Player Matchup

Cu Chulainn
Cu Chulainn
Ihxrmless
Cu Chulainn
Level 29
God Stats
8W - 7L
1,458 SR
Queue Stats
112W - 97L
1,599 Elo+
Solo
Zeus
Zeus
Joeyplayss
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,560 Elo+
Solo
Odin
Odin
Keyrisai
Odin
Level 25
God Stats
35W - 24L
1,716 SR
Queue Stats
150W - 153L
1,651 Elo+
Solo
Nemesis
Nemesis
Spectios
Nemesis
Level 144
God Stats
7W - 5L
1,740 SR
Queue Stats
381W - 363L
1,515 Elo+
Party 2
Cupid
Cupid
TooF Jester
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 2
Team Averages
Level 42
1,583 SR
1,541 Elo+

VS

Team Averages
Level 44
1,535 SR
1,689 Elo+
Anubis
Anubis
ADC0RTR00LL
Anubis
Level 21
God Stats
1W - 1L
1,729 SR
Queue Stats
68W - 50L
1,552 Elo+
Solo
Chang'e
Chang'e
Clerkedd
Chang'e
Level 22
God Stats
21W - 20L
1,620 SR
Queue Stats
154W - 149L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
Grandmami
Kuzenbo
Level 155
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 3L
1,840 Elo+
Party 1
Thor
Thor
K0alaMacTavish
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,840 Elo+
Party 1
Cupid
Cupid
songmingzzz
Cupid
Level 19
God Stats
1W - 2L
1,470 SR
Queue Stats
36W - 38L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ihxrmless
Cu Chulainn
18
5 / 3 / 5
11,500
605
8,758
12,769
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 6
11,363
598
7,400
11,447
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
16
7 / 2 / 9
11,765
619
9,288
11,736
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Spectios
Nemesis
18
10 / 2 / 9
11,956
629
15,348
12,089
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 0 / 6
11,582
610
12,063
14,673
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 9 / 3
10,554
555
12,960
20,865
9,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Clerkedd
Chang'e
1
0 / 1 / 0
5,086
268
0
674
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Grandmami
Kuzenbo
15
3 / 5 / 5
9,535
502
10,245
16,970
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 15 / 4
7,556
398
3,379
17,457
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 8 / 0
7,341
386
3,554
11,003
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
37
Kills
12
12
Deaths
38
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
9
3
0.94
L
Chang'e
Clerkedd
Chang'e
0
1
0
0
L
Kuzenbo
Grandmami
Kuzenbo
3
5
5
1.1
W
Cu Chulainn
Ihxrmless
Cu Chulainn
5
3
5
2.5
W
4
5
6
1.4
L
1
15
4
0.2
W
Odin
7
2
9
5.75
W
Nemesis
Spectios
Nemesis
10
2
9
7.25
W
11
0
6
14
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,857
Damage
30,138
62,714
Taken
66,969
33,506
Mitigated
40,335
21,128
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,960
1,819
143
7,346
20,865
9,860
0
4,922
15,651
73,687
0
L
Chang'e
Clerkedd
Chang'e
0
0
0
120
674
85
0
0
674
1,625
0
L
Kuzenbo
Grandmami
Kuzenbo
10,245
3,763
0
1,092
16,970
21,596
0
1,689
15,065
32,558
0
W
Cu Chulainn
Ihxrmless
Cu Chulainn
8,758
2,336
0
1,421
12,769
13,832
403
4,825
7,944
334
72,204
W
7,400
1,619
0
2,073
11,447
3,890
888
6,291
5,156
74,261
0
L
3,379
1,793
0
908
17,457
5,925
0
177
17,205
0
25,683
W
Odin
9,288
3,914
1,248
4,796
11,736
4,754
528
5,802
5,934
0
40,424
W
Nemesis
Spectios
Nemesis
15,348
10,129
0
1,915
12,089
6,172
2,633
3,924
8,165
0
86,319
W
12,063
6,414
333
9,342
14,673
4,858
7,885
2,363
12,310
0
76,624
L
3,554
1,183
268
2,842
11,003
2,869
0
418
10,431
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,166
Gold Earned
40,072
565
Minions Killed
283
0
Camps Cleared
0
1,803,221
Distance Traveled
1,129,782
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,554
555
129
7
0
263,178
3
L
Chang'e
5,086
268
3
0
0
19,430
0
L
Kuzenbo
9,535
502
48
3
0
322,478
0
W
Cu Chulainn
11,500
605
133
7
0
354,055
0
W
Zeus
11,363
598
123
6
0
296,555
0
L
Thor
7,556
398
48
3
0
274,082
0
W
Odin
11,765
619
74
4
0
406,181
2
W
Nemesis
11,956
629
115
6
0
398,488
8
W
Cupid
11,582
610
120
6
0
347,942
5
L
Cupid
7,341
386
55
3
0
250,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role