Player Matchup

Serqet
Serqet
Gold I
Tony_Flow23
Serqet
Gold I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 86L
1,717 MMR
Solo
Ymir
Ymir
Gold I
YOOSSHHHAAA
Ymir
Gold I
Level 146
God Stats
3W - 2L
1,735 SR
Queue Stats
183W - 170L
1,717 MMR
Solo
Thor
Thor
Gold I
iSweat-_-r6
Thor
Gold I
Level 67
God Stats
2W - 3L
1,566 SR
Queue Stats
76W - 83L
1,653 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
spikeyball101
Heimdallr
Platinum IV
Level 146
God Stats
2W - 1L
1,928 SR
Queue Stats
379W - 375L
1,779 MMR
Party 2
Aphrodite
Aphrodite
Gold III
yuhhjacob
Aphrodite
Gold III
Level 129
God Stats
7W - 4L
1,629 SR
Queue Stats
138W - 122L
1,717 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,671 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,607 SR
1,718 MMR
Guan Yu
Guan Yu
Gold I
ChEeToCoRn69
Guan Yu
Gold I
Level 153
God Stats
62W - 51L
1,606 SR
Queue Stats
363W - 376L
1,713 MMR
Solo
Achilles
Achilles
Gold II
SendTheAddy21
Achilles
Gold II
Level 105
God Stats
26W - 36L
1,584 SR
Queue Stats
737W - 750L
1,709 MMR
Party 1
Khepri
Khepri
Gold II
Strangers
Khepri
Gold II
Level 155
God Stats
13W - 5L
1,554 SR
Queue Stats
668W - 671L
1,714 MMR
Solo
Nu Wa
Nu Wa
Gold I
The Dirty Nasty
Nu Wa
Gold I
Level 101
God Stats
28W - 18L
1,789 SR
Queue Stats
170W - 185L
1,735 MMR
Party 1
Cupid
Cupid
Platinum IV
sanji1919
Cupid
Platinum IV
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 179L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
16 / 5 / 14
21,606
584
31,915
37,430
37,032
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 19
20,296
549
25,174
49,895
69,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 6 / 11
20,561
556
29,364
34,654
22,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
spikeyball101
Heimdallr
20
7 / 5 / 8
19,724
533
24,202
31,054
13,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
yuhhjacob
Aphrodite
20
4 / 7 / 17
20,106
543
31,323
40,865
19,808
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetArachneCu ChulainnDanzaburouScylla

VS

Bans
CerberusChaacNemesisJanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChEeToCoRn69
Guan Yu
20
4 / 13 / 4
17,125
463
16,679
40,669
47,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
SendTheAddy21
Achilles
20
10 / 12 / 11
19,430
525
31,671
40,730
27,791
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Strangers
Khepri
20
2 / 6 / 17
15,381
416
14,073
33,088
46,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 13 / 14
17,477
472
44,138
27,952
11,989
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
sanji1919
Cupid
20
9 / 7 / 8
18,726
506
30,183
35,628
21,895
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
83
50
Kills
29
29
Deaths
51
69
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ChEeToCoRn69
Guan Yu
4
13
4
0.46
L
Achilles
SendTheAddy21
Achilles
10
12
11
1.29
L
Khepri
Strangers
Khepri
2
6
17
1.75
L
4
13
14
0.85
W
Serqet
16
5
14
4.6
W
8
6
19
2.92
W
15
6
11
3.42
L
Cupid
sanji1919
Cupid
9
7
8
1.86
W
Heimdallr
spikeyball101
Heimdallr
7
5
8
2.2
W
Aphrodite
yuhhjacob
Aphrodite
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,978
Damage
136,744
193,898
Taken
178,067
162,125
Mitigated
155,717
84,643
Healing
39,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ChEeToCoRn69
Guan Yu
16,679
2,877
2,016
7,396
40,669
47,449
1,980
7,619
30,688
0
105,244
L
Achilles
SendTheAddy21
Achilles
31,671
14,062
453
7,583
40,730
27,791
580
13,737
25,339
0
166,866
L
Khepri
Strangers
Khepri
14,073
1,625
0
4,535
33,088
46,593
0
12,237
20,851
34,563
0
L
44,138
7,162
0
2,101
27,952
11,989
0
10,845
17,107
148,428
0
W
Serqet
31,915
7,684
0
7,110
37,430
37,032
3,237
9,756
27,317
0
128,204
W
25,174
5,269
0
14,053
49,895
69,473
784
14,400
34,958
79,474
0
W
29,364
7,722
0
12,221
34,654
22,256
3,195
12,664
21,550
0
145,606
L
Cupid
sanji1919
Cupid
30,183
21,602
641
14,639
35,628
21,895
826
13,081
20,944
0
183,923
W
Heimdallr
spikeyball101
Heimdallr
24,202
13,620
0
15,567
31,054
13,556
8,233
8,698
22,050
0
208,243
W
Aphrodite
yuhhjacob
Aphrodite
31,323
3,796
11,617
24,075
40,865
19,808
933
15,478
24,776
181,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,293
Gold Earned
88,139
885
Minions Killed
819
0
Camps Cleared
0
3,304,217
Distance Traveled
3,245,418
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,125
463
187
5
0
608,092
4
L
Achilles
19,430
525
180
5
0
696,840
0
L
Khepri
15,381
416
32
1
0
647,363
7
L
Nu Wa
17,477
472
179
5
0
583,781
5
W
Serqet
21,606
584
176
5
0
762,212
8
W
Ymir
20,296
549
82
2
0
653,235
3
W
Thor
20,561
556
153
4
0
626,067
2
L
Cupid
18,726
506
241
7
0
709,342
6
W
Heimdallr
19,724
533
225
6
0
630,868
7
W
Aphrodite
20,106
543
249
7
0
631,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role