Player Matchup

Fenrir
Fenrir
Charigon
Fenrir
Level 49
God Stats
22W - 28L
1,409 SR
Queue Stats
53W - 79L
1,396 Elo+
Party 1
Tiamat
Tiamat
LateSnipe
Tiamat
Level 55
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 1
Artio
Artio
MajorMudkip1999
Artio
Level 76
God Stats
9W - 9L
1,406 SR
Queue Stats
193W - 238L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
TheBigUwU
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,423 SR
1,430 Elo+

VS

Team Averages
Level 119
1,634 SR
1,412 Elo+
Poseidon
Poseidon
TidusNoctis
Poseidon
Level 105
God Stats
3W - 4L
1,860 SR
Queue Stats
32W - 47L
1,510 Elo+
Solo
Anubis
Anubis
WolfCamm99
Anubis
Level 129
God Stats
6W - 5L
1,591 SR
Queue Stats
52W - 75L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
YummmNum
Erlang Shen
Level 123
God Stats
3W - 2L
1,689 SR
Queue Stats
11W - 7L
1,170 Elo+
Solo
Ne Zha
Ne Zha
ismaelmg363
Ne Zha
Level 119
God Stats
5W - 7L
1,395 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Charigon
Fenrir
13
3 / 3 / 3
7,928
793
5,486
10,032
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
LateSnipe
Tiamat
11
0 / 6 / 1
6,546
655
2,173
7,585
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
8,322
832
6,253
14,583
11,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
TheBigUwU
Heimdallr
15
4 / 2 / 2
8,304
830
7,948
10,377
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TidusNoctis
Poseidon
14
4 / 4 / 3
8,768
877
9,291
7,612
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
WolfCamm99
Anubis
15
5 / 1 / 3
9,121
912
8,464
6,099
2,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
YummmNum
Erlang Shen
13
3 / 2 / 2
8,446
845
6,099
8,295
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
14
3 / 2 / 4
8,543
854
9,741
8,562
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
15
15
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Charigon
Fenrir
3
3
3
1.5
L
Tiamat
LateSnipe
Tiamat
0
6
1
0.08
L
2
4
3
0.88
L
Heimdallr
TheBigUwU
Heimdallr
4
2
2
2.5
W
Poseidon
TidusNoctis
Poseidon
4
4
3
1.38
W
Anubis
WolfCamm99
Anubis
5
1
3
6.5
W
Erlang Shen
YummmNum
Erlang Shen
3
2
2
2
W
Ne Zha
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
33,595
42,577
Taken
30,568
23,420
Mitigated
15,135
6,317
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Charigon
Fenrir
5,486
1,675
0
642
10,032
5,123
0
4,093
5,719
0
16,344
L
Tiamat
LateSnipe
Tiamat
2,173
203
0
159
7,585
3,400
0
3,110
4,261
8,374
0
L
6,253
812
315
2,610
14,583
11,565
0
5,355
9,002
19,679
0
L
Heimdallr
TheBigUwU
Heimdallr
7,948
2,704
0
2,591
10,377
3,332
67
4,785
5,560
0
28,765
W
Poseidon
TidusNoctis
Poseidon
9,291
1,038
0
941
7,612
2,797
707
2,702
4,761
22,746
0
W
Anubis
WolfCamm99
Anubis
8,464
167
0
2,189
6,099
2,797
867
2,406
3,633
32,163
0
W
Erlang Shen
YummmNum
Erlang Shen
6,099
3,452
0
2,614
8,295
6,077
718
909
7,269
0
25,312
W
Ne Zha
9,741
2,656
0
3,671
8,562
3,464
1,148
2,455
6,021
0
26,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
34,878
123
Minions Killed
178
5
Camps Cleared
12
670,571
Distance Traveled
856,683
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,928
793
30
3
2
191,102
2
L
Tiamat
6,546
655
19
2
1
136,181
0
L
Artio
8,322
832
32
3
2
172,222
1
L
Heimdallr
8,304
830
42
4
0
171,066
0
W
Poseidon
8,768
877
46
5
2
207,986
1
W
Anubis
9,121
912
69
7
2
208,725
3
W
Erlang Shen
8,446
845
31
3
5
216,647
6
W
Ne Zha
8,543
854
32
3
3
223,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role