Player Matchup

Jormungandr
Jormungandr
CommitHang
Jormungandr
Level 23
God Stats
2W - 7L
1,844 SR
Queue Stats
107W - 95L
1,828 Elo+
Party 1
Thor
Thor
Frosty_The_Byte
Thor
Level 13
God Stats
2W - 1L
1,717 SR
Queue Stats
337W - 335L
1,649 Elo+
Party 1
Vulcan
Vulcan
RoninResolve
Vulcan
Level 18
God Stats
0W - 2L
1,357 SR
Queue Stats
91W - 52L
1,784 Elo+
Solo
Khepri
Khepri
TheMuccening
Khepri
Level 60
God Stats
4W - 6L
1,500 SR
Queue Stats
297W - 273L
1,746 Elo+
Party 1
Heimdallr
Heimdallr
jimmy1346
Heimdallr
Level 21
God Stats
54W - 45L
1,513 SR
Queue Stats
192W - 212L
1,606 Elo+
Party 1
Team Averages
Level 27
1,586 SR
1,723 Elo+

VS

Team Averages
Level 14
1,509 SR
1,752 Elo+
Anhur
Anhur
ColatrlDamage
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 15L
1,947 Elo+
Party 2
Baron Samedi
Baron Samedi
Ignatius_Battle
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,659 Elo+
Solo
Bacchus
Bacchus
Nero9474
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 10L
1,811 Elo+
Party 2
Set
Set
SKR_Turk21
Set
Level 26
God Stats
2W - 0L
1,806 SR
Queue Stats
3W - 0L
1,847 Elo+
Solo
Aphrodite
Aphrodite
moontree999
Aphrodite
Level 5
God Stats
3W - 13L
1,241 SR
Queue Stats
18W - 27L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CommitHang
Jormungandr
14
3 / 0 / 1
7,822
559
6,413
6,299
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 2
7,336
524
2,088
9,596
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
11
0 / 7 / 2
6,560
469
4,723
8,626
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
10
1 / 3 / 2
6,522
466
2,507
6,580
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
jimmy1346
Heimdallr
10
1 / 4 / 1
6,139
439
3,440
8,538
1,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,816
558
10,387
9,137
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ignatius_Battle
Baron Samedi
14
4 / 2 / 2
8,279
591
4,849
5,519
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Nero9474
Bacchus
13
9 / 2 / 2
8,194
585
6,235
8,775
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,467
533
3,315
8,970
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
moontree999
Aphrodite
11
0 / 1 / 8
6,252
447
1,674
3,443
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Jormungandr
CommitHang
Jormungandr
3
0
1
3.5
L
2
4
2
0.75
W
Baron Samedi
Ignatius_Battle
Baron Samedi
4
2
2
2.5
W
Bacchus
Nero9474
Bacchus
9
2
2
5
L
Vulcan
0
7
2
0.14
W
0
3
1
0.17
L
Khepri
1
3
2
0.67
L
Heimdallr
jimmy1346
Heimdallr
1
4
1
0.38
W
Aphrodite
moontree999
Aphrodite
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
26,460
39,639
Taken
35,844
13,772
Mitigated
16,653
10,469
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,387
5,478
0
4,241
9,137
3,722
546
1,827
7,278
0
65,304
L
Jormungandr
CommitHang
Jormungandr
6,413
1,626
0
1,592
6,299
3,585
938
95
5,939
44,412
0
L
2,088
488
0
3,463
9,596
2,839
0
1,362
8,163
0
46,708
W
Baron Samedi
Ignatius_Battle
Baron Samedi
4,849
406
77
1,460
5,519
1,884
594
3,505
1,681
49,113
0
W
Bacchus
Nero9474
Bacchus
6,235
965
0
1,792
8,775
5,030
0
1,320
7,433
44,957
0
L
Vulcan
4,723
1,201
0
1,220
8,626
2,536
0
5,974
2,296
33,546
0
W
3,315
1,731
0
2,323
8,970
4,102
0
5,723
2,872
0
44,553
L
Khepri
2,507
96
0
1,818
6,580
2,937
0
2,571
4,009
15,731
0
L
Heimdallr
jimmy1346
Heimdallr
3,440
1,483
0
2,376
8,538
1,875
0
2,314
6,224
0
30,164
W
Aphrodite
moontree999
Aphrodite
1,674
151
3,282
2,021
3,443
1,915
288
506
2,937
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
38,008
332
Minions Killed
441
0
Camps Cleared
0
1,299,323
Distance Traveled
1,273,188
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,816
558
117
8
0
257,075
2
L
Jormungandr
7,822
559
96
7
0
254,558
3
L
Thor
7,336
524
94
7
0
278,509
0
W
Baron Samedi
8,279
591
111
8
0
236,512
2
W
Bacchus
8,194
585
77
6
0
303,711
1
L
Vulcan
6,560
469
65
5
0
230,829
0
W
Set
7,467
533
103
7
0
252,398
0
L
Khepri
6,522
466
19
1
0
293,111
5
L
Heimdallr
6,139
439
58
4
0
242,316
0
W
Aphrodite
6,252
447
33
2
0
223,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role