Player Matchup

Osiris
Osiris
Mephis-chan
Osiris
Level 74
God Stats
0W - 1L
1,215 SR
Queue Stats
212W - 211L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
PecadorPerdido
Danzaburou
Level 93
God Stats
6W - 1L
1,877 SR
Queue Stats
318W - 336L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
SebCast
Ratatoskr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 135L
1,525 Elo+
Solo
Persephone
Persephone
Sleepyexe74
Persephone
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 252L
1,533 Elo+
Solo
Sobek
Sobek
XxAssassin_88xX
Sobek
Level 67
God Stats
5W - 5L
1,537 SR
Queue Stats
197W - 189L
1,509 Elo+
Solo
Team Averages
Level 76
1,526 SR
1,525 Elo+

VS

Team Averages
Level 91
1,511 SR
1,468 Elo+
Sun Wukong
Sun Wukong
CommisarRose
Sun Wukong
Level 106
God Stats
6W - 6L
1,479 SR
Queue Stats
46W - 53L
1,433 Elo+
Party 3
Pele
Pele
Fenrisulfr129
Pele
Level 43
God Stats
21W - 22L
1,323 SR
Queue Stats
436W - 416L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
KingFrills
Ne Zha
Level 160
God Stats
3W - 3L
1,755 SR
Queue Stats
482W - 454L
1,465 Elo+
Party 1
Chronos
Chronos
SlayinSloths
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,538 Elo+
Solo
Vulcan
Vulcan
XCDX5
Vulcan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 5 / 1
8,202
482
7,121
15,915
11,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
PecadorPerdido
Danzaburou
11
0 / 8 / 2
7,459
439
5,563
13,714
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
SebCast
Ratatoskr
13
3 / 7 / 5
8,841
520
9,098
14,901
4,958
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Sleepyexe74
Persephone
12
5 / 7 / 0
8,061
474
6,383
11,171
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 1
7,373
434
6,095
18,762
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommisarRose
Sun Wukong
15
6 / 1 / 3
9,806
577
12,513
12,873
10,386
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 8
8,624
507
9,192
10,815
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
KingFrills
Ne Zha
15
9 / 0 / 12
9,661
568
11,336
13,872
10,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
SlayinSloths
Chronos
16
7 / 2 / 2
9,936
584
10,745
12,808
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
XCDX5
Vulcan
15
4 / 3 / 4
9,223
543
10,750
6,812
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
31
31
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CommisarRose
Sun Wukong
6
1
3
7.5
W
5
5
8
1.8
W
Ne Zha
KingFrills
Ne Zha
9
0
12
15
L
Osiris
1
5
1
0.3
L
Danzaburou
PecadorPerdido
Danzaburou
0
8
2
0.13
L
Ratatoskr
SebCast
Ratatoskr
3
7
5
0.79
W
Chronos
SlayinSloths
Chronos
7
2
2
4
L
Persephone
Sleepyexe74
Persephone
5
7
0
0.71
W
Vulcan
XCDX5
Vulcan
4
3
4
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
54,536
74,463
Taken
57,180
36,616
Mitigated
32,297
19,107
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CommisarRose
Sun Wukong
12,513
3,923
0
1,859
12,873
10,386
73
528
12,345
0
62,923
W
9,192
2,575
0
2,842
10,815
4,035
0
2,269
8,546
0
40,217
W
Ne Zha
KingFrills
Ne Zha
11,336
4,917
309
2,092
13,872
10,904
0
3,848
10,024
0
48,711
L
Osiris
7,121
2,809
0
5,766
15,915
11,288
924
1,069
14,846
0
49,573
L
Danzaburou
PecadorPerdido
Danzaburou
5,563
1,827
0
3,502
13,714
4,022
0
5,249
8,465
0
41,504
L
Ratatoskr
SebCast
Ratatoskr
9,098
2,084
0
2,908
14,901
4,958
0
2,068
12,833
0
53,278
W
Chronos
SlayinSloths
Chronos
10,745
2,476
0
5,405
12,808
4,662
812
3,053
9,755
68,740
0
L
Persephone
Sleepyexe74
Persephone
6,383
684
207
1,233
11,171
3,586
0
4,091
7,076
41,665
0
W
Vulcan
XCDX5
Vulcan
10,750
4,470
0
686
6,812
2,310
822
2,780
4,032
56,235
0
L
6,095
775
0
5,491
18,762
12,762
0
9,016
9,746
20,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
47,250
367
Minions Killed
452
0
Camps Cleared
0
1,565,442
Distance Traveled
1,763,104
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,806
577
118
7
0
337,822
3
W
Pele
8,624
507
69
4
0
356,810
2
W
Ne Zha
9,661
568
52
3
0
367,445
8
L
Osiris
8,202
482
100
6
0
323,337
2
L
Danzaburou
7,459
439
79
5
0
262,588
6
L
Ratatoskr
8,841
520
93
5
0
365,351
3
W
Chronos
9,936
584
113
7
0
344,084
4
L
Persephone
8,061
474
69
4
0
281,249
1
W
Vulcan
9,223
543
100
6
0
356,943
5
L
Sobek
7,373
434
26
2
0
332,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role