Player Matchup

Terra
Terra
Cryo Sentinel
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,518 Elo+
Party 1
Loki
Loki
Run That Fade
Loki
Level 156
God Stats
5W - 5L
1,675 SR
Queue Stats
149W - 134L
1,658 Elo+
Party 1
The Morrigan
The Morrigan
iStunz iz RawR
The Morrigan
Level 158
God Stats
1W - 1L
1,814 SR
Queue Stats
55W - 41L
1,692 Elo+
Party 1
Team Averages
Level 139
1,663 SR
1,623 Elo+

VS

Team Averages
Level 129
1,647 SR
1,509 Elo+
Ymir
Ymir
JustBeacon
Ymir
Level 150
God Stats
3W - 2L
1,863 SR
Queue Stats
35W - 39L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Who Tho
Amaterasu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 54L
1,532 Elo+
Solo
Chang'e
Chang'e
xRarisa
Chang'e
Level 109
God Stats
15W - 20L
1,578 SR
Queue Stats
174W - 196L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
14,618
541
16,307
25,424
31,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 3 / 4
16,637
616
21,548
25,647
13,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
iStunz iz RawR
The Morrigan
19
4 / 9 / 6
15,545
576
12,636
19,078
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
17,111
634
19,880
32,280
34,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Who Tho
Amaterasu
20
7 / 5 / 5
17,380
644
16,093
28,218
23,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
xRarisa
Chang'e
20
4 / 6 / 9
16,960
628
25,899
21,328
11,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
13
Kills
15
15
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
11
2.17
W
4
2
10
4.5
L
8
3
4
3.33
W
Amaterasu
Who Tho
Amaterasu
7
5
5
1.9
L
The Morrigan
iStunz iz RawR
The Morrigan
4
9
6
0.78
W
Chang'e
xRarisa
Chang'e
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,491
Damage
61,872
70,149
Taken
81,826
53,537
Mitigated
69,705
8,160
Healing
40,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,307
1,669
3,363
3,478
25,424
31,390
0
17,302
7,515
37,479
0
W
19,880
2,934
0
7,634
32,280
34,342
432
9,401
22,507
79,047
0
L
21,548
2,399
0
430
25,647
13,224
685
16,428
8,768
0
98,036
W
Amaterasu
Who Tho
Amaterasu
16,093
9,710
1,773
10,180
28,218
23,584
2,267
9,000
18,984
0
116,516
L
The Morrigan
iStunz iz RawR
The Morrigan
12,636
857
5
884
19,078
8,923
242
11,273
7,479
91,703
363
W
Chang'e
xRarisa
Chang'e
25,899
625
11,107
9,575
21,328
11,779
669
9,938
11,133
134,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
51,451
280
Minions Killed
376
0
Camps Cleared
0
1,326,336
Distance Traveled
1,420,773
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,618
541
34
1
0
439,311
4
W
Ymir
17,111
634
67
2
0
463,225
4
L
Loki
16,637
616
109
4
0
457,268
2
W
Amaterasu
17,380
644
141
5
0
486,100
4
L
The Morrigan
15,545
576
137
5
0
429,757
0
W
Chang'e
16,960
628
168
6
0
471,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role