Player Matchup

Thoth
Thoth
Korvold
Thoth
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 29L
1,770 Elo+
Party 2
Pele
Pele
Madilynne
Pele
Level 75
God Stats
2W - 0L
1,295 SR
Queue Stats
24W - 17L
1,770 Elo+
Party 2
Chaac
Chaac
Sluump
Chaac
Level 6
God Stats
19W - 11L
1,760 SR
Queue Stats
163W - 92L
1,694 Elo+
Party 3
Kuzenbo
Kuzenbo
fLAXpicker
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 174L
1,629 Elo+
Party 3
Sol
Sol
honey-gabs
Sol
Level 85
God Stats
8W - 9L
1,604 SR
Queue Stats
214W - 202L
1,581 Elo+
Party 3
Team Averages
Level 37
1,532 SR
1,689 Elo+

VS

Team Averages
Level 16
1,667 SR
1,569 Elo+
Fafnir
Fafnir
Baer07
Fafnir
Level 4
God Stats
6W - 3L
1,838 SR
Queue Stats
29W - 22L
1,762 Elo+
Party 1
Poseidon
Poseidon
Demell72
Poseidon
Level 21
God Stats
1W - 1L
1,720 SR
Queue Stats
26W - 17L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Ebitus
Amaterasu
Level 4
God Stats
1W - 2L
1,720 SR
Queue Stats
6W - 5L
1,762 Elo+
Party 1
Artemis
Artemis
H00lcr3
Artemis
Level 6
God Stats
1W - 2L
1,531 SR
Queue Stats
24W - 19L
1,261 Elo+
Party 1
Set
Set
Whaletron
Set
Level 45
God Stats
13W - 12L
1,526 SR
Queue Stats
81W - 75L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Korvold
Thoth
11
8 / 1 / 4
7,376
671
8,632
4,199
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
3 / 0 / 2
6,367
579
1,535
6,810
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Sluump
Chaac
11
4 / 0 / 1
6,704
609
6,607
5,823
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
fLAXpicker
Kuzenbo
8
1 / 1 / 6
5,722
520
2,256
7,726
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 1
6,154
559
3,168
5,242
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baer07
Fafnir
7
0 / 3 / 2
4,865
442
2,555
6,547
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Demell72
Poseidon
8
1 / 9 / 1
5,018
456
2,791
7,073
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Ebitus
Amaterasu
9
0 / 3 / 0
4,887
444
2,367
7,865
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
H00lcr3
Artemis
8
0 / 2 / 1
4,653
423
2,895
6,689
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 0
5,014
456
2,596
6,003
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
2
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Baer07
Fafnir
0
3
2
0.33
L
Poseidon
Demell72
Poseidon
1
9
1
0.17
L
Amaterasu
Ebitus
Amaterasu
0
3
0
0
L
Artemis
H00lcr3
Artemis
0
2
1
0.25
W
Thoth
Korvold
Thoth
8
1
4
10
W
Pele
3
0
2
4
W
Chaac
Sluump
Chaac
4
0
1
4.5
L
1
1
0
1
W
Kuzenbo
fLAXpicker
Kuzenbo
1
1
6
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
13,204
29,800
Taken
34,177
13,241
Mitigated
11,909
13,637
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Baer07
Fafnir
2,555
699
0
1,338
6,547
3,632
0
3,099
3,281
6,755
0
L
Poseidon
Demell72
Poseidon
2,791
356
0
495
7,073
1,817
0
4,027
2,683
20,802
0
L
Amaterasu
Ebitus
Amaterasu
2,367
977
0
3,936
7,865
2,876
0
0
7,466
0
16,296
L
Artemis
H00lcr3
Artemis
2,895
2,020
0
2,618
6,689
1,884
0
3,595
2,989
0
20,811
W
Thoth
Korvold
Thoth
8,632
100
0
882
4,199
1,158
1,555
1,313
2,798
33,693
0
W
Pele
1,535
244
0
3,865
6,810
2,045
349
1,273
5,469
0
32,344
W
Chaac
Sluump
Chaac
6,607
947
0
3,550
5,823
3,359
0
193
5,624
0
28,714
L
2,596
926
0
1,607
6,003
1,700
0
2,575
3,203
0
23,097
W
Kuzenbo
fLAXpicker
Kuzenbo
2,256
1,184
0
2,197
7,726
5,493
12
2,136
5,526
10,603
0
W
3,168
771
0
3,143
5,242
1,186
911
205
5,037
35,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
24,437
261
Minions Killed
177
0
Camps Cleared
0
1,039,486
Distance Traveled
996,396
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,865
442
15
1
0
206,216
0
L
Poseidon
5,018
456
37
3
0
177,799
1
L
Amaterasu
4,887
444
41
4
0
210,754
0
L
Artemis
4,653
423
37
3
0
174,857
0
W
Thoth
7,376
671
68
6
0
231,387
6
W
Pele
6,367
579
62
6
0
230,088
2
W
Chaac
6,704
609
55
5
0
202,171
0
L
Set
5,014
456
47
4
0
226,770
2
W
Kuzenbo
5,722
520
17
2
0
192,466
6
W
Sol
6,154
559
59
5
0
183,374
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role