Player Matchup

Izanami
Izanami
Night2Day
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 87L
1,901 Elo+
Party 2
Bacchus
Bacchus
TheMiggyy
Bacchus
Level 14
God Stats
2W - 0L
1,598 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 2
Ao Kuang
Ao Kuang
oswaron
Ao Kuang
Level 66
God Stats
10W - 2L
1,538 SR
Queue Stats
330W - 159L
1,872 Elo+
Party 2
Team Averages
Level 56
1,545 SR
1,829 Elo+

VS

Team Averages
Level 70
1,600 SR
1,506 Elo+
Da Ji
Da Ji
Lertaar
Da Ji
Level 66
God Stats
36W - 37L
1,545 SR
Queue Stats
354W - 444L
1,412 Elo+
Solo
Chronos
Chronos
RaxZenova
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
SheepBeep
Sobek
Level 16
God Stats
51W - 34L
1,755 SR
Queue Stats
742W - 676L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Night2Day
Izanami
11
1 / 1 / 9
7,335
734
4,962
5,220
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheMiggyy
Bacchus
10
1 / 0 / 8
7,348
735
5,004
6,902
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
oswaron
Ao Kuang
12
10 / 0 / 2
8,527
853
6,013
5,934
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lertaar
Da Ji
8
1 / 7 / 0
5,979
598
4,919
8,985
3,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
RaxZenova
Chronos
9
0 / 2 / 0
5,837
584
5,982
6,060
1,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
SheepBeep
Sobek
9
0 / 3 / 0
5,700
570
2,005
7,343
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
12
Kills
1
1
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Lertaar
Da Ji
1
7
0
0.14
W
Izanami
Night2Day
Izanami
1
1
9
5.5
L
Chronos
RaxZenova
Chronos
0
2
0
0
L
Sobek
SheepBeep
Sobek
0
3
0
0
W
Bacchus
TheMiggyy
Bacchus
1
0
8
5
W
Ao Kuang
oswaron
Ao Kuang
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
12,906
18,056
Taken
22,388
8,953
Mitigated
8,443
6,906
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Lertaar
Da Ji
4,919
1,154
508
978
8,985
3,300
0
5,049
3,936
0
7,785
W
Izanami
Night2Day
Izanami
4,962
2,696
0
1,632
5,220
1,659
788
1,405
3,815
0
38,729
L
Chronos
RaxZenova
Chronos
5,982
1,223
0
1,816
6,060
1,813
0
3,257
2,803
35,813
0
L
Sobek
SheepBeep
Sobek
2,005
117
417
800
7,343
3,330
0
2,751
4,592
5,953
0
W
Bacchus
TheMiggyy
Bacchus
5,004
478
0
1,331
6,902
4,808
0
4,170
2,732
10,327
0
W
Ao Kuang
oswaron
Ao Kuang
6,013
1,539
0
3,943
5,934
2,486
345
2,456
3,478
23,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
17,516
131
Minions Killed
76
0
Camps Cleared
0
543,744
Distance Traveled
528,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,979
598
11
1
0
156,721
0
W
Izanami
7,335
734
85
9
0
170,141
1
L
Chronos
5,837
584
53
5
0
193,744
1
L
Sobek
5,700
570
12
1
0
177,892
0
W
Bacchus
7,348
735
15
2
0
176,581
0
W
Ao Kuang
8,527
853
31
3
0
197,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role