Player Matchup

Tsukuyomi
Tsukuyomi
AlexanderShining
Tsukuyomi
Level 102
God Stats
11W - 11L
1,457 SR
Queue Stats
61W - 58L
1,530 Elo+
Party 2
Vulcan
Vulcan
Emiks
Vulcan
Level 125
God Stats
3W - 1L
1,424 SR
Queue Stats
51W - 47L
1,559 Elo+
Party 2
Janus
Janus
MCMatiz
Janus
Level 97
God Stats
3W - 2L
1,727 SR
Queue Stats
20W - 27L
1,474 Elo+
Party 2
Ares
Ares
Matrikqc
Ares
Level 106
God Stats
4W - 3L
1,486 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 2
Bellona
Bellona
RECONSIX20AR70
Bellona
Level 66
God Stats
4W - 2L
1,349 SR
Queue Stats
319W - 314L
1,441 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,512 Elo+

VS

Team Averages
Level 62
1,507 SR
1,418 Elo+
Chang'e
Chang'e
Aquyre
Chang'e
Level 103
God Stats
21W - 20L
1,507 SR
Queue Stats
622W - 644L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
MouseyLemon
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,350 Elo+
Party 3
Geb
Geb
Sinazen
Geb
Level 68
God Stats
104W - 100L
1,497 SR
Queue Stats
224W - 262L
1,450 Elo+
Party 1
King Arthur
King Arthur
ZachCK
King Arthur
Level 27
God Stats
9W - 8L
1,530 SR
Queue Stats
13W - 16L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
dragonslaya204
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
8 / 0 / 23
11,280
1,128
20,488
13,113
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
Emiks
Vulcan
18
10 / 1 / 25
12,251
1,225
21,613
6,826
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
MCMatiz
Janus
18
11 / 1 / 16
11,632
1,163
19,094
6,318
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
7 / 2 / 20
11,253
1,125
10,276
12,480
12,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 24
10,547
1,055
20,883
17,043
12,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

294

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquyre
Chang'e
15
0 / 8 / 2
8,997
900
8,497
15,610
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MouseyLemon
Sun Wukong
15
3 / 4 / 1
9,883
988
10,496
21,910
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
15
0 / 9 / 2
9,671
967
8,980
26,551
27,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
ZachCK
King Arthur
15
1 / 13 / 3
9,142
914
12,472
23,443
21,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
14
1 / 6 / 1
8,967
897
9,571
11,934
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
14
40
Kills
5
5
Deaths
40
108
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
8
0
23
19.5
L
Chang'e
Aquyre
Chang'e
0
8
2
0.13
W
Vulcan
Emiks
Vulcan
10
1
25
22.5
W
Janus
MCMatiz
Janus
11
1
16
19
W
Ares
7
2
20
8.5
L
Sun Wukong
MouseyLemon
Sun Wukong
3
4
1
0.88
W
4
1
24
16
L
Geb
0
9
2
0.11
L
King Arthur
ZachCK
King Arthur
1
13
3
0.19
L
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,354
Damage
50,016
55,780
Taken
99,448
38,112
Mitigated
76,379
10,007
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
20,488
7,166
0
1,898
13,113
6,332
0
6,661
6,352
0
34,319
L
Chang'e
Aquyre
Chang'e
8,497
394
3,044
2,767
15,610
7,375
0
8,874
6,397
25,305
0
W
Vulcan
Emiks
Vulcan
21,613
7,508
285
416
6,826
3,176
0
4,975
1,826
52,424
0
W
Janus
MCMatiz
Janus
19,094
833
294
1,703
6,318
2,740
0
4,288
1,980
41,807
0
W
Ares
10,276
161
0
252
12,480
12,915
0
6,004
6,351
12,496
0
L
Sun Wukong
MouseyLemon
Sun Wukong
10,496
2,291
0
2,220
21,910
14,980
0
8,923
12,859
589
23,893
W
20,883
11,596
0
5,159
17,043
12,949
0
6,004
10,739
0
33,145
L
Geb
8,980
1,117
0
1,368
26,551
27,886
0
12,986
13,314
22,044
0
L
King Arthur
ZachCK
King Arthur
12,472
2,220
0
1,597
23,443
21,980
0
11,369
11,609
559
20,948
L
Kukulkan
9,571
204
0
0
11,934
4,158
0
7,470
4,286
36,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,963
Gold Earned
46,660
192
Minions Killed
172
11
Camps Cleared
3
1,074,332
Distance Traveled
919,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,280
1,128
27
3
0
233,267
0
L
Chang'e
8,997
900
35
4
1
162,957
0
W
Vulcan
12,251
1,225
78
8
0
221,062
0
W
Janus
11,632
1,163
66
7
2
217,719
0
W
Ares
11,253
1,125
3
0
0
186,639
0
L
Sun Wukong
9,883
988
37
4
2
234,453
0
W
Bellona
10,547
1,055
18
2
9
215,645
0
L
Geb
9,671
967
19
2
0
166,716
1
L
King Arthur
9,142
914
11
1
0
171,708
0
L
Kukulkan
8,967
897
70
7
0
183,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role