
25W - 26L
1,718 SR
Queue Stats
246W - 228L
1,684 Elo+
Party 1
Xing Tian
Xing Tian
Skrubology
Xing Tian
Level 114
God Stats
1W - 1L
1,479 SR
Queue Stats
136W - 84L
1,707 Elo+
Solo
Thoth
Thoth
papasmurf077
Thoth
Level 120
God Stats
10W - 16L
1,777 SR
Queue Stats
455W - 449L
1,706 Elo+
Party 1
Team Averages
Level 120
1,658 SR
1,699 Elo+

VS

Team Averages
Level 108
1,700 SR
1,848 Elo+
Bacchus
Bacchus
CℓashMain
Bacchus
Level 57
God Stats
3W - 0L
1,831 SR
Queue Stats
99W - 36L
2,036 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Palongskii
Tsukuyomi
Level 108
God Stats
2W - 1L
1,287 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Janus
Janus
ziplokk
Janus
Level 160
God Stats
37W - 10L
1,981 SR
Queue Stats
156W - 32L
2,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 4 / 1
9,583
737
9,278
8,277
2,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Skrubology
Xing Tian
9
0 / 1 / 3
8,083
622
2,077
7,432
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 1
8,050
619
5,832
7,275
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CℓashMain
Bacchus
12
1 / 0 / 9
9,685
745
6,556
8,811
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Palongskii
Tsukuyomi
12
2 / 3 / 6
8,751
673
5,560
7,719
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ziplokk
Janus
13
7 / 3 / 2
9,938
764
7,072
7,531
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
10
10
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CℓashMain
Bacchus
1
0
9
5.5
L
Medusa
5
4
1
1.38
W
Tsukuyomi
Palongskii
Tsukuyomi
2
3
6
1.67
L
Xing Tian
Skrubology
Xing Tian
0
1
3
1.5
L
1
5
1
0.3
W
Janus
ziplokk
Janus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,187
Damage
19,188
22,984
Taken
24,061
9,400
Mitigated
13,547
3,726
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CℓashMain
Bacchus
6,556
483
0
1,992
8,811
8,475
680
2,709
5,785
13,876
0
L
Medusa
9,278
3,588
0
918
8,277
2,699
0
4,293
3,778
0
46,116
W
Tsukuyomi
Palongskii
Tsukuyomi
5,560
1,389
0
1,761
7,719
2,670
344
971
6,568
0
34,059
L
Xing Tian
Skrubology
Xing Tian
2,077
269
0
2,548
7,432
4,329
0
4,144
3,112
9,678
0
L
5,832
37
0
260
7,275
2,372
0
4,924
2,209
31,304
0
W
Janus
ziplokk
Janus
7,072
440
0
1,990
7,531
2,402
0
3,452
3,783
48,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
28,374
154
Minions Killed
167
0
Camps Cleared
0
638,986
Distance Traveled
788,816
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,685
745
14
1
0
282,929
4
L
Medusa
9,583
737
88
7
0
236,193
6
W
Tsukuyomi
8,751
673
56
4
0
251,957
1
L
Xing Tian
8,083
622
14
1
0
185,630
2
L
Thoth
8,050
619
52
4
0
217,163
1
W
Janus
9,938
764
97
7
0
253,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role