Player Matchup

Ra
Ra
Housekeeping
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,730 Elo+
Party 1
Amaterasu
Amaterasu
IceBoxBeefBoy
Amaterasu
Level 28
God Stats
3W - 0L
1,830 SR
Queue Stats
85W - 55L
1,590 Elo+
Party 1
Anhur
Anhur
RancidThermos
Anhur
Level 62
God Stats
8W - 1L
1,891 SR
Queue Stats
227W - 111L
1,717 Elo+
Party 1
Team Averages
Level 39
1,741 SR
1,679 Elo+

VS

Team Averages
Level 55
1,600 SR
1,561 Elo+
Jing Wei
Jing Wei
DredgenSenpai
Jing Wei
Level 124
God Stats
0W - 1L
1,334 SR
Queue Stats
4W - 5L
1,733 Elo+
Party 2
Cthulhu
Cthulhu
DumShuckles
Cthulhu
Level 27
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 5L
1,430 Elo+
Party 2
He Bo
He Bo
Locopoyato
He Bo
Level 15
God Stats
13W - 7L
1,939 SR
Queue Stats
133W - 135L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
9,272
773
9,756
7,234
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
IceBoxBeefBoy
Amaterasu
13
9 / 4 / 10
10,368
864
9,657
11,522
8,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
8 / 2 / 11
9,925
827
10,898
9,337
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DredgenSenpai
Jing Wei
12
3 / 5 / 4
8,880
740
6,285
10,380
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DumShuckles
Cthulhu
10
0 / 8 / 2
7,276
606
4,987
15,818
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
10
3 / 8 / 4
8,459
705
4,709
7,954
1,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
6
7
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DredgenSenpai
Jing Wei
3
5
4
1
L
Cthulhu
DumShuckles
Cthulhu
0
8
2
0.13
W
4
1
12
10
W
Amaterasu
IceBoxBeefBoy
Amaterasu
9
4
10
3.5
L
He Bo
3
8
4
0.63
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
15,981
28,093
Taken
34,152
14,801
Mitigated
14,209
10,650
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DredgenSenpai
Jing Wei
6,285
3,283
0
1,174
10,380
4,206
0
3,042
7,103
0
29,245
L
Cthulhu
DumShuckles
Cthulhu
4,987
319
80
1,210
15,818
8,116
0
4,519
10,861
14,537
0
W
9,756
596
1,256
2,667
7,234
2,873
446
2,718
4,516
35,835
0
W
Amaterasu
IceBoxBeefBoy
Amaterasu
9,657
5,406
0
1,908
11,522
8,522
393
3,993
7,299
0
24,061
L
He Bo
4,709
106
0
250
7,954
1,887
0
1,356
6,412
21,607
0
W
10,898
6,353
0
4,819
9,337
3,406
841
3,019
6,318
0
48,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
24,615
157
Minions Killed
95
0
Camps Cleared
0
681,024
Distance Traveled
603,677
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,880
740
51
4
0
229,762
4
L
Cthulhu
7,276
606
18
2
0
202,071
2
W
Ra
9,272
773
61
5
0
236,520
1
W
Amaterasu
10,368
864
22
2
0
234,613
1
L
He Bo
8,459
705
26
2
0
171,844
1
W
Anhur
9,925
827
74
6
0
209,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role