Player Matchup

Tiamat
Tiamat
Ceyahdev
Tiamat
Level 104
God Stats
180W - 70L
1,608 SR
Queue Stats
609W - 270L
1,732 Elo+
Party 3
Cupid
Cupid
FloydDaBreathles
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 2L
1,952 Elo+
Party 3
Sobek
Sobek
Inteleon
Sobek
Level 108
God Stats
126W - 10L
2,024 SR
Queue Stats
588W - 207L
1,831 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MeriMeri
Tsukuyomi
Level 101
God Stats
19W - 2L
1,839 SR
Queue Stats
273W - 56L
1,897 Elo+
Party 3
Nu Wa
Nu Wa
Noiréé
Nu Wa
Level 58
God Stats
145W - 56L
1,877 SR
Queue Stats
584W - 229L
1,889 Elo+
Party 3
Team Averages
Level 76
1,770 SR
1,860 Elo+

VS

Team Averages
Level 45
1,501 SR
1,548 Elo+
Bellona
Bellona
Boigles
Bellona
Level 19
God Stats
3W - 2L
1,441 SR
Queue Stats
380W - 354L
1,530 Elo+
Party 1
Ra
Ra
CerberusInfernum
Ra
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 63L
1,632 Elo+
Party 1
Izanami
Izanami
IxWILDxI
Izanami
Level 29
God Stats
13W - 20L
1,562 SR
Queue Stats
185W - 237L
1,408 Elo+
Party 2
Hachiman
Hachiman
Slimmyduck
Hachiman
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,814 Elo+
Solo
Terra
Terra
ZeroMarkThirty
Terra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 310L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ceyahdev
Tiamat
17
7 / 1 / 19
10,531
1,170
23,561
8,912
10,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
19 / 1 / 10
12,949
1,439
24,556
11,921
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Inteleon
Sobek
16
1 / 0 / 23
10,061
1,118
6,489
9,883
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
MeriMeri
Tsukuyomi
16
3 / 2 / 17
9,415
1,046
14,467
8,328
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Noiréé
Nu Wa
17
1 / 0 / 23
9,881
1,098
8,304
1,320
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

322

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boigles
Bellona
14
0 / 8 / 2
8,077
897
4,840
22,724
16,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 3
8,793
977
11,679
13,416
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
IxWILDxI
Izanami
14
0 / 5 / 4
8,409
934
3,772
16,007
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Slimmyduck
Hachiman
14
1 / 4 / 1
8,725
969
9,419
15,263
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 8 / 1
8,793
977
2,004
14,119
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
31
Kills
3
4
Deaths
31
92
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boigles
Bellona
0
8
2
0.13
L
1
6
3
0.42
W
Tiamat
Ceyahdev
Tiamat
7
1
19
16.5
W
19
1
10
24
W
Sobek
Inteleon
Sobek
1
0
23
12.5
L
Izanami
IxWILDxI
Izanami
0
5
4
0.4
W
Tsukuyomi
MeriMeri
Tsukuyomi
3
2
17
5.75
W
Nu Wa
Noiréé
Nu Wa
1
0
23
12.5
L
Hachiman
Slimmyduck
Hachiman
1
4
1
0.38
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,377
Damage
31,714
40,364
Taken
81,529
31,896
Mitigated
41,522
13,465
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boigles
Bellona
4,840
1,010
0
612
22,724
16,115
0
10,512
11,620
0
12,847
L
11,679
181
1,298
611
13,416
5,184
0
6,525
6,605
34,054
0
W
Tiamat
Ceyahdev
Tiamat
23,561
880
0
2,641
8,912
10,255
0
3,211
5,411
34,372
0
W
24,556
17,694
610
6,198
11,921
5,479
0
3,972
5,958
0
46,264
W
Sobek
Inteleon
Sobek
6,489
227
0
2,944
9,883
11,900
0
2,541
6,545
17,439
0
L
Izanami
IxWILDxI
Izanami
3,772
2,628
0
1,612
16,007
5,359
0
6,401
9,122
0
21,438
W
Tsukuyomi
MeriMeri
Tsukuyomi
14,467
2,816
0
112
8,328
3,653
0
2,981
5,009
0
25,063
W
Nu Wa
Noiréé
Nu Wa
8,304
1,642
336
624
1,320
609
0
0
1,295
27,511
0
L
Hachiman
Slimmyduck
Hachiman
9,419
5,687
0
485
15,263
5,578
0
8,501
6,426
0
34,493
L
2,004
501
735
1,142
14,119
9,286
0
4,477
9,402
8,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
42,797
188
Minions Killed
180
7
Camps Cleared
4
917,366
Distance Traveled
763,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,077
897
19
2
1
179,322
0
L
Ra
8,793
977
55
6
1
189,393
0
W
Tiamat
10,531
1,170
30
3
2
196,063
0
W
Cupid
12,949
1,439
67
7
3
163,238
0
W
Sobek
10,061
1,118
25
3
1
191,404
0
L
Izanami
8,409
934
47
5
1
114,687
0
W
Tsukuyomi
9,415
1,046
19
2
1
210,714
0
W
Nu Wa
9,881
1,098
47
5
0
155,947
0
L
Hachiman
8,725
969
52
6
1
170,919
1
L
Terra
8,793
977
7
1
0
109,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role